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Messages - cayvie

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26
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: September 01, 2020, 01:50:38 pm »
i prefer
scola test > no test > anyone else

mix's chain > signup order > any other chain >>>>> triangles > pairs > no plan

27
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 11:19:34 pm »
Where did Straw go?
I liked Straw. I wanna know what Straw thinks about shit.

same tbh

28
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 05:13:07 pm »
the other benefit i see to mix's specific ordering plan, is that even if we do mess up and pick a wolf to start the chain, the wolf has to declare the other wolf their top scumread in order to be adjacent.

29
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 04:23:18 pm »
i would say that i think any flaw in the chain is balanced out by the benefit of: the only kills that carriers know to be safe are ones that they are assigned to in the chain. so either carriers risk outing one of their own, or risk having the kill blocked.

30
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 04:11:33 pm »
Probably town reading you the most, then MiX, maybe scum to joth and WFHW and swow?. but that's if I don't decide the plans are flawed.

can you talk a little more about how you scumread those 3 people? joth, EFHW, and especially swowl?

also about how your opinion on the trustworthiness of the plans will affect your reads on different players

31
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 04:09:39 pm »
ok im feelin pretty good about swowl too.

32
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 02:58:52 pm »
The triangle has merit. However it has the same potential flaw the chain has. Only worse should it end up happening.

does the chain have any flaw that random targeting doesn't?

33
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 01:26:17 pm »
Well either of the other directions -- actually not being worried or being openly worried about the votes on him. That post just read as a calculated amount of worried. It's a day one gut read, not an ironclad case. I'm just explaining because EFHW asked.

This is so weak as to be suspicious. Voting for me was clearly as a joke due to last game. I don't really think anyone who's town would actually think my self vote for myself being anything but NAI. So if that's the only reason you're voting for me, yeah, that's a little scummy.

Still planning on finding time to think of suggested plan. Generally, need to decide if I like the idea. If it's good, then it seems to me that scum is in a bad spot, and needs to find ways to discredit the plan (e.g. swowl). If it's bad, well, then it could be scum looking to suggest something that sounds useful, but doesn't actually help, i.e. could have equal chance to help / hinder based on if A,B,C are scum.

hey pasta! what are your reads on folks rn?

34
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 31, 2020, 01:05:36 pm »
if d1 scumreading means anything, i fairly confidently don't think EFHW is a carrier this game. and i have a fairly accurate record of catching her as scum.

35
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 30, 2020, 10:19:27 am »
what was your plan for deciding the chain order, mix? or is it still too early to say

36
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 30, 2020, 09:45:56 am »
Sorry, I had refresher training. Vote: EFHW

what is refresher training?

37
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 30, 2020, 12:04:31 am »
first blush reads

town: MiX
townie-ish: dylan32, EFHW, Swowl, jotheonah
suspicious: scola, straw
carriers: ??

post pls: Awaclus

38
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 11:47:24 pm »
I'm spending too much time on the puzzle aspect of things.

prod: joth.

@MiX, why did you prod Awaclus and not joth?

presumably because joth had at least posted in RVS, unlike Awaclus

39
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 08:17:14 pm »
also: MiX, i'm so happy you're not a third party this game XD

40
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 08:14:44 pm »
Sure, but I want to get better at D1!

I think also, especially on D1, I don't post much on weekends.

Anyway, I was obviously kidding about my self vote, interesting that I managed to draw two votes...

Unvote

is it interesting?

eh i can be more clear than that.

i didn't vote you for the self-vote alone. i voted you because your engagement at that point consisted of:

a self-vote
a question about mechanics
asking MiX for help

none of these actions scream *curiosity* to me. specifically, asking the mod about mechanics early can often be a way for scum to produce content early that appears helpful, but doesn't actually help advance a town win.

41
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 08:10:22 pm »
So, let's try to get some actual discussion going.

Re last game, I will try hard not to be so touchy.

It seems like people acting scummy on purpose was a thing for some reason. I don't need to do that, which is good I guess.
First of all, what's the meta on this? I think that last line is saying that they tend to act scummy which I read as suspicious.

