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Messages - Tombolo

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326
Falls into the "crazy combo of all four 6+" umbrella.  Probably the first one I get, too, unless I can hit GM or KC.

327
Dominion General Discussion / The kingdom is your top 10 favorite cards.
« on: August 13, 2012, 01:12:26 am »
What do you run?

For me, the board is Familiar, Golem, Fishing Village, Trader, Mountebank, Tactician, Grand Market, Goons, Hoard, King's Court.

I think Familiar is a trap here, and Golem's not worth it.  I probably open Trader/FV (not like there's tons of choice) and try to get one Mountebank and then one Tactician ASAP.  After that, I will probably go for some crazy combo of all four $6+ cards, making as much as I can of the +Buy and Trading anything crappy.  I might even wind up skipping Platinum and going for Provinces or a three-pile instead of Colonies....but more likely my opponent would outspeed me because I'm having too much fun with my ridiculous but slow engine.

328
On a quick skim, I like it, but Utopian Revloution is pretty weak.  Compare to Mountebank- you can't get out of it with a discard, sure, but you're not getting a VP advantage out of it, (or heck, you're LOSING VP if game ends before your next turn) and the cards going into the opponents' hands instead of the discard is nice for trashing or discarding or other shenanigans.  $1 next turn is also lots weaker than $2 this turn.  I could maybe see a board where I'd take it over Mountebank, but when you factor in "discard your hand," I have a very hard time justifying a $5 price point.  I like the concept, but I think it is way overpriced as is.  I'd take out the hand discard, improve the benefit to the player, (Maybe gain Duchy and Silver instead of the duration?) or drop the price.

329
My buddy doesn't seem interested in moving to Goko, so I might try to get one last online game in with him and maybe all our favorite cards.

330
Help! / Re: I will try to post a game here every day.
« on: August 12, 2012, 01:15:03 am »
http://dominion.isotropic.org/gamelog/201208/11/game-20120811-073740-5e101dec.html

What I went for: Mount/Gardens
What he went for: Mount/Tournament

I thought I was in for a rough time when he opened 5/2, but thanks to some quick Baron action, I was able to get two Mountebanks in by turn 4, and only took 6 curses.  I was clearly gunning for Gardens, and he clearly for Provinces.  I tried to use Talisman, Baron, and Outpost to up my card count quickly, but was only moderately successful.  I was more successful in rushing Tournaments- I only got 5 since I had to fight over them, but all of them missed his lone Province.  Once Tournaments and Curses drained on the same turn, I rushed Gardens, and my opponent wasn't QUITE ready to deal with the green rush.  He tried to fight me, but I was able to take 6 Gardens and end game before he managed another Province.


-What should I prefer at 5+ here?  I feel like 2 Mountebanks and an Outpost was about optimal, but after that...Gold?  Province?  Garden?
-Would Island have helped here?  I kinda wanted them but didn't know how the point counter would handle Island/Gardens, and I didn't wanna lose the game by experimenting to find out.
-Was Gardens even a good idea?  I figured that Baron and Talisman (and Mount and Outpost, to lesser extents) were all decent reasons to go for it, but Tournament was an awkward third pile to push- if it had gone on longer, he would've been able to block with Provinces and I would've been in deep doo-doo.
-How badly do I wanna use my +Buy on Copper or Baron's Estate gain?
-Should I have greened earlier?
-Was Talisman a bad buy, or did I play it poorly?  Or did I just get unlucky?

331
Variants and Fan Cards / Re: Really bad card ideas
« on: August 11, 2012, 11:03:39 pm »
My Trusty Pony
$0* Action- Prize
Choose 3:
-+1 Card
-+1 Action
-+$1
-Gain two Silvers and put your social status into your discard pile.

332
Dominion Isotropic / Re: Isotropic Avatars
« on: August 11, 2012, 10:33:45 pm »
I just went into a solitaire game to grab mine.

333
Dominion Isotropic / Re: The Doug Z/Isotropic Appreciation Thread
« on: August 11, 2012, 03:18:16 am »
So many games, and such a nice interface.  Thank you.

