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Messages - scolapasta

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1801
Mafia Game Threads / Re: M129: Marvel Mafia 2 (Day 1)
« on: July 22, 2020, 05:47:49 pm »
Heyo.

We could reverse engineer what roles are likely in the game based on the choices that skum made for their powers?

Normally, that would be an insta pass I know... but since skum literally knew the roles in play prior to their selections... it is not really giving them any info they don't already have.

TBF I also do not know how helpful mapping it out would be for us... thoughts?

I like this approach - I mean even if not helpful, I don't see how it can hurt.
It will give them information about who doesn't have certain roles. Which seems to matter them, since they chose the rolecop.

How so? It would just be speculating about the roles, not who has them.

1802
Mafia Game Threads / Re: M129: Marvel Mafia 2 (Day 1)
« on: July 22, 2020, 04:14:02 pm »
Heyo.

We could reverse engineer what roles are likely in the game based on the choices that skum made for their powers?

Normally, that would be an insta pass I know... but since skum literally knew the roles in play prior to their selections... it is not really giving them any info they don't already have.

TBF I also do not know how helpful mapping it out would be for us... thoughts?

I like this approach - I mean even if not helpful, I don't see how it can hurt.

1803
Mafia Game Threads / Re: M129: Marvel Mafia 2 (Day 1)
« on: July 22, 2020, 03:16:51 pm »
And we have either two or three heroes if I am understanding everything right.

How do you get two or three? 8 town points, so it'd be at least 3, no?

1804
Mafia Game Threads / Re: M129: Marvel Mafia 2 (Day 1)
« on: July 22, 2020, 03:15:46 pm »
Hi all.

D1, my favorite. Though I really do like this theme.


1805
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 12:16:25 pm »
It also feels a lot like faust and scola were engineering this with yams, and that feels pretty scummilicous to me.  I am still a bit mystified about the hammer with so much of the day remaining and so few people around at the time.

Funny you think I may have engineered this when I made both the points you made:
• ADK being host is not very helpful
• hammer when so much of day is remaining

1806
Dominion General Discussion / Re: Haggler and debt is bugged online
« on: July 22, 2020, 11:54:05 am »
The online server is right; your understanding of the rules is wrong. 0 + 8D is a higher cost than 0.

Exactly. From the cost link you posted:

"An amount of two cost components ($ and P, or $ and D) is only larger than another if both cost component amounts are larger, or one is larger and one the same."

1807
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 10:51:00 am »
I don't want another end of day Europe scramble like yesterday. I think we're likely to hit a scum host here anyway.

Vote: ADK

That's the hammer, right?

I agree there's a good chance of scum here, I'm just concerned we won't know. I guess it'll be interesting for whatever human ADK contacts...

Though the "I don't want another end of day Europe scramble like yesterday" is a little weird. It's still only 11am forum time, i.e USA East time, so way plenty of time before we get to European scrambled.

1808
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 10:49:42 am »
I don't want another end of day Europe scramble like yesterday. I think we're likely to hit a scum host here anyway.

Vote: ADK

That's the hammer, right?

I agree there's a good chance of scum here, I'm just concerned we won't know. I guess it'll be interesting for whatever human ADK contacts...


1809
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 10:37:35 am »
Here's one more thing to think about: Scum having a host/human cop would be very useful to them, so they can find who they can actually kill.

ADK, do you have any more powers?

True, this related to what I posted. Having this power would help scum in the effectiveness of their NKs.

I mean if there is a scum host (and there must be, right?), it'll be tough to exile them, but exile them we must.

1810
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 10:30:51 am »
One issue I see in exiling ADK is if they are a host (seemed fairly likely that claim is true?) then we still remain in doubt about whether they are scum or not.

That feels like it plays to scum's favor. Exile and kill hosts (which they know are not on their team, but we do not).

1811
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 22, 2020, 10:08:00 am »
ADK - your claim:

you try to track someone; if they're a host you see who they targeted? And nothing if they're human? How do you know if no results are they are human vs they're not targeting someone vs being blocked?

1812
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 21, 2020, 05:18:53 pm »
scolapasta: Who did you try to target?

I'm not ready to reveal this just yet.

