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Messages - Orange

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301
2012 / Re: Gardens Division: Bracket and Results
« on: December 10, 2012, 10:25:46 am »
Buggy vs Orange - being played tonight

Maybe.  We seem to keep missing each other.  I'm in Secret Chamber on Iso waiting, but need to go to sleep at 10 EST.  Not sure what to do if we don't finish up the match tonight.

buggy has been more than understanding but I've just been way too busy, and couldn't catch up to him in time yesterday.  We had five good games earlier in the week and he was up 3-2, so he is a worthy winner.  Call Game 6 a forfeit and advance him 4-2.  My apologies to buggy and all for not being able to get the last one/two games in.

http://dominion.isotropic.org/gamelog/201212/05/game-20121205-160129-3f41a4f1.html

http://dominion.isotropic.org/gamelog/201212/05/game-20121205-160929-feadbd15.html

http://dominion.isotropic.org/gamelog/201212/05/game-20121205-162256-58e6c780.html

http://dominion.isotropic.org/gamelog/201212/05/game-20121205-163747-12b54108.html

http://dominion.isotropic.org/gamelog/201212/05/game-20121205-165035-1b7f59e9.html

302
Check again ;-)

Cool. Can I get 2012 WBC Champion?

303
Dominion: Dark Ages Previews / Re: Dark Ages Retail Store Availability
« on: August 23, 2012, 01:06:25 pm »
Game Surplus says they will have it tomorrow.

304
Goko Dominion Online / Re: FunSockets Live Q&A Thursday, 3PM PST
« on: August 22, 2012, 07:05:11 pm »

305
Goko Dominion Online / Re: FunSockets Live Q&A Thursday, 3PM PST
« on: August 22, 2012, 06:57:14 pm »
Post it where?

Presumably here.

It was scheduled to start nearly an hour ago.

306
Goko Dominion Online / Re: FunSockets Live Q&A Thursday, 3PM PST
« on: August 22, 2012, 06:51:39 pm »
Post it where?

307
Dominion: Dark Ages Previews / Re: Dark Ages Retail Store Availability
« on: August 22, 2012, 04:58:38 pm »
It's showing as in stock today at Boards & Bits.

308
Goko Dominion Online / Re: FunSockets Live Q&A Thursday, 3PM PST
« on: August 22, 2012, 11:36:17 am »
3 PM PST or PDT???

It has to be PDT.  I have never heard someone give a time with the wrong Standard/Daylight intentionally.

Thought maybe there was some part of Idaho or Nevada or something that doesn't observe Daylight Savings Time.

309
Goko Dominion Online / Re: FunSockets Live Q&A Thursday, 3PM PST
« on: August 22, 2012, 09:50:05 am »
3 PM PST or PDT???

310
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 21, 2012, 12:31:53 pm »
Goko would not be losing money if Dark Ages was on Iso
Disagree!

Until I see respected members of this community tell me that Goko is equal to or greater than Isotropic, or I can judge that for myself for free, I'm not going to give them a nickel.  We have already seen what can be done for free; why would we pay for an inferior product, even if the free product is taken away?

311
Dominion: Dark Ages Previews / Re: So.. many.. piles..
« on: August 16, 2012, 04:34:40 pm »
11 Kingdom Cards
+3 Shelters
+5 Ruinses
+7 Basic Cards
+2 Colony/Plat
+1 Potion
+1 Madman
+1 Spoils
+5 Prizes
------------
36 Total


Each fairgrounds is worth 7.

If you buy out the fairgrounds thats 7*8=56. Without black market

We need to re-do this.

11 Kingdom Cards
+3 Shelters
+5 Ruinses
+7 Basic Cards
+2 Colony/Plat
+1 Potion
+1 Madman
+1 Mercenary
+1 Spoils
+5 Prizes
+9 for different Knights
------------
46 Total

16 points Fairgrounds, without BM.

18 points (46/5=9*2=18)

312
I got two of them early ( one on my own and one by Possessing). In a month or two when the WBC game reports are posted I should have more detail; the GM was keeping detailed play-by-play notes.

