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Variants and Fan Cards / Re: Dominion:Cities
« on: March 06, 2018, 06:06:07 am »
Most things have been said by more experienced fancards-designer than me (I' just a lousy lurker) but I also would like to encourage you to think about the flavour of your set. Most names are a little bit off compared to official Dominion. Cities is sounding of of actions, not victory cards. A victory heavy set should have card names focusing on lands and other form of property, not really the names you have chosen right now. Flavour is not extremely important, but is the nice touch that makes an expansion to feel just amazing.
I know that you got a lot of tough feedback, now, but hey - actually I have a quite similar expansion to yours somewhere in my old computer. This kind of cards was the things I wanted when I was fairly new to Dominion, but when I looked for somewhere to talk about it I found f.ds and realized "whoa, Dominion is a quite a different game than I first thought" - sure, it feels a bit dull that "extreme power" isn't allowed to exist in Dominion but in other hand you get a more subtle game that still can explode in insane power from time to time (and it's fairly easy to design kingdoms that allow you to do cray cray things). In my opinion thats better because it allows you to play with people who comes to Dominion for other reason than to buy shear power cards. It's still reasonable to try to create a new power set, but my advice is to try to increase the subtleness to your cards. Experiment with Debt for instance, which is the new way to allow super-cards to exist, or try to a invent a new form of obstacle to gain your cards other than the formal price.
I've noticed from other posts from you that you are fairly new to Dominion or at least have the new player mindset approaching the game and it's all fair and good - i quite miss those days a lot, but on the other hand you are missing out on some of the most intriguing aspect of the game. I still haven't found out why procession are so loved by the experts, because almost every time I try to use it I fail miserably, but I know I will found the key some day and the route to get there is extremely fun.
I guess what I'm trying to say is that on this forum you find players that have the expert mindset or others like me who are trying to learn it and they will look at Dominion completely different than you. It's good to remember when you are writing here.
I know that you got a lot of tough feedback, now, but hey - actually I have a quite similar expansion to yours somewhere in my old computer. This kind of cards was the things I wanted when I was fairly new to Dominion, but when I looked for somewhere to talk about it I found f.ds and realized "whoa, Dominion is a quite a different game than I first thought" - sure, it feels a bit dull that "extreme power" isn't allowed to exist in Dominion but in other hand you get a more subtle game that still can explode in insane power from time to time (and it's fairly easy to design kingdoms that allow you to do cray cray things). In my opinion thats better because it allows you to play with people who comes to Dominion for other reason than to buy shear power cards. It's still reasonable to try to create a new power set, but my advice is to try to increase the subtleness to your cards. Experiment with Debt for instance, which is the new way to allow super-cards to exist, or try to a invent a new form of obstacle to gain your cards other than the formal price.
I've noticed from other posts from you that you are fairly new to Dominion or at least have the new player mindset approaching the game and it's all fair and good - i quite miss those days a lot, but on the other hand you are missing out on some of the most intriguing aspect of the game. I still haven't found out why procession are so loved by the experts, because almost every time I try to use it I fail miserably, but I know I will found the key some day and the route to get there is extremely fun.
I guess what I'm trying to say is that on this forum you find players that have the expert mindset or others like me who are trying to learn it and they will look at Dominion completely different than you. It's good to remember when you are writing here.