1813
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 21, 2020, 05:18:01 pm »
Only 36 hours to DL? Huh. I have been absent the last few days; weekend beach trip then busy work before taking the rest of the week off (yay!). I should be around tonight and tomorrow a little more.

I'm not sure I have much to add though, honestly.

Seems like we don't have anything really solid and few, if any people are willing to reveal what they did last night. I don't want to reveal what I did, though I am admitting to trying to something, but I did role blocked.

Do you have more than one read?

Also why would you reveal that you know you were blocked? That severely limits the roles you could reasonably be.

I don't really trust my reads. I still think maybe you, maybe MiX.


Seems to me most roles can be blocked. Why do you think it severely limits?

1814
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 21, 2020, 05:14:53 pm »
Only 36 hours to DL? Huh. I have been absent the last few days; weekend beach trip then busy work before taking the rest of the week off (yay!). I should be around tonight and tomorrow a little more.

I'm not sure I have much to add though, honestly.

Seems like we don't have anything really solid and few, if any people are willing to reveal what they did last night. I don't want to reveal what I did, though I am admitting to trying to something, but I did role blocked.

you role blocked, or you believe you were role blocked?

I accidentally ate a word - I was role blocked.

1815
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 21, 2020, 04:07:02 pm »
Only 36 hours to DL? Huh. I have been absent the last few days; weekend beach trip then busy work before taking the rest of the week off (yay!). I should be around tonight and tomorrow a little more.

I'm not sure I have much to add though, honestly.

Seems like we don't have anything really solid and few, if any people are willing to reveal what they did last night. I don't want to reveal what I did, though I am admitting to trying to something, but I did role blocked.

1816
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 20, 2020, 12:44:16 pm »
From subtext of this discussion it seems that MiX thinks it's 1 (as did I before I did more thinking), mail-mi thinks it's 2, Awaclus seems to at least have considered that it could be 3. Which is very interesting considering that scum knows which one it is.

so which is it?

1817
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 20, 2020, 11:22:50 am »
I'm here, just another busy weekend. Will spend some time today and tomorrow catching up.

But what I can say now:

Hosts are more important than humans. We can not win without a host. Humans can bring them back, of course, but let's take it to an extreme, which would you rather have:
1 Host and 9 Humans or 9 Hosts and 1 Human?

1818
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: July 17, 2020, 12:26:53 pm »
Agreed with all the great judging comments  - very impressed, obrigado.

On my card (way of the Magpie), yeah, I knew I didn't love it, but didn't have time to think of ways to improve it. Your playtests revealed many of its flaws. The other one I saw, is that when it's good, it can make for a boring BM game, i.e. just buy Smithy and Treasure. For the cost of a Copper, you can keep drawing either the $ treasures or more draw.

Definitely needs a rethink.


1819
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 17, 2020, 12:16:59 pm »
Vote: scolapasta

Yay, another check of my Mafia checklist: I've finally been OMGUSed by scum!

1820
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 16, 2020, 05:50:26 pm »
I agree with MiX's being pissed, it just seems a little out of character to be so upset.

But I'm ok with

Vote: faust

1821
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 2)
« on: July 16, 2020, 10:57:03 am »
Hi!

LaLight, I’m sorry that you are not feeling well.  I hope that you get well soon! I wish that I could bring you soup.

Well that was a weird EOD. It’s a bummer that the ploy didn’t work out to buff LL, and although he’s a prickly pineapple, I don’t think faust is scummy for making it happen, or Swowl either really, although the ill considered nature of the last minute exile was funny to read as a retrospective. But really, those of us who went to bed with votes on anyone enabled an exile over nexile, so I can’t grouse.

So, Joth can revive tomorrow? Assuming he finds a human?

Didds is a host, clearly, as she's been infect by the "Random Words Mafia" virus. :)

(and this is a joke, I have no reason to beleive human or host from her)

I also don't like the shenanigans at the end of D1. Though I agree with Lalight too that Mix's indignation seems out of character. So basically lots of vote targets for me. Not sure which more, so am not choosing one just yet.