313
Rob is right on the tiebreaker; 1st & 3rd beats 2nd & 2nd.  Also yes, 2nd & 4th beats 3rd & 3rd but it doesn't matter as neither is enough to advance.

Semi 1:  Agreed that Monument>Bishop for the extra early money to get to the key actions and Gold/Platinum early.  I was thinking Bishop to thin then City to get big draws with an empty pile, but when no one went with me to City I had to change course and play for second.

Final 1:  I think this may have been the first Lab game in which I bought no labs, but not by design.  I don't think I had exactly $5 in any of the first 12 turns, with Gold a better choice at $6/7.

Final 2:  WW you have an interesting take on this one.  I think I got 5 or 6 extra turns with Possession--it seemed to big an edge for somebody to make up with a couple early turns edge (those when I'm buying Possession or Alchemist and the non-potion player isn't). 

314
Thanks all.  Any thoughts on how to play those sets?  One interesting consideration in the semi was the tiebreaker, total VP.  Perhaps I could've played differently to win a high-scoring game instead of a low-scoring game?  Additional Quarries and Talismen on early turns to get Grand Markets, King's Courts, and Expands?

315
Copied from my geeklist on BGG at http://www.boardgamegeek.com/geeklist/145506/my-wbc-2012-with-a-final-day-surprise

FIRST ROUND
Dominion is my favorite game. I play a fair amount on Isotropic, almost exclusively 2-player. I've had mixed results in this event in the last two years. In 2010 I made the semis but ran into a strong table that included Rob Renaud of councilroom.com and did okay (a 2nd and a 3rd) but not good enough to advance to the final. In 2011 I had the bad fortune of drawing theory of dominionstrategy.com in the first round! I lost badly but learned an important lesson about the bigger picture of the WBC Dominion tournament. In this tournament, each round consists of 4 players playing two games with two different setups. Advancement points are earned in each game for order of finish. Had I played the table with theory with second place finishes in mind, especially after his engine started humming early, I may have advanced.

In this year's first round, I had some bad luck early but recognized the time for some late Duchies and finished 2nd. Then I cruised to a win in the second game, ensuring advancement to the quarterfinals. This lesson would come in handy later on as well.

QUARTERFINALS
The quarterfinals of Dominion included 44 players I think. There was one other strong player at my table. I don't remember the setups but I believe we used quite a few Intrigue cards. I finished 2nd in the first game, so I almost certainly needed a win in the second game. It was brutal with Swindler, Saboteur, and, just for fun, Masquerade. I don't think anyone got a Province in our game. I went heavy Ironworks early and controlled the tempo, speeding the game up while buying Duchies and gaining Ironworks and Estates. I won and the good player finished last which eliminated him.

SEMIFINALS
Up next for me was the Dominion semifinal. We had 16 qualifiers, organized into four tables of four players each. The same advancement points system applied (1st=8, 2nd=5, 3rd=2, 4th=0) so each semi table wasn't guaranteed to advance someone to the 4-player final. I drew a table with three female opponents. Two of them were average players, but one was very strong. It turned out to be the 2011 2nd place finisher named Laura. Here is the first game setup:

Forge
City
Bishop
Monument
Hoard
Trade Route
Watchtower
Rabble
Royal Seal
Contraband
also Platinum & Colony

I opened Bishop/Silver and added a couple Trade Routes when it was evident my opponents were going Hoard. I mixed in a couple Cities but no one went with me on that so they were nearly useless. I had a lead in VP chips but my opponents had a couple Colonies and Provinces. I added a Forge in the mid-game which proved crucial. I was tracking the points and saw an opportunity to end the game in second place, Forging two Bishops into a Province while buying a Duchy. The winner was one of the average players, which was another positive for me.