334
Help! / Re: I will try to post a game here every day.
« on: August 11, 2012, 02:10:30 am »
I'm having more and more trouble finding games where I see major learning opportunities, but I have been coming up with some more generalized questions to ask.

-How many Ambassadors is too many?  I will almost always buy at least one (usually as an opening) and will frequently go to two if my opponent does or I feel it's necessary.  I've bought 3 or even 4 before when my opponent stepped up the Amb war, but is that getting too silly?
-When (if ever) is it a good idea to open with two terminals?
-Is Village (or equivalent) ever a good open?  I'll buy it once in a while in situations where I anticipate slingshotting quickly past $3 and then loading up on terminals with no +Buy.

335
Puzzles and Challenges / Speed Challenge: 48 Fairgrounds points
« on: August 10, 2012, 03:36:32 pm »
How quickly can you get 48 VP (or more) worth of Fairgrounds?  Assume a solo game with perfect shuffle luck.  This is my first challenge topic, so forgive me if I screwed up something.

Hard Mode: You may only buy base cards, Fairgrounds, Black Market, and whatever you pull out of the BM deck.

Insane mode: Forget perfect shuffle luck and post your best iso log.

I am not actually good at these so I don't have a baseline to give you.  I'm just curious!

336
Dominion General Discussion / Re: Official Version Launching 8/16?
« on: August 10, 2012, 02:09:02 pm »
popcorn.gif

337
For a while people were talking about FunSockets, and now they're talking about Goko.  As an outsider to the beta, (>:() I was wondering whether they're interchangable terms or I missed something.

338
Help! / Re: I will try to post a game here every day.
« on: August 10, 2012, 02:22:00 am »
I won this game fairly handily, but I feel it could've been done a lot prettier.

http://dominion.isotropic.org/gamelog/201208/09/game-20120809-230725-c78279d4.html

What I went for: Sea Hag/Possession/Peddler
What he went for: Pearl Divers/Sea Hag/Presumably Duke

Normally I open Masq/Sea Hag without a second thought, but Masq in a Possession game scares the willies outta me.  I wasn't sure whether to go for Possession or not, as it's a pretty weak Possession board otherwise, so I kinda messed around without committing to anything until he bought Masq.  I tried to rush Possession immediately after that, which...isn't really possible in this board, but I tried.  I picked up Woodcutter for +Buy for both Possession (force of habit with Potion cards, even when I don't expect to have tons of money left over after I get them) and Peddler, and decided Smugglers weren't really worth it.  After all that hemming and hawwing, I only managed to buy one Possession and use it one.  It was a pretty uninspiring possession turn, too. (No, I don't know why I gained Silver over Peddler with Ironworks.)  I went for Provinces just in time to keep him from ending game in the lead, and then he had to play with Duchies while I buffed out my lead and ended things.  It probably would've been a formidable Duke rush, but luckily I was a bit faster.  I'm not sure how, but I was.

-Was Possession worth it here?  I did not in fact pull off a Possession Masquerade, and the rest of the board sucks for Possession.
-How about Masquerade?  He got some nice trashing in and dodged the Possession, but somehow I still beat him on speed.
-Would Duke/Duchy have been a better target than Province?  Woodcutter, Possession, Sea Hag, Scout, and Smugglers all seem to nudge things in that direction.
-How much did I really need that Woodcutter?  Peddler was nice but non-essential, I didn't have the economy to double up on a Possession buying turn, and there wasn't much else that wanted the +Buy.
-I don't understand his Pearl Divers.  Am I missing something?
-Would Scout have been worth it here if I went Duke/Duchy and he went Possession?  Duke gives you a lot of crap to filter, and Scout is pretty much a dead card if you get Possessed...but is that enough to justify a buy with no hybrid victory cards?  It gets almost as much hate as Chancellor :(

339
Rats looks fun, but I'm having trouble thinking of boards where I would WANT to start that domino effect.  Upgrade?  Watchtower?  Bishop?  Apprentice?

