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Messages - bozzball

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51
Non-Mafia Game Threads / Re: Power Grid I (Building Phase)
« on: January 29, 2013, 02:57:15 am »
Build San Diego

52
Pass. Take 5 coal for $18

53
draw cards

54
I donate wolf's blood

55
Non-Mafia Game Threads / Re: Power Grid I (Turn 4, Galzria's Auction)
« on: January 25, 2013, 09:01:57 am »
pass

56
Any tips?

57
Play masonry (-6 science, +1 resource from leo)
Upgrade Lab to Alchemy (-2 resources due to masonry, Leo gives me an extra science per turn)
Upgrade Lab to Alchemy (-1 food, -1 resource due to pact and masonry)
Increase Population
Build bronze mine

58
Non-Mafia Game Threads / Re: Power Grid I (Turn 4, Galzria's Auction)
« on: January 25, 2013, 02:40:08 am »
Pass

59
Draw black card

60
Liopoil is the propsector, gaining one doubloon.

Glooble, who are you?

61
No, I'm the cutpurse. I'll spend 1 of my own gold to top up the gold from Grujah and Kuildeous and get the top cutpurse shelf.

I'm also the begging monk. (crossing fingers that Ins took Wizard, not Begging Monk)

62
Pass

63
pass

64
So be it

65
Qvist is the Mayor, putting a colonist on his 2nd Corn Plantation, and getting a privilege colonist which he places in the Hacienda
Liopoil puts a colonist on his Corn Plantation.
Glooble puts a colonst in his Sugar Mill.
Bozzball puts a colonist in his Small Market.
Jack Rudd puts a colonist on his Coffee Plantation.


Liopoil, who are you?

66
I will put a colonist in my Small Market

67
Qvist, who are you?

68
Jack Rudd trades 1 indigo for 1 doubloon
Qvist, Liopoil and Glooble do not trade
Jack Rudd is the prospector, gaining 2 doubloons.

69
Done.

The Lancelot fight is not looking particularly attractive right now. Maybe we should look elsewhere.

71
Pass

72
I will Clairvoy immediately if I receive Clairvoyance now.

73
Puzzles and Challenges / Re: Anti Wishing Well
« on: January 21, 2013, 11:45:17 am »
You have a hand full of coppers an, a wishing well and two colonies. your draw pile contains a copy of every card and an extra count on top (which you know). You play wishing well to draw the count, and play it to discard the colonies and trash all the curses. you need to guess wrong so you don't have to trash anything else.

If you have a hand full of Curses, and you want to trash Curses, why wouldn't you wish for Curse?

Fairgrounds.

74
How so?

75
He also states if he wants a vial.

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