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Messages - LostPhoenix

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1
Non-Mafia Game Threads / Re: The Necro Wars
« on: April 07, 2021, 10:55:45 am »
You can never win

Pretty sure this refers to everyone else in this thread.

2
Introductions / Re: 4 days, 0 minutes
« on: April 06, 2021, 01:29:05 am »
25 days, and quarter of the way there.

Probably one of the lower posts/time ratios here.

3
I think the real problem with that rule is that there's really nothing special about the arrangement of your starting deck compared to the arrangement of your deck after any shuffle...

The starting hand is special: since no decision was made prior to drawing the initial hand, the randomness can be eliminated without reducing strategy in any way.


Contrary to popular belief, reducing randomness does not mean increasing strategy. Part of the strategy of Dominion is responding to the randomness the game gives you.

4
General Discussion / Re: roguelike games
« on: March 11, 2021, 08:28:52 pm »
Dead Cells is one of my most-played games of 2020. Combat and movement is just so incredibly smooth and makes you feel like a boss.

Has anyone tried Hades? I've seen almost nothing but critical acclaim for it, but have yet to pick it up myself.

5
Other Games / Re: In defense of Monopoly
« on: March 08, 2021, 10:40:51 am »
Yup. Could even say 12pm forum time.

What time zone is that? I have everything set to local time right now.

Tuvalu time. GMT+12

6
General Discussion / Re: Petty Complaints
« on: March 04, 2021, 10:57:04 pm »
drank a big ol energy drink ahead of what I thought was going to be an all-nighter of an assignment; managed to bang the assignment out in 15 minutes and mentally I'm exhausted but physically I'm wired. I'm upset with me, I should know better than this.

This exact situation has happened to me more times than I'd like to admit.

7
General Discussion / Re: Movies: Any movie buffs?
« on: January 03, 2021, 07:34:30 pm »
Watched Inception for the first time last night. Probably the best movie I've seen in a long time.

8
Other Games / Re: Hollow Knight
« on: December 08, 2020, 04:15:32 pm »
Just bought this recently for Switch; but dunno when I'll actually start it. Haven't actually touched the Switch in a couple months. Lots of movies to watch.

I'd recommend trying it when you have a fair chunk of time available. Hollow Knight is a very bingeable game.

9
Other Games / Re: Hollow Knight
« on: December 08, 2020, 04:12:37 pm »
Finally got it on my 343rd try. I don't think I've been through a platforming section that hard since Super Meat Boy.

yeaaah try Celeste. It's Path of Pain but the whole game

Celeste is great! Your comment reminded me that I was in the middle of the Summit B-side. I've since cleared it with 525 deaths. 

10
Other Games / Re: Hollow Knight
« on: December 08, 2020, 03:21:45 pm »
I started the Path of Pain and though it wasn't too bad. Then I got to one specific corridor and now I'm on my 286th death.

Were you just keeping track of this? That would be so demoralizing to me.

I was keeping track, just out of curiosity. It only took a couple hours since individual attempts are so short.

11
Other Games / Re: Hollow Knight
« on: December 08, 2020, 02:54:57 pm »
Finally got it on my 343rd try. I don't think I've been through a platforming section that hard since Super Meat Boy.

12
Other Games / Re: Hollow Knight
« on: December 08, 2020, 01:41:52 pm »
I started the Path of Pain and though it wasn't too bad. Then I got to one specific corridor and now I'm on my 286th death.

13
General Discussion / Re: Random Stuff Part IV
« on: November 30, 2020, 11:07:53 am »
Does anyone have the like to the Dominion Discord? I'd like to join, but can't seem to find it.

14
Dominion General Discussion / Re: Minor note about new printings
« on: October 28, 2020, 10:59:37 pm »
Why is everyone trying to come up with more alternate wordings? The card is being printed - it's not going to change.

15
Other Games / Re: Pandemic Legacy (probably will have spoilers)
« on: October 24, 2020, 12:17:59 pm »
Just started a second campaign of season 1; four years after my first time. Plan to continue onto season 2 with the same group after.

Also, with both regular pandemic and/or legacy... do people here keep track of how many turns have passed; so you know the chances of the current turning drawing an epidemic card? Like if you draw an epidemic on turn 1, you know you can’t get one for the next 4 turns, etc. I always have, and I feel like so has everyone I’ve played pandemic with before; it’s just a basic part of the strategy. But all 3 members of my group think it’s weird and get a bit annoyed when I say something like “we’re guaranteed to draw an epidemic this turn so we need to make our decisions with that information in mind”.

I also do this. I'm not sure why your group thinks it's weird to apply strategy to a campaign strategy game.

16
A card that only works in specific kingdoms is absolutely still a Dominion card.
However, I would consider it to be a poorly-designed one.
Rats really only works when there's some kind of trash for benefit. Is it poorly designed?

