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Messages - sc0UT

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51
No one on BGG complains about overheating and resource wasting at least. Well, the average game count is ONE...

52
People do tend to give "feedback" more often when they are disappointed or frustrated. We don't know how many love Dominion 2.0 mobile and are willing to pay money for this. There are 20 votes so far (3.8 stars) for this game in the android app store.

While that's true, it's hard to argue with the fact that the issues being complained about are things MF/Goko were informed of years ago by casual and hardcore fans alike. It stands to reason many players are simply grudgingly accepting these issues out of love for the game that already exists. The app is unlikely to attract new players with the blatant problems it has, which is bad news for everyone involved.

I'm 100% with you!

53
People do tend to give "feedback" more often when they are disappointed or frustrated. We don't know how many love Dominion 2.0 mobile and are willing to pay money for this. There are 20 votes so far (3.8 stars) for this game in the android app store.

55
Doesn't work for 3/4 player games. That's where the other players would go.

One solution for this is to move them to the upper left corner. There is much unused space except in games with 4 or more players.

I assume that most players who install MMF are active f.ds members and rarely play 4p (or more) games. But if they do, it's still possible to hide the buttons. ;) In games with 3 players not a single avatar touches any new positioned button btw.

Maybe I'm wrong and multiplayer games are popular here. In this case and also if MMF shall be designed for multiplayer games, then you are totally right and my suggestion isn't worth it.

Another solution could be to place them next to the draw and discard pile. Do you think that's a problem with big hands?

56
I agree with both you and jsh that the button placement is far from ideal, but I don't see an easy solution. I think in the same games where they now obscure coin tokens and the resign button, they would obscure the Province pile and some kingdom card(s) if you'd place them at the top.

No, they don't have to.

57
You can see some or all of these (depending on the boards) in action tonight at 19:00 UTC during my game against Stef.

Whatched it on Twitch and you struggled a bit with the positioning of the new buttons in the lower left corner in games with coin tokens. One solution for this is to move them to the upper left corner. There is much unused space except in games with 4 or more players. Then one doesn't need to change the window size or hide the buttons.

58
Yeah, StarCraft2 consumes less resources...

Has anyone tried the mobile version? With the same wasteful use of resources battery capacity will last for max 10min.

60
Dominion General Discussion / Re: Favorite Treasure?
« on: November 11, 2015, 04:16:54 pm »
Relic, because Treasure-ATTACK!
Finally, we got such a card with adventures. :) No furtive pseudo attack like IGG, it is hardcore!

61
Goko Dominion Online / Re: MAKiNG MORE FUN: Graverobber plugin
« on: November 08, 2015, 08:01:56 pm »
They look okay, but I guess maybe it isn't the brightness. It seems like the graphic may just be too busy.  Adding a white outline around the text makes it more readable, but it still doesn't look great IMO.
Why not just keep the outline of the shield and empty the middle?

OK, next try.

62
Goko Dominion Online / Re: MAKiNG MORE FUN: Graverobber plugin
« on: November 08, 2015, 07:00:41 pm »
Yepp, the pattern on the shield is problematic. I'll remove the files from my previous post.

63
Goko Dominion Online / Re: MAKiNG MORE FUN: Graverobber plugin
« on: November 08, 2015, 06:22:59 pm »
The VP symbol from the Wiki was too dark to use to display tokens. If anyone knows of a good image to use, or is talented and can create one that looks Dominion-y and looks good with black text over it, let me know.

I've modified the VP symbol a little bit. Is it bright enough?

64
You should post this in their forums so that hopefully MF realize how broken their pro-rating system is.

66
Wait a minute.... are they actually misspelling "Trashing" as "Thrashing"??

Well, there are other misspellings around...

I know that possession is consistently misspelled in the code for just such a reason.

67
Great Job SCSN! Nice improvements so far.
The starting cards 1liner is sweet. :)

68
Goko Dominion Online / Re: bug report about matchmaking
« on: October 30, 2015, 11:08:20 am »
I find it curious that Stef so often is matched against players who seem to be so much worse than players I normally get matched up with there. It wouldn't surprise me that much if it turns out there is some "going around the corner" bug where the very best are seen to be close to the very worst.

It feels a bit like that to me as well, but it is hard to say. If this is really something that is happening, my first guess would be that if there isn't anyone in the automatch pool within 1000, it is just giving up and matching you against the first person it finds.

MF is obviously fan of bias options, they just forgot the word "prefer" in their text.

  • Prefer compatible rating if available
  • Prefer compatible rating. Never more than 1000 below my rating
  • Prefer any ranking

Problem solved. There's no bug in the matchmaking code.

69
Dominion General Discussion / Re: borrow
« on: October 30, 2015, 06:05:58 am »
For the ppl who don't know the event card.

Borrow Wiki

70
General Discussion / Re: Let's count each other!!!!
« on: October 29, 2015, 03:59:23 am »
16

71
For people who already moved to 2.0.43, here is a quick patch that changes the log to make it more readable:



It's funny, player name truncation doesn't effect coin and vp icons in the log. They still appear at the same spot as with full names.

Edit:
Watch this for example. 15:00min - Awaclus turn 11.

72
Dominion General Discussion / Re: Mystic/Stash/X
« on: October 22, 2015, 05:22:58 am »
My physical Stash cards have the standard back.
What language are they?

German. I got them with Dominion Big Box (Hans im Glück).

73
Dominion General Discussion / Re: Mystic/Stash/X
« on: October 22, 2015, 05:01:01 am »
Stash has a unique back, so you can see when a Stash is on top of your deck.

My physical Stash cards have the standard back.

74
Goko Dominion Online / Re: Open Beta Ending Soon, RIP Goko on 10/15
« on: October 14, 2015, 05:05:22 pm »
Personally, I'm appalled that they're not re-importing our ratings from Goko. With an app that had a HUGE history of crashing, they should know better.

Your rating doesn't build up from playing lots of games, it just adjusts as you play better. It only take a couple handfuls of games to get it close to where it was before.

I've played probably like 30 games and lost only a couple of them after MAKiNG MORE FUN was released, and I'm still in the mid-4000s.

Yeah, you should challenge more bots!

75
I'm streaming on this patch now.

http://www.twitch.tv/awaclus_

Still watching. Nice work SCSN! Thumbs up!
 :)

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