Here's the Game 2 lineup:

Bank
Expand
King's Court
Grand Market
Venture
Mint
Mountebank
Talisman
Quarry
Loan
with Colony & Platinum

We all opened 4/3 and my strong opponent and I both went Quarry/Silver while the other two went Talisman/Silver, which looks like a big mistake to me. I went Mountebank/Mountebank on Turns 3/4 and added a King's Court shortly thereafter. My strong opponent went with a couple Banks and before long I hit KC/Mountebank, which led to me buying more KCs, which led to two more KC/Mountebanks. I hit that combo 3x, the last of which emptied Copper after Estate was already empty, and left just one Curse, which I bought for the big win. Final scores were something like 17-10-4-(-3).

With 13 advancement points I was in a good position for the final but certainly not clinched. The tiebreaker was total VP and with my low-scoring win I was in no position to advance on that. But two other tables finished with nobody earning more than 10 advancement points so I was in! That meant my first WBC plaque and our team's first-ever team points!

FINALS
For the final, the Seaside and Alchemy sets were featured. This is a good spot to shout out the GM, Thomas Browne. He did an excellent job running the event and putting together sets with multiple potential strategies, and sets that worked with both 4/3 and 5/2 splits. I was joined by Nick, who won both his semifinal games, and Derek and Cal. Here is the setup for Game 1:

Laboratory
Explorer
Island
Moneylender
Bureaucrat
Workshop
Lookout
Ambassador
Cellar
Embargo

Quite a few ways to play this one. I opened Moneylender/Silver intending to get cash for Laboratories. But on Turn 3 I had $7 with the Moneylender! So I went Gold instead. The next time I had more than $4 I had $7 again so I went Gold again. I mixed in an Island or two and with two early Golds, I got the first two Provinces. Just when I started to think I was in control, Derek's deck, neatly trimmed by Ambassadors, started humming. He wisely picked up a Curse along the way, and started spamming those out to us ("I reveal a Curse, and return zero copies to the supply," over and over!) it looked like he was going to cruise to the win and I was picking up Duchies and Islands trying to hang on to 2nd. Then Derek's deck stalled on him with one Province left! I lost track of the score and I thought 2nd was slipping away. I had a crucial last turn where I Ambassadored a Curse and bought a Duchy, IIRC, and then Cal ended the game on the last Province. Final tally was Nick 20, Cal 27, Derek 30, and I had 32! I did not expect that. Those early Provinces, an extra Island, and 7 Estates were key (I never Ambassadored any of them away).

Now I started to think about actually winning the event. I did have the disadvantage of going last in Game 2. Here's the setup:

Possession
Wharf
Golem
Alchemist
Caravan
Fishing Village
Haven
Lighthouse
Herbalist
Vineyard

That's easily the most interesting set I've ever seen. The risk of buying durations is that you will just be setting up your neighbor for a big hand when he possesses you, or that he just wont play your durations for you. Derek, Cal, and I all got the 4/3 split; they went Potion/Fishing Village and I went Potion/Silver. Nick got the 5/2 and went Wharf/Haven I think. He did come back with Potion on Turn 3 or 4. My plan was to get a couple Golems, so that if I got Possessed the Golem could hit my Possessions or duration cards. Three of us bought Possessions fairly early but I got to play mine first and I think the first one hit Derek's deck for 6P earning me a second Possession. Cal, sitting opposite me, Possessed Nick a couple times passing by Nick's Possession, slowing him down. I kept hitting Derek's strong hands, once for $14 (Province+Gold), at least one for $8P (Province+Vineyard), and one for $5P (FV+Herbalist+Vineyard). When it was all over I had 4 or 5 Provinces plus 4 four-point Vineyards plus some other VP for 50+ points and a big win! I re-counted my score several times to be sure that I had just won my first tournament! Derek finished 2nd again for 2nd overall and I think Cal was 3rd.

I'd love to hear thoughts on how these setups could have (or should have) been played differently.  And thanks for reading!

316
2011 / Re: Schedule and Results: 2011 DominionStrategy.com Championships
« on: December 07, 2011, 11:05:07 pm »
Here are the results for WanderingWinder:Orange, seeds 1:33 in the Thief Division.