One thing no one brought up D1 is theme. This is, I think, my 2nd "established universe" game. Can we learn anything from the them itself? I didn't bring it up, because I was still watching S1 and not wanting to get spoiled. Have now finished.

So has everyone else watched? I don't think we're ready to claim character names, as that would reveal host vs human. One thought I had was for everyone to speculate on how the scum team represents*. But not sure how useful that would be if you haven't watched the show.

* would this be at all something -  do most "established universe" games have random collections of characters for scum or are they thematic? i.e. would a Lord of the Rings themed game, have the town all be members of the fellowship, and the mafia be orcs, or Sauron, etc?

1822
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 1)
« on: July 13, 2020, 04:25:02 pm »
whoa I'm at X-1? really?

what exactly is the case on me? I didn't see anyone articulate one at all during my re-read...

I'm also surprised this got to X-1 so quickly.

1823
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 1)
« on: July 13, 2020, 12:15:11 pm »
I still prefer an exile to a noexile - especially since we have a potential reverse for misexiles (hosts / maintenance). Though we don't know how many hosts have maintenance, so there may be just one.

1824
Mafia Game Threads / Re: RMM57: Westworld Mafia (Day 1)
« on: July 11, 2020, 01:07:36 pm »
how about vote: scola

Eeeeeeh no. I don't think we can read day 1 scola correctly. You think this is his first scum game?

why do you think it's not? And how do you know we can't read him correctly if this might be his first scum game?

My Scola meter is broken...if he’s scum I’m not sure how he’s being different.


Quotes about me above.

This is my ninth (and my only current) game. I have yet to be scum. It makes me frustrated because I want to be scum.

What will scumapasta look like? who knows? many of these games, people have thought I was scum (been exiles both D1 and D2), so maybe I'm just working on my meta? (in reality, I'm just not very good at this, but I prefer the meta explanation :) )

But this game? Not scum. I've already had a D1 exile game, so no need to repeat that.

re: faust, I think his win condition question was scummy, and laid out my reasoning above. I'm willing to hear reasoning why it's not scummy.

1825
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: July 11, 2020, 12:49:51 pm »
I don't think we've had a Way yet, so here is Way of the Magpie:



Quote
Way of the Magpie
You may reveal an Action card from your hand. This turn, cards with the same name as it are also Treasures. Play that Action card.

A variation on Capitalism:
• costs "playing an Action card" to use
• only lasts one turn
• only "capitalisms" one named card
• can "capitalisms" any action, not just with coin amounts


Feedback welcome - the general idea for a Way that "capitalisms" one named card came early, but I struggled a bit with the right details.

At first I tried "follow its instructions, then cards with that name are treasure". But there'd rarely be a reason NOT to ever follow the way, so that's bad. There had to be a negative. Then, it was just "+1 Action, cards with the same name as this are Treasures". But that seemed a little weak, since the point is to allow you to play multiple terminals, and with this wording you would want at least 3 of the same name to follow the way.

So now you can use *any* action card to "capitalism" some other action.

Some interesting combos with Bandit, Magpie, Courtier, etc.

The problem I see with this is that it is very hard to get it to be better than a Necropolis. I feel like it would be a lot better if it gave you +1 Action instead of playing the action you want to treasureify in order to make it less awkward to use with terminal actions. (I know that ways are supposed to be weak but as is, there needs to be a very specific combo in order for me to want to use this during a game at all).

I didn't love the way this ended up either, partially because I prefer Ways that care about the card that followed the way (as opposed to, for example, Way of the Ox, which is +2 actions always). So yes, I would prefer that the card that becomes the Treasure is the "Way"ed card.

That said, here's a new take, that goes back to that concept, while still finding a way to have a negative consequence to following the instructions.



Quote
Way of the Magpie
This turn, cards with the same name as this are also Treasures. You may discard a Treasure to follow this card's instructions.

Early on it'll "cost" you a copper, but later, when you have better Treasure, it'll "cost" more. Or if your only Treasure is, say, a Platinum, you can always discard a copy fo this - it could still be reasonable to do if, for example, the card is Smithy and you prefer to get the +3 cards during your Action phase, instead of your Buy phase (depending on how you've managed your deck, you could just draw it back, as well).

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