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Messages - Orange

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26
Variants and Fan Cards / Re: Really bad card ideas
« on: September 09, 2018, 10:34:37 pm »
Fizzbuzz
Count your deck, then your hand, then your discard pile. In each case, if the number of cards is:
A multiple of 3, +1 Card
A multiple of 5, +1 Action

Best bad card ever.  Achievement unlocked if you have a multiple of 15 in all three places

27
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 27, 2017, 02:36:21 pm »
If we had the cost and types of the last 13 kingdom cards I could have my dividers all made up in advance.

28
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 27, 2017, 02:35:09 pm »
And we know the name of everything except the last two Heirlooms.

29
Dominion: Nocturne Previews / Re: Bonus Preview $5: Necromancer
« on: October 27, 2017, 09:17:37 am »
Man I would not have bought this game if I had known it would end up adding a zombie mechanic halfway through.

Nocturne is the 11th box, and the zombie mechanic is a single kingdom pile and 3 solo cards. It ain't half of anything.

Nocturne is the 12th box and there had better be at least 12 more so yeah, half

30
Dominion: Nocturne Previews / Re: Bonus Preview $5: Necromancer
« on: October 27, 2017, 09:16:27 am »
How come the Necromancer isn't optional?

It's unlikely, I know, but in a Dark Ages game you might find yourself accidentally playing it when all the Zombies have been gained from the trash and all that's left is dead Rats you'd rather not play...

You can look through the trash before playing the Necromancer

31
Dominion: Nocturne Previews / Re: Bonus Preview $5: Necromancer
« on: October 27, 2017, 09:15:28 am »
Zombie Knights :O

Sounds like a Jamie Lannister-related Season 8 Game of Thrones spoiler

32
Dominion: Nocturne Previews / Re: Bonus Preview #4: Leprechaun
« on: October 26, 2017, 09:12:39 pm »
Wish is not the easiest thing to pull off quickly enough to be useful (although it was in my Storyteller game).  I think when a Leprechaun grants my wish in real life  :P I don't think he will limit me to 15 or so choices.  I want Wish to let me get any card up to cost $6 in the Dominion universe!  I think I'm house-ruling this one.   8)

33
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 26, 2017, 10:55:51 am »
I was just about to make an identical guess.

34
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 26, 2017, 10:32:57 am »
Nope.  That went up just as I was posting.  So here's the latest...not many cards left:

Update:

162 kingdom cards (16 previewed w/1 Victory card)
31 Spirit cards (Imp, Ghost, Will-O’-Wisp)
12 Wishes
12 Boons
12 Hexes
42 Heirlooms
13 States (1 LitW, 6 Deluded/Envious, 6 Miserable/Twice)
33 Randomizers

That’s 317.  We’ve got 17 kingdom cards not yet previewed so that’s likely at least 170 more, putting us at 487.  So what are the other 13?

35
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 26, 2017, 09:07:45 am »
Update:

152 kingdom cards (15 previewed w/1 Victory card)
31 Spirit cards (Imp, Ghost, Will-O’-Wisp)
12 Boons
12 Hexes
42 Heirlooms
13 States (1 LitW, 6 Deluded/Envious, 6 Miserable/Twice)
33 Randomizers

That’s 295.  We’ve got 18 kingdom cards not yet previewed so that’s likely at least 180 more, putting us at 475.  So what are the other 25?

36
Why does the Werewolf art show a buff black guy instead of an actual werewolf? I know he's supposed to be the smithy, but it justs looks weird.
That's what werewolves look like during the day - just regular people.

I specifically asked for a daytime, not-in-wolf-form werewolf in the artist notes. I still like that.

Envious makes your Silvers and Golds suck for one turn (well one Buy phase, because you can play Treasures ahead of your Buy phase with e.g. Storyteller, and not necessarily just one, because you can get another Buy phase with e.g. Villa - this game is full of edge cases).

I can accept that Envious doesn't trigger until your Buy phase, but once it triggers, isn't it persistent for "this turn", and your turn doesn't end just because you go to an Action phase?  Does Envious really lose track of what turn it is if you jump to another Action phase?  Or is there a time machine where you go back to the time in the turn to when you hadn't triggered Envious yet?  And Envious keeps track of all of this Dr. Who stuff but I still can't Summon a Nomad Camp?

With Villa there can be 2 Buy phases in which you're Envious and not just the usual 1.

I smell another grammar discussion coming!

37
After one play, I think the Hexes are more bad than the Boons are good.

38
Cursed Village has amazing art.

39
Werewolf as Action - Night is cool.  Seems like it may be a strong 5-cost card.

40
Druid is awesome.  +buy is critical to most engines.

41
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 25, 2017, 11:49:04 am »
Orange, you’re forgetting the randomizers.

Oh man, that's so much less goodness still to come.

42
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 25, 2017, 11:30:16 am »
We know 4 of the 7 kingdom cards that are paired with Heirlooms.  Speculation on the other 3?  My guesses:

Leprechaun, Bard, Guardian (which will be blue and come with a blue-yellow treasure of some kind)

43
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 25, 2017, 11:27:02 am »
What we know so far:

122 kingdom cards (12 previewed w/1 Victory card)
31 Spirit cards (Imp, Ghost, Will-O’-Wisp)
12 Boons
42 Heirlooms
1 State
33 Randomizers

That’s 241.  We’ve got 21 kingdom cards not yet previewed so that’s likely at least 210 more, putting us at 451.  So what are the other 49?

Surely there are a few more states, and a few of the kingdom cards may be 12-card piles (or more).  But that can’t account for too many, unless we get a couple new Traveler lines as some have speculated.

Somebody speculated there will be 13 different Spirits, each with a unique number of copies (1 to 13).  If so, the 10 Spirits we haven’t seen will total 60 more cards, leaving 22 for the states and extras for Victory cards.

There may even be some kind of Traveler-Spirit line with a kingdom card that gets upgraded but instead of 5 of each upgrade, perhaps there will be 5>4>3>2>1 or something like that.  The life story of a Spirit?  Maybe.

I believe Hexes were in the original expansion announcement, which might be the anti-Boon triggered by Cursed Village or something else?  Looking forward to two more days of previews.

Edited to include Randomizers.

44
Dominion: Nocturne Previews / Re: Dominion: Nocturne announced!
« on: October 24, 2017, 03:39:48 pm »
Oops, I counted Summon.  I will stop posting now.

45
Dominion: Nocturne Previews / Re: Dominion: Nocturne announced!
« on: October 24, 2017, 09:13:25 am »
D: 26
I: 26
S: 26
A: 12
P: 25
C: 13
H: 26
DA: 35
G: 13
Ad: 30
E: 24
Promo: 9
N: 33

New total:  298

You are correct.  Not sure where I had the "300" from.  Thanks.

46
Dominion: Nocturne Previews / Re: Previews #2: Shepherd, Pooka, Cemetery
« on: October 24, 2017, 08:53:54 am »
Cursed Gold makes me feel like a college kid who got a credit card before he was ready for it...

"Turn 2 Pooka?"

"Yes, please."

"Turn 3 Raider?"

"Don't mind if I do.  I will deal with these Curses later...."   :-[

47
Dominion: Nocturne Previews / Re: Previews #2: Shepherd, Pooka, Cemetery
« on: October 24, 2017, 08:20:27 am »
How many Ghosts are in the pile? Seems like it wouldn't be more than 6 (max supported players) since nobody's usually going to trash one of these Haunted Mirrors more than once (although I guess Thief could have done it more times, and maybe there are new things that can).
There are 6 Ghosts (and 6 of each Heirloom of course).

Hmm.  I thought there