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Dominion General Discussion / Re: The Dominion Cards Lists 2018 Edition: $6+ Cards (Top Half)
« on: February 22, 2019, 06:34:50 pm »Updated to gained or trashed. The point is exactly the same. It's a question of how easy it is to get the card. If Fortune weren't a split pile, you could get it any time you have to spend. Because it is a split pile, you both need to spend, and you need other stuff to have happened this game.
This has the effect of making it so that you can't get it as early as you normally could. Cards as a whole are more powerful the earlier you get them, so anything that makes it so that you can't get it as early affects the card's power level. If a card said "you can't buy this unless you have shuffled this game", it would be weaker than if it didn't say that. Fortune basically says that, because even if it cost instead of , you wouldn't be able to buy it in your opening.
In the same way, I would expect that the fact that buying a Gladiator makes it easier for your opponent to buy a Fortune should be a consideration when looking at Gladiator's power level.
It isn't a question of "how much Fortune's powerlevel is affected by the fact that you can't buy it in the early game" (because that actually matters), it's a question of "how much Fortune's powerlevel is affected by the fact that half of the time when it's technically in the kingdom, it isn't really in the kingdom at all".
The point, though, is that you have (some amount of) control over whether or not it's technically in the kingdom, which adds to the price of getting it in a meaningful way.