Also I gotta say that I really enjoy the tone Donald X. uses for these.  ;D

340
Help! / Re: I will try to post a game here every day.
« on: August 08, 2012, 11:01:06 am »
http://dominion.isotropic.org/gamelog/201208/08/game-20120808-075119-0e68f0a5.html

What I went for: Forge/Peddler
What he went for: Tournament/Hamlet

I don't understand what I did wrong here- I expected to get Peddlers quickly thanks to support from Hamlet, Tournament, and Festival, and I suppose I did get 8 of them in relatively short order.  My plan was then to Forge them all into Provinces, but I only managed that once. (I could've done more later, but by then we were too close to end and I was too far behind)  I had Trading Post to help me thin my deck quickly, I had decent cycling, I had all the components to get Peddlers...but I got outspeeded badly somewhere along the line.

-Was Trading Post the right open?  I didn't need Festival's +Action and I figured early trashing would work well, but then again, it was a terminal in a Peddler rush, and Festival's +Buy couldn't have hurt.
-Was there some issue with Peddler->Forge?  That's usually a good strat, right?  And there was good support, right?  Is Tournament just that good here?
-What do I buy at 3 here?  I went Scheme every time to try to re-use my power cards, but Warehouse might've been a bigger help given how little Scheme wound up doing for me.

341
Help! / Re: I will try to post a game here every day.
« on: August 08, 2012, 02:31:04 am »
This was one of the worst beatings I've taken in a long time:
http://dominion.isotropic.org/gamelog/201208/07/game-20120807-232825-25a4b583.html

No real questions here.  Apparently I went wrong when I didn't run Scrying/BM >_>

342
Help! / Re: I will try to post a game here every day.
« on: August 08, 2012, 01:57:07 am »
A 3 player game!  Scandal!

http://dominion.isotropic.org/gamelog/201208/07/game-20120807-184621-211724ce.html

What I went for: Remodel/GM
What my buddies went for: GM/Wharf

The idea here was to remodel into GM, ideally picking up some Havens, WV, and Remodels along the way, and maybe a couple of Wharves.  I never got around to the Wharves, and Remodel -> GM didn't work nearly as quickly as I'd hoped.  I only managed a 4-3-3 split, and by then the game had almost ended on piles.  I was hoping to sneak some quick green and end the game before my opponents could respond, but they actually both had me beat on the ability to do that, and my lone Province landed me in last.

-Was Remodel->GM that good a strategy here?  It didn't seem to get me any more GM's than my opponents, and I didn't have the benefit of Wharves later on.  Heck, I didn't even have time to really use GM.  Maybe I should've just skipped both and focused on something like WV/Wharf?
-Should I have greened earlier?  Endgame kinda sneaked up on me a bit, but if I'd pulled the trigger much earlier, they might've been able to build to Colonies before I could pull ahead and end game.
-How bad did skipping Wharf hurt me?  I could've bought it over Gold a couple of times, or done different things with my +buy turns.

343
Variants and Fan Cards / Re: Clasic_Cards #21 - Casino
« on: August 07, 2012, 11:47:27 am »
Eh, 50% might be a bit high, but considering some of the other cards available at 3, I'm still not sold on "chance at an extra $" as that great a boost for a terminal silver.  I suppose it might be a bit strong for $3 if you add all of my buffs, but otherwise I can't think of many situations where I'd really want this card.

344
Variants and Fan Cards / Re: Clasic_Cards #21 - Casino
« on: August 07, 2012, 12:06:51 am »
This card stuck in my head all during my shift.  Here's what I came up with:
-Instead of flipping 3 coins, give it +$2 and only flip one...or if you prefer you could make it $1 and two coins.  That gives it an expectation value better than terminal silver, or at least equal to.
-Let the player pick even on a Casino loss.  This has two functions- it reduces the kingmaking potential ("yeah bro I'll replace your copper with a Province") and takes a lot of the edge off missing the coinflip.  You can also simplify the losing wording to "costing less than."
-Maybe have a discard, +1 Card on the bottom part for simplicity's sake.

I think those changes would simplify the card a bit and also buff it up to a level where it compares favorably to Chancellor.

