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Variants and Fan Cards / Re: Fan Card Mechanics Week 15: Level Up
« on: July 16, 2021, 03:08:30 am »QuoteCarnavale • $3* • Action - Level
Cards cost $1 less this turn, per level.
Gain a card costing up to $2 (after the price change).
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On your turns, this costs $1 more per level.
potential super-inventor that can't gain itself (without some other source of price reduction.)
An assumption I made here is the "level" talked about is always the player in question's level with that specific card, rather than anyone's/any card's level - I think this is a mechanic-wide assumption, and should probably be revised with a different keyword that better denotes ownership, but for playtesting + the sake of the contest, i'm just using "level".
You know that "Carnivalle" itself can be an other source of cost reduction, right? Or if you throne Carnivalle, the second one can gain itself. Personally, I'd say "All cards other than Carnivalle cost $1 less this turn". Unless you actively want to make Carnivalle more expansive if you fail to play any Carnivalles.