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Messages - popsofctown

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4876
Are villages the only thing that you can pillage?

Corollary question: does that have to do with rhyme?

4877
Innovation General Discussion / Re: Innovation Memes
« on: March 22, 2013, 04:32:37 pm »

4878
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 03:50:55 pm »
I don't think mashing up two sets sounds like a bad idea.  I hope the cursing wasn't directed at my disagreement about the 5 crowns thing :/

4879
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 03:44:21 pm »
That seems easier to counter than the pottery thing.  Shared Domestication, shared Sailing, there's all sorts of ways to to force a small tweak in your opponent's icon total.

4880
Ok.
Well if we conquer one of the cities that cost lots of influence to get special effects, we can maybe be the only ones to use it effectively since theorel and Watno won't have any shields.

4881
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 03:30:53 pm »
I thought the same thing when I played.

I really liked 4p team play (way better than 4p individuals). But you are right that we flew through the ages much faster than I think is ideal.

At the time I wondered if that meant playing Echos (Or FitS) would be better in 4p-team?

Do the expansions even achieve that: slower age advancement?

What if you played with the original mis-print and shuffled the Echo cards together with the base set cards ?

Ed

Was that a misprint?  I thought that's how the cards were originally designed. 


But anyway, as someone who has played quite a bit of echoes, I can assure you that age advancement slows down overall.  The echoes cards are a little bit better at teching you up, but emptying piles is harder because you draw echoes cards.  You can just keep an echoes card in your hand all the time to circumvent this, but that's usually a losing strategy because you need the power of echoes mixed into your board to stay competitive.

4882
If Jorbles and I conquer a city, can we exclude theorel and Watno, boys' club treehouse style?

4883
Qvist, I think you gave me Fame+2 but not Reputation+2 for my last turn.

4884
i'm trying to read the city assault rules but the rulebook doesn't load all the pages for some reason :(

4885
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 02:41:48 pm »
Yeah, I meant sharing with your teammate.
Yeah, that sounds strong. 

4886
I think we are allowed to conquer cities jointly even without pvp.  You're kinda geographically far though.

4887
I didn't know you had an artifact.  That changes things.

Jorbles, we need to form a coalition.

4888
Note: I'm really bad at the whole "persuade everyone to gang up on the apparent leader"-type games.
You are.

Like Dominion, the player who currently has the most victory points is not necessarily the player who has the best chance of winning at that point.
Watno's power of pain skill means that all of Watno's wounds give him +2 in whatever category he wants.  That means as long as he doesn't draw them together, they are about as good as Improvisation.  The negative VP associated with those wounds is worth it because they allow him to build his character and acquire other forms of VP.  Furthermore, he can just wait until the very last round of the game and trash some or all of them.

Watno has an artifact, theorel does not.  Artifacts are pretty powerful, you saw mine, it costs 0 mana to get Siege Attack 6 with only a 1/3 risk of getting wounded. 
Watno has the highest fame, which means he's closest to the next level up, which means he's closer to upgrading his "engine" further.



4889
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 12:46:48 pm »
But so do your opponents.  So I'm still just hearing, "Council Room lets you draw more cards than any 5".

4890
You were not ninja enough though.  I still managed to explain in time.  It still counts.

Don't take away from me the imaginary respect that I give to myself in the forum games subforum because theory won't let me get real ephemeral respect in the forum games subforum.

4891
He posted an image of the game board, with that enemy visible next to your hero

Wait, I could have sworn I was answering a post where theorel was asking about what enemy he killed.  Where'd it go?

4892
Innovation General Discussion / Re: Has anyone played team innovation?
« on: March 22, 2013, 12:40:17 pm »
I don't see how sharing Pottery with all four players is better than sharing Pottery with both players in a 1v1.  You empty the stacks faster, but you are sharing the scoring component of the card so it's pretty equal all around..

Is there more context than that?

4893
I'd like to take a moment to point out that Watno is still winning, and Watno is also using the Long Night tactic.  It's crucial that someone call end of round as soon as possible.  I would if I could but I can't.

4895
Play Mana Draw sideways and use Double Move to get move 2.  Move to the Mage Tower. 
Interact with Mage Tower, getting +1 Influence due to reputation.
Use white mana from the source to power Heroic Tale (Influence +6, +1 Fame and +1 Influence for each unit I recruit this turn)
Recruit Illusionists
Activate the Illusionists immediately for Influence 4.
Play Horn of Plenty Wrath, Stamina, and March, all three sideways, all for Influence.  Total +3.
Recruit Illusionists, disbanding my Utem Crossbowmen.

+2 fame and +2 rep at end of turn!

reroll the mana die
Rolled 1d6 : 1, total 1

4896
Play Tranquility to draw a card and see what I want to do from there

4897
Pretty similar to shared Colonialism, which is another great way to empty piles.

4898
Innovation General Discussion / Re: Anyone played against First?
« on: March 21, 2013, 08:56:13 pm »
I can't tell if that's the same symbol as the player I played at echoes today..

4899
They're not really that Savage unless you use green mana to drive them crazy.  And green mana is not a very common thing in this land.  Because, you know.  You destroyed all the mana.

4900
Nobody wants to be your unit now, Watno.  Nobody likes you.

Especially not the Savage Monks.

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