I do dislike Rats for its narrowness, but I'm not talking about cards that synergize with trashing, as that is a very common mechanic, often present multiple times per set. (I've designed cards like this in the past.) Rather, I meant cards that have synergies with one or two other specific cards.
Also, if your card has an overpowered synergy with another card, then "just don't play them together" is not a valid argument to me.

17
A card that only works in specific kingdoms is absolutely still a Dominion card.
However, I would consider it to be a poorly-designed one.

18
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: August 05, 2020, 03:59:46 pm »
Quote
draw up to 5 cards

What does this mean? Draw until 5 in hand or draw 0-5 cards (I guess the first one)?

I'll give Jonatan the benefit of the doubt and say they didn't submit something that can draw 25 cards.

19
General Discussion / Re: Random Stuff Part IV
« on: August 05, 2020, 11:53:09 am »
I CAN'T FIND MY PHONE

I just decided to stop searching for a while and do some nonproductive stuff but I WANT MY PHONE FOR THAT

:'(

Edit: I found it (wtf I don't know how it got there) but man it's so scary not to have it. I don't even need to use it but it needs to be there. Otherwise, something is missing.

I've been living without a mobile phone since January. It's amazing how much money can be saved by not having the monthly bill for a while.

20
Other Games / Re: Hollow Knight
« on: August 05, 2020, 11:43:06 am »
Interesting, because I play Dead Cells now and it is a lot harder for me than Hollow Knight ever was. I had almost the same experience of "didn't like the movement and skipped and then returned and loved"

Dead Cells movement definitely took some getting used to, but now it feels so fluid. I think Dead Cells is a big reason why I didn't like Hollow Knight at first. I was so used to rolling through enemies rather than jumping over them.

21
Other Games / Re: Hollow Knight
« on: August 05, 2020, 11:21:02 am »
I bought this a while back when it was on sale. Played it for half an hour, didn't like the movement, and stopped playing. Fast forward a year, and I decided to see what all the fuss was about. Despite my previous experience with platforming (Cave Story, Super Meat Boy, Celeste, Dead Cells, Ori) it took me a while to really get into this one, but once I did, I couldn't stop playing. In the past week, I've sunk 40 hours into the game.

Man this game is good. Boss fights are very challenging, but don't feel unfair. The art style is nearly perfect. Unlocking abilities is exciting. Even all the charms feel genuinely useful at some point. No areas feel like they're "one and done," so to speak. there's always another pathway, corridor, or nook to explore after unlocking more skills. I've heard some criticism of the map system, but I think it's brilliant. However, I do wish there was more indication of where to go and when. Some major areas in the game can only be found by hacking at a random wall in some random place. Maybe this is typical of metroidvania - I lack experience in this genre.

I can also tell that the lore in this game goes fairly deep. However, getting it in brief disjointed snippets from NPCs and scribbles in rocks is making me thoroughly confused. Most of the time I have no idea why I'm going to certain places and killing the baddies there. Every once in a while an NPC will give me some vague speech and all I do is sit there and think, "cool story bro, but I have no idea what any of this means." Only after looking at the wiki have I started to piece the story together.

Overall, I'm really looking forward to the sequel (if it ever comes out).

22
Variants and Fan Cards / Re: Really bad card ideas
« on: June 30, 2020, 07:49:45 pm »
Xzibit's Gold
$4 Treasure - Reaction
When you play this, this is worth $1+$3(n-1) where n is the number of times a Xzibit's Gold has been played this turn.
---
When another player gains a Province, you may trash this from your hand. If you do, gain two Fool's Golds, putting them on your deck in any order.
Isn't this always going to be better than a Fools Gold?? Other than the below the line effect

What thread do you think you are in?
Right now, it's more of a "unconventional card ideas" thread than a strictly "bad ideas"  thread

That's basically what the "Actually passable card ideas" thread is for.
Pretty much all the cards here are intentionally terrible.

23
This is pretty similar to what I thought Projects would be, except with a fixed cost per buy, with multiple buys required.

24
Other Games / Re: A Feast for Odin
« on: May 07, 2020, 12:07:15 am »
I've been wanting to try this game for a while - it looks right up my alley. 
Unfortunately it would be nearly impossible to get anyone I know to try it as well.

25
Dominion General Discussion / Re: Interview with Donald X.
« on: May 04, 2020, 10:44:44 pm »
Yes, the fact that current online Dominion allows you to see all previous information really bugs me. I think Iso had a great solution of only showing the past 2 turns.

I agree.
And i don't like seeing victory points during the game. We lose a lot of strategy at the end of the game...
Viewing victory points should not be automatically checked in lobby.

I'm surprised that victory points are visible at all given Donald's stance on the matter of tracking them IRL.

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