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Variants and Fan Cards / MattLee's cards, round 2
« on: January 12, 2017, 11:32:03 pm »
I really appreciated the feedback from the last cards I posted, I'd love to hear anyones opinions on these new card ideas before I print these out! From now on I'm just going to do text versions and I'll post full cards when I've tested a card and have it working how I want it to.
I've always felt like Explorer from Seaside was a bit weak. This seems harder to do (i think?) but would have a higher payoff. Every time you use New Explorer it would be harder to get double golds later on. Its also bad with big money.
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Has any official card let you do this before?
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Inspired by Grand Market. Its hard to get your first Grand market but easier with each one you buy. This is kind of the reverse.
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I saw this idea on the forums and loved it, but I could see other players buying this card just to spite me (ive had this happens sometimes with Duke). With my version if other players do this you can trash this to gain a dutchy or some other more useful card.
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New Explorer
Action
Cost - $5
You may reveal a hand containing no Treasures. If you do, gain 2 Golds, putting them into your hand. Otherwise, gain a Silver, putting it into your hand.
I've always felt like Explorer from Seaside was a bit weak. This seems harder to do (i think?) but would have a higher payoff. Every time you use New Explorer it would be harder to get double golds later on. Its also bad with big money.
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Sage
Action
Cost - $2
+1 Card
+ $1
Put any number of cards from your hand on top of your library.
Has any official card let you do this before?
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Lodge
Action
Cost - $6
+2 Cards
+2 Actions
+2 Buys
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You may not buy this if you have another Lodge in play.
Inspired by Grand Market. Its hard to get your first Grand market but easier with each one you buy. This is kind of the reverse.
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Monastary------------
Action
Cost - $4
Reveal your hand. If it contains no Treasures, gain a gold. If it contains no actions, gain a action card costing up to $4.
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Claimant
Action
Cost - $3
+1 Action
+ $2
If any supply piles have exactly 1 card remaining, you may gain a card from one of these piles.
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Arena
Reaction
Cost - $6
Worth 1VP for each Arena in the supply.
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When another player gains an Arena you may trash this from your hand. If you do, gain a card costing less than this.
I saw this idea on the forums and loved it, but I could see other players buying this card just to spite me (ive had this happens sometimes with Duke). With my version if other players do this you can trash this to gain a dutchy or some other more useful card.