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Messages - Kirian

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6651
Variants and Fan Cards / Re: Card Idea: Jubilee
« on: December 16, 2012, 07:51:20 pm »
I think if you remove the "gain a $5," you break the looping aspect, making this less crazy.

6652
Dominion General Discussion / Re: Common strategic misconceptions
« on: December 16, 2012, 07:49:02 pm »
I got a lot of resistance to this, and I think this resistance comes because people think of it as a trasher, and want to buy it right away.
I'm going to generalize this a bit and say: It's a common strategic misconception that Trash for Benefit cards are Trashers. Many TfB cards like Remodel, Apprentice, and Salvager are Trash for Benefit cards. A few, like Upgrade and Bishop, aren't quite as lopsided, because using them to trash copper isn't a waste of an action, but trashing only one copper per turn isn't going to get you a slim deck with any speed.

That's why you don't just buy one Bishop.  If you're going to go for Bishops, buy out the pile.
Yeah, so there's this thought. But it doesn't really work. It takes you FOREVER to buy anything valuable when you have so many cards that produce less money density than your starting deck.....

The point is not to buy anything of value. 
And grovellingly pick up ~2 VP every turn?

Well... if you average 2 VP per turn from T4 to T14, that's almost as good as getting 4 Provinces.  And if you're not going after Provinces, your opponent is going to take much longer to get 8 Provinces.  However, they could then pick up a single Bishop and start trashing Provinces and Golds... so maybe not.

6653
General Discussion / Re: The Hobbit
« on: December 16, 2012, 01:16:26 am »
They got a fancy name for it nowadays, Deus Ex Machina? But its the same thing.

That's sarcasm, right?  It's always tough to tell on the Internet.

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

The term "Deus Ex Machina" is not recent.

This what what I was getting at, mainly by highlighting "nowadays."

6654
Other Games / Re: Ascension
« on: December 15, 2012, 04:15:24 pm »
I personally find Ascension (and Thunderstone) a bit too random to really keep them in my play rotation.  In addition, the interesting decisions of Dominion are almost completely missing, as Gendo states: no useless cards in your deck, no limit on what you can do with cards that can be played.  I can't think of any reason not to play out your hand every turn, unless you already have enough to buy everything you want and your last action would cause you to draw something potentially useful next turn.

6655
General Discussion / Re: The Hobbit
« on: December 15, 2012, 04:05:33 pm »
They got a fancy name for it nowadays, Deus Ex Machina? But its the same thing.

That's sarcasm, right?  It's always tough to tell on the Internet.

6656
General Discussion / Re: The Hobbit
« on: December 15, 2012, 03:19:09 am »
I haven't seen it yet--and sadly, with two kids, likely won't until after it's out of theaters--but the things I think are most amusing are Dr. Who (#7) as Radagast and Arthur Dent as Bilbo.  (No spoilers because public knowledge on IMDB)

6657
2012 / Re: Upsets
« on: December 15, 2012, 02:52:55 am »
RisingJaguar is out.  Seems like Round 2 is where all the upsets are.

I guess this time around he couldn't...

[sunglasses]

...rise to the occasion.
This killed all the sadness from losing.  :)

Glad I could help!!

6658
Rules Questions / Re: Politics and Bargaining
« on: December 14, 2012, 11:56:21 pm »
That said, the rules are generally interpreted as restrictive in the sense that only things written in the rules are allowed.

Pedantry: I think you're inverting the meanings I'm using; a permissive ruleset would tell you what things you're permitted to do; a restrictive one would tell you which things you aren't allowed to do.

Actual response: I feel that the answer to the "point counter" debate should be the same as the answer to "table talk" -- either the rules don't say you can't, so you can, or the tules don't say you can, so you can't.

Ah, yes, I was thinking of things the other way around.

6659
Rules Questions / Re: Politics and Bargaining
« on: December 14, 2012, 04:49:08 pm »
Are the rules of Dominion permissive, or restrictive? Do they say "You may play action cards during your Action Phase", or do they say "You may not play action cards during your Buy Phase, or your Clean-up Phase, or during other players' turns"?

In this specific case, both:

"Generally, a player can only play Action cards during the Action phase of his turn. However, Reaction cards are an exception to this rule as they can be used at other times."

That said, the rules are generally interpreted as restrictive in the sense that only things written in the rules are allowed.  This has come up multiple times when it comes to point counting.  Sure, the rules don't say you can't sit there with a sheet of paper and count points as you play.  The rules also don't say you can't play a card face-down and claim it's a Village, or that you can't look at the other players' hands.  But I know of no other card games that allow any of those unless it's specifically stated in the rules (Bullshit, for playing face-down; 3-5-7 poker, for seeing other players' hands), or overruled by a specific card (e.g., Possession for seeing another player's hand, and I'm sure there's at least one in Magic).

