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Other Games / Re: Tears of the Kingdom
« on: August 12, 2023, 02:27:40 pm »
Finally finished all the Shrines AND all the light roots in the Depths. I'm also now an official Gleeok slayer. I eat Gleeoks for breakfast.
Overall, I think the temples are disappointing. They all have the same basic premise, the looks are one-note, and they're still way less intricately laid out and complex to navigate than the dungeons in OoT, e.g., which came out 25 years ago (and which had twice as many of them). I don't even think they're really any improvement on the Divine Beasts, which was a pretty low bar to clear, but which at least had the interesting puzzle box mechanic.
Was Robz’s appearance on John Oliver’s show noted yet?Which episode?
Very cool, my two favorites!
Crime Reporting — it was on last week and is on YouTube!
fooshing may occur.
We’ve come a long way. Given Bauble, it’s amazing we would pay 5 for Royal Seal.
I'm there for you guys with the tough answers.
Seaside:
The biggest thing here is, the set has two cards that hand out junk that cost less than $5. Cards like that tend to dominate games, since people buy them turns 1-2 and start playing them fast, so it's bad to have two of them in one set, even though when they're in the same game the one defends against the other. I just don't want heavy-Seaside games to always have one of those cards. So either Ambassador or Sea Hag should be a more powerful card for $5. Ambassador looks more innocent so probably I would change Sea Hag.
Lookout is the dud of the set. The problem is, some people are terrified of trashing a good card with it. At the same time trashing bad cards looks less exciting to some players. And as a trasher it's not exceptional. So the overall package is a card that a lot of players don't want, but that some experienced players realize is okay but not special. I could instead have some other card more people liked.
Originally the set did not have tokens. Embargo put itself on a pile; Pirate Ship kept one treasure per attack and counted them; Pirate Ship and Native Village did have mats, but they were card-sized (when that changed I got to add Haven back in). If I had known the set would have counters, I would have tried to get more use out of them, just as I made two more VP token cards to go with Monument.
Outpost could be simpler. Ideally it would have you discard 2 at the start of your next turn, rather than having the wonky Clean-up-modifying effect it has. There was not enough time between when I realized that and when the card had to be finalized.
Again some people complain about various other cards but I am having none of it. Pirate Ship is weak but I don't think it should be stronger. I like Treasure Map as is. Fishing Village and Wharf are strong engine-enablers and well we are talking good times there. Pearl Diver and Navigator are not prized, but they look reasonable to me, and as I have said many times, if I made all cards better by making them maximally complex, the game would have no players. Explorer is fine, why do people even complain about Explorer. They can't all be the best $5 ever.
Explorer is fine, why do people even complain about Explorer. They can't all be the best $5 ever.
Okay, are we playing Mafia? I want to play Mafia. I am "in".
Robz/Galzria M31: https://www.quicktopic.com/50/H/XwuYYrFNBa52g
Villains M129: https://www.quicktopic.com/53/H/8ZZG4DZBWpX
Mafia 2 mafia thread: https://www.quicktopic.com/48/H/W3ydbNNQ7hD4J
Robz, you should post these in the Other thread. You can dump a heap like others have if you want.
What's new?
Not a lot with me. I got a breakthrough covid case, but luckily I felt better after like just one day.
Here I am talking about it on CNN: https://www.cnn.com/videos/business/2021/08/01/robby-soave-on-his-own-breakthrough-covid-case.cnn
As a consequence, I've been quarantining by myself and spending a LOT more time online. I browsed a ton of old forum posts. Hi everybody!
How've you been?
I read that article and thought about DMing you but decided it was weird.