Now for actual reads:
-cayvie as mild mafia. Specifically, i find it weird that she forgot about all the non-vig docs when making her plan? I'd think that if she was a doctor she'd be more familiar with the mechanics.
-MiX as village. No major pings from them and seems helpful so far.
-Swowl as null. Haven't seen much from them that made me swing either way.
-EFHW as mild mafia. I found the quote above odd.
-Not enough to say for everyone else so far.

Anyone have thoughts on these reads?

Also, I don't get people jumping on scola. Just seems like typical D1 memeing so far.

why would you expect a doctor to have a better understanding of that?

42
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 08:08:47 pm »
Sure, but I want to get better at D1!

I think also, especially on D1, I don't post much on weekends.

Anyway, I was obviously kidding about my self vote, interesting that I managed to draw two votes...

Unvote

is it interesting?

43
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 10:13:30 am »
i don't see any solving in scola's iso, i just see a self-vote and trying to blend in a bit.

44
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 29, 2020, 10:05:28 am »
vote: scolapasta

45
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 08:05:06 pm »
I agree that exile today seems less important than usual.

N1 is so swingy. What if only 1/2 of us use our doctor power, with assigned targets? This avoids the wake up Day 2 with the game over possibility. I haven't mathed out the chances of that, but as we get information on subsequent days, things get less and less swingy.

uh i think wake up Day 2 withe the game over means town wins, yes? why would you be worried about that?

if both vigs target town and the weak doctor dies, and the nightkill goes thru and none of these kills overlap, we wake up with 3 town and 2 carriers.

ebwop

46
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 08:02:38 pm »
I agree that exile today seems less important than usual.

N1 is so swingy. What if only 1/2 of us use our doctor power, with assigned targets? This avoids the wake up Day 2 with the game over possibility. I haven't mathed out the chances of that, but as we get information on subsequent days, things get less and less swingy.

uh i think wake up game 2 means town wins, yes? why would you be worried about that?

if both vigs target town and the weak doctor dies, and the nightkill goes thru and none of these kills overlap, we wake up with 3 town and 2 carriers.

47
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 04:01:29 pm »
Just saying Hi for the moment. More later!

Hi efhw!

I fucked up guys. Didn't realize Galz was not in this game...


MiX - Why are you not skum this game?

What difference would it make if galzria were in the game

48
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 01:21:16 pm »
No exile's fine, but I don't like randomizing what nurse ends up as. Knowing that the nurse isn't dead if they don't flip is good, however.

Oh hey that gives me a good question.

If the nurse turns into a doctor, do they now flip as a doctor, or a nurse?

I guess one variation we could do is to have the nurse claim, and then everyone else targets in a circle. This increases the odds of vigging a carrier n1 while we're at it

Then whoever isn't being protected is NK'd, in this case, the nurse.

Is that a bad outcome? I would imagine otherwise it's pretty random whom we lose. Having an ic is nice.

I think it's much better to have an IC tomorrow than today. That's the day where we want information and to definitely catch scum, right? So why have them claim today if they're just going to die at night?

I guess it simplifies who the NK target is, but I think having the IC alive is better.

Going into day 2 minus the nurse, and with all of us knowing for sure who the vigs are seems like a plus.

There is a jailkeeper and a weak doctor, it's not perfect.

Yeah I wasn't considering the jk, good point.

(I think mix is town)

49
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 01:17:58 pm »
Going into day 2 minus the nurse, and with all of us knowing for sure who the vigs are seems like a plus.

50
Mafia Game Threads / Re: M131: Quarantine Mafia (D1)
« on: August 28, 2020, 01:16:34 pm »
No exile's fine, but I don't like randomizing what nurse ends up as. Knowing that the nurse isn't dead if they don't flip is good, however.

Oh hey that gives me a good question.

If the nurse turns into a doctor, do they now flip as a doctor, or a nurse?

I guess one variation we could do is to have the nurse claim, and then everyone else targets in a circle. This increases the odds of vigging a carrier n1 while we're at it

Then whoever isn't being protected is NK'd, in this case, the nurse.

Is that a bad outcome? I would imagine otherwise it's pretty random whom we lose. Having an ic is nice.

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