Similarly, most games don't allow table talk or politics unless specifically allowed in the rules--even Intrigue (not the Dominion expansion), which is all about bribing your opponents and convincing them not to screw you over, has specific rules for table talk.

In other words, plenty of rules are implied by convention, including those against bargaining for points.  More stringently, the game designer has stated that Dominion is designed to be as free of politics as possible, which also implies that bargaining during a Masquerade play is not allowed.

Now, again, what you do at home may be different, so long as the other players agree.  But in tournament play, bargaining over Possessed Masquerades, giving "advice" on Contraband or Possession, giving or asking for strategy advice, are not allowed by the rules as written, and therefore are not allowed during play.

6660
27. Sage
30. Contraband

31.  One in a thousand strokes
32.  A sometimes difficult hill to climb
33.  Hoping you have a great day
34.  Your kitchen remodeling contractor probably did this
35.  Only discusses groups on the same side
36.  Man, it hurts when I'm dreaming!

6661
5. including a show with Hugh Laurie

Counting House Blackadder? :p

6662
Help! / Re: How do you win against someone who gets a lucky Mint?
« on: December 14, 2012, 09:17:43 am »
What's the deal with Shanty Town openings?

[insert Seinfeld joke here]

6663
2012 / Re: Upsets
« on: December 13, 2012, 11:41:01 pm »
RisingJaguar is out.  Seems like Round 2 is where all the upsets are.

I guess this time around he couldn't...

[sunglasses]

...rise to the occasion.

6664
Game Reports / Re: Goddamit buy Provinces.
« on: December 13, 2012, 07:59:53 pm »
Some people don't like to win?

6665
Goko Dominion Online / Re: Cornucopia?
« on: December 13, 2012, 04:47:33 pm »
The card display had 4 pages (36 different cards in the kingdom, should have added Fairgrounds but this would simplify setup).

I guess I'm not seeing what had four pages...

6666
Goko Dominion Online / Re: Cornucopia?
« on: December 13, 2012, 02:28:28 pm »
So I could not resist and played a game with the following kingdom:

Pirate Ship
Native Village
Island
Trade Route
Goons
Young Witch
Tournament
Hermit
Knights
Marauder
Urchin (bane)

Shelters, Colonies and Platinum

There were two full pages of cards (Goons went to the second, together with Prizes, Spoils, Ruins, Mercenary and Madman). The card display had 4 pages (36 different cards in the kingdom, should have added Fairgrounds but this would simplify setup).

I opened Urchin/Marauder, bot Urchin/Young Witch and proceeded to Curse me, which I tried to counter with Ruins and extra economy from Spoils. We both bought mainly various attacks. The game ended on 3 piles (Curses, Ruins, Native Villages we both wanted to play attacks) with 6-6 tie after 20 turns - log: http://dominionlogs.goko.com//20121213/log.50893139a2e67cff211cd7e5.1355423925554.txt

Man, I wish you'd kept a screenshot of that.

6667
Goko Dominion Online / Re: An offer to Donald X.
« on: December 13, 2012, 02:25:51 pm »
The average number of games played by an entrant in the DominionStrategy.com Championship is over 2,000.  If you eliminate those that lost in the first round, that average jumps to nearly 3,000.

Combined, the entrants have played over half a million games!  And although a lot of those games surely involve each other, that's still > 500,000 man-games of Dominion!

Kind of astonishing when you think about it.

Here's an astonishing fact:  There are at least three people on the leaderboard that have played more games than WW.

6668
Goko Dominion Online / Re: The Geiko Topic
« on: December 13, 2012, 11:43:22 am »
But hey, you saved 15% on your insurance.

6669
Help! / Re: Seriously, what are the odds of this?
« on: December 13, 2012, 11:41:47 am »
Durations are really great for getting Peddlers, because they count as in play on two separate turns.  Apprentice gets rid of your estates and speeds up your deck.

Your opponent wasn't that lucky on his T9, but you were unlucky with your Loan... you had only gotten rid of two Coppers my that time, but your opponent had gotten rid of four.  That gave him a high chance of drawing at least four actions on one turn.

6670
Goko Dominion Online / Re: An offer to Donald X.
« on: December 13, 2012, 11:32:09 am »
as I know their support forums can be difficult to get into
Why difficult? You get there more or less the same way as on Goko or Iso (for me exactly the same, I use Google to login on all three sites). Out of those I think GetSatisfaction is the easiest to access - you can start an account there or use Google, Facebook, Twitter, Windows Live or Open ID, while Goko doesn't allow last two ways and Iso is Google/Yahoo/no login only.

