Man, if you're both buying Colonies at the same rate, the correct result is a tie, so what's the problem?
Because sometimes you're playing a tournament set and you want to get a win when your opponent has first player advantage.
Also, this is completely the wrong way to look at it. If michaeljb and I did not diverge strategically, then indeed the game would probably have ended in a tie (caveat below). But because I added Moat to my deck and he didn't, I swung the odds in my favor despite not having first player advantage.
I also explained in the previous post that in this situation where both players are buying Colony at the same rate, if second player gets a bad draw, he loses the game unless he hopes that first player also gets a bad draw, whereas first player needs to get two bad draws in order to lose.
I get it, it's there, but it's a small thing and I think the rule of awarding ties with unequal turns to player two does enough to mitigate it.
And bad draws, well, YMYOSL.
As for tourneys, any tourney worth playing in will have opponents play equal numbers of games as player one anyway.
Maybe first player matters more in some games than others but, hey, it's a card game, there's some randomness involved.
If you really want to make a tourney as fair as possible, you can play each kingdom twice taking turns as player one.
I personally don't believe it's that big a deal.
Usually the better player wins.