WanderingWinder 4:2 Orange

WanderingWinder 69:33 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-192025-7e744571.html)
WanderingWinder 48:31 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-192946-ef3ebbcb.html)
WanderingWinder 23:34 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-193500-c253b32b.html)
WanderingWinder 69:56 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-194444-0bc6ebfc.html)
WanderingWinder 20:35 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-195132-21e82913.html)
WanderingWinder 22:5 Orange (http://dominion.isotropic.org/gamelog/201112/07/game-20111207-200306-c95974a5.html)


I was happy to take 2 games off a top seed.  WW played very well.  In Games 4 and 6 I thought I had a shot in the midgame but when his decks started chugging I was toast.  Well done and good luck!

317
2011 / Re: Schedule and Results: 2011 DominionStrategy.com Championships
« on: November 28, 2011, 11:04:46 pm »
Here are the results for dza:Orange, seeds 32:33 in the Thief Division.

dza 3:4 Orange

dza 22:59 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-190234-6a5450fa.html)
dza 36:28 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-191638-1dab4399.html)
dza 19:37 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-192547-e63c66e4.html)
dza 50:48 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-193526-910eb39d.html)
dza 37:27 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-194412-78ec24ef.html)
dza 39:62 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-195456-79b0699b.html)
dza 29:42 Orange (http://dominion.isotropic.org/gamelog/201111/28/game-20111128-200229-f71980b2.html)

Great series worthy of a 32:33 matchup.  I was lucky to win--took a gamble in Game 7 and bought the next-to-last province putting me up by only five but lucked out.  I recommend checking out Game 4--I thought I made a great comeback but dza pulled it out in the end!

318
2011 / Re: 2011 DominionStrategy.com Championships Registration
« on: November 21, 2011, 09:41:33 am »
1) Orange
2) US Eastern Time (GMT -5)

319
Game Reports / Down by 26 with one colony left...
« on: July 13, 2011, 11:47:51 am »
My favorite wins are the come-from-behind, last turn wins that leave my opponent stunned.  Here's one from a few minutes ago.  I was losing 62-36 with one colony left in the supply.  I got a little lucky on my KC-->Tribute for sure:

— Your turn 25 —
(You reshuffle.)
You draw a Native Village, a King's Court, 2 Worker's Villages, and a Merchant Ship and get +1 action and +1 buy from your Tactician.
You play a Native Village.
... You get +2 actions.
... Your Native Village mat contains a Platinum and a Curse.
... You put the mat contents into your hand.
You play a Worker's Village.
... You draw a Merchant Ship and get +2 actions and +1 buy.
You play a Worker's Village.
... You draw a Province and get +2 actions and +1 buy.
You play a Worker's Village.
... You draw a Duchy and get +2 actions and +1 buy.
You play a King's Court.
... You play a Tribute.
... ... [opponent] reveals and discards a Copper and a Tactician.
... ... You get +2 actions and +$2.
... You play the Tribute again.
... ... [opponent] reveals and discards an Estate and a Copper.
... ... You draw a King's Court and a Woodcutter and get +$2.
... You play the Tribute a third time.
... ... [opponent] reveals and discards an Estate and a Duchy.
... ... You draw an Estate, a Woodcutter, a Forge, and a Merchant Ship.
You play a Worker's Village.
... You draw a Woodcutter and get +2 actions and +1 buy.
You play a King's Court.
... You play a Woodcutter.
... ... You get +1 buy and +$2.
... You play the Woodcutter again.
... ... You get +1 buy and +$2.
... You play the Woodcutter a third time.
... ... You get +1 buy and +$2.
You play a Merchant Ship.
... You get +$2.
You play a Merchant Ship.
... You get +$2.
You play a Woodcutter.
... You get +1 buy and +$2.
You play a Forge.
... You trash a Merchant Ship, a Curse, and 2 Woodcutters.
... You gain a Colony.
You play 2 Platinums.
You buy a Province.
You buy a Province.
You buy a Province.
You buy an Estate.

The game is over! (All Colonies are gone.)
Orange has 66 points (3 Colonies, 5 Provinces, a Duchy, and 3 Estates) and took 25 turns.
[opponent] has 62 points (5 Colonies, a Province, a Duchy, and 3 Estates) and took 24 turns.

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