In private beta, I was unable to get into their support forums.  Perhaps the new ones are better, but I haven't played enough in public beta to need to report anything.

People way more invested than you in Isotropic have moved on.  You can too.

There certainly is something ironic about someone with under 400 games on Iso complaining about this.

Understand:  I'm one of Goko's loudest, fiercest critics around these parts.  Like, since before we'd even heard the name "FunSockets."  Just ask Donald!

I'm indeed wondering the whole thread if Kirian was hacked or brainwashed or whatever...

Hah!  No, I'm just not a huge fan of non-constructive criticism, or repetition of points that have been quashed multiple times.

6671
Rules Questions / Re: Politics and Bargaining
« on: December 13, 2012, 11:22:14 am »
I'm going to go out on a limb and suggest that the rules imply this is not legal, much as they imply that taking notes is not legal.  House rule it in if you want--I don't think the situation is going to come up much--but I think this would not be tournament legal.

6672
Goko Dominion Online / Re: An offer to Donald X.
« on: December 13, 2012, 01:51:26 am »

I think we've had enough users whose first (and often only) post is a non-constructive criticism of Goko that "trolling" is no longer too strong a word.

What does it say to you, then, that so many of us have come here, knowing X reads this forum, registered, and posted ONLY to stand-up for keeping Iso up because we can't stand Goko?

I'm entirely uncertain what to think of it, given that the total who have done this is three or four.  I'm glad you've done more than just drop one or two posts and have continued to engage in the discussion, though.  But a few people coming to this forum just to post about Goko doesn't convince me there's a mass movement out there.  I guess it does tell me that newcomers to the forum don't read the FAQ, so there's that.

Quote
Here are some constructive criticism of Goko:
- It's slow.
- Icon can't be chosen properly because the leaderboard covers it up (in Chrome).
- I can't type in chat.
- The design is fundamentally broken. It is taking a game that uses physical cards for IRL games for practical and numismatic purposes, and then, while making it an online game, tried to create a direct table-top version on a computer, not realizing that the game is more than just cards with words and artwork.

(1) Yep, this is known.
(2+3) Sounds buggy; you should report it to them, or ask someone here to do it, as I know their support forums can be difficult to get into.
(4) I disagree.  Their version is less elegant but prettier than Doug's, certainly.  But when you translate a tabletop game to a computer and intend to sell it, you need something that looks, visually, much like the table top game.  Others have already said this more clearly than I.

Understand:  I'm one of Goko's loudest, fiercest critics around these parts.  Like, since before we'd even heard the name "FunSockets."  Just ask Donald!  I want them to succeed, though because, hey, I'd love to play with the new cards online.  And they're getting better, though it's a very slow process--slower than it really ought to be for a company that's doing little other than program a few online games--and they seem to have their priorities way out of whack.

6673
Help! / Re: Is an opening of Village/Conspirator really that strong?
« on: December 12, 2012, 11:13:57 pm »
With $6 and two buys, what should I have bought?  Conspirator/nothing?  Wharf/nothing?

I was expecting to hit $7 and be able to hit King's Court, where the Villages would have effectively been draw 3.  They weren't.  Apparently I should have been buying Conspirators, but I find Conspirators really weak without many actions to kick them off.

Conspirator, Wharf, and Gold would all have been better purchases than two Villages.  Wharf requires fewer Villages than other engines, and you already have three by T7.

But yes, I think Feast was a much worse opening than Conspirator.  With Village and KC available (KC-Conspirator instant-activates), you want you get a headstart on the Conspirators.  Meanwhile, even an unactivated Conspirator is as good as a Silver; you would have gained a Wharf on T3 with a Conspirator in your deck just as much as by trashing Feast.

Personally, I think I prefer Silver/Conspirator as an opening here.

6674
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 11:06:32 pm »
A bit small on the icons/print though.  And asymmetric, doesn't look right on the eyes.  -1 for elegance.

Also, -1 for not having the authentic card art.

:p

You know, I bet with a few hours in Illustrator I could whip up something that looks better than Goko in terms of elegance and has the real card art.

6675
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 09:04:52 pm »
Life would be better in general if they could fit more than the 10 cards on the screen.

Crazy talk!  There's absolutely no way you can fit that many cards on the screen all at once...

I know.  Its clearly impossible.

I was actually thinking something more like this:



It's even smaller than yours and has plenty of space!

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