345
Variants and Fan Cards / Re: Clasic_Cards #21 - Casino
« on: August 06, 2012, 04:32:53 pm »
Top part is worse than terminal Silver half the time, with no added benefits like most $3 terminal silvers have even if you get two heads.  It only improves on terminal silver 1/8 of the time, and even then it's not that much better than the other $3 terminal silver options.  I feel like $2 would be a better price, as it feels more like Duchess in power scale than Swindler. 

Bottom part needs re-tooling a bit, because with the current wording you can cheat and not reveal one.  I'd add a "you may" clause- forcing you to reveal your hand every time you gain a card is the only other option and it's really weak, and forced play also makes it rather undesirable for endgame.  I can't think of many scenarios I'd really WANT to reveal it, so forcing the matter makes this something I'm not sure I'd even want at $2.

346
Help! / Re: I will try to post a game here every day.
« on: August 04, 2012, 09:21:05 pm »
It's been far too long since I've played an interesting (for the purposes of this thread) game, but that changes here!

http://dominion.isotropic.org/gamelog/201208/04/game-20120804-174741-268dc7de.html

What I went for: Scrying Pool/Vineyards
What he went for: Scrying/Stables

I was originally going for Vineyards here, but wound up with 3 Provinces anyway.  I took the game, but I feel like I could have done it more elegantly.  I went for Vineyards and Scrying Pool pretty early, figuring that with only Trade Route for +Buy, I needed to pick up Potion cards most of the opportunities I had.  I feel like Farming Village, Crossroads, Secret Chamber, and YW all worked really well with all the green I picked up, but it also gummed up my Scrying Pools.  I was worried I'd trash too much Copper for Stables to be useful, especially in the quantities I got it, but that never wound up being a problem.  Despite a general lack of buying power, my deck somehow managed to ramp up to Vineyard/5-8 before too long, and the other fella couldn't quite catch up.

-I had no idea how to open here, nor what to do with 5-8.  Did I want more Gold?  More Stables?  ...I think I bought Province every opportunity, but was that wise?
-Was VY actually advisable?  There were spammable cards, but nothing that was really GREAT for spamming, and Trade Route being the only +Buy is kinda lame for Vineyard.
-Did I want to bother with Provinces at all, or just pumping VY and rushing piles?  I wasn't even really trying to go for Provinces, I just found myself with a buy and $8 sitting around a few times <_<
-Second Potion.  Good idea or no?
-Secret Chamber was decent here, right?  And YW?
-Was Scrying Pool worth the effort?  It rarely turned into the beast I intended it to be.

347
I kinda hope we don't get spoiled halfway through like we did with Hinterlands.  Half the fun for me was seeing his writeups for stuff, and I felt kinda bad when he had to stop doing that and just lay down a clarification of the translation.

348
Dominion Isotropic / Re: Iso being down = preparing for Dark Ages?
« on: August 04, 2012, 01:39:42 am »
Yeah, as much of a bummer as this is (see also: my kneejerk melodrama a couple posts up), I feel compelled to remind myself that Donald X has been pretty dang cool about the whole isotropic thing for all this time and doesn't really owe us jack diddly.  I am also willing to guess that there are probably good reasons we're not getting it again.

349
Dominion Isotropic / Re: Iso being down = preparing for Dark Ages?
« on: August 03, 2012, 07:45:15 pm »
Just had that thought.  Donald X has said (if I remember correctly) that Dark Ages cards will show up on iso concurrent with the previews, as long as FunSockets isn't officially released yet.  Could it be that the server trouble iso seems to be having is related to those forthcoming additions?
I know nothing of this server trouble, but at this point I do not expect public isotropic to ever get Dark Ages cards.

....well, that's disappointing.  Fair, but disappointing.  Kinda hard to stay hyped for the spoilers now, though, since I don't know when (if) I'll get a chance to play with the cards.

EDIT: OH MAN SOMEBODY FOUND SOMETHING THAT MAY OR MAY NOT BE ART SPOILERS

350
Dominion Isotropic / Why do so many people decline automatches?
« on: August 02, 2012, 02:15:21 am »
I can understand once if there's just a board you find revolting, but if you're going to decline a match multiple times, why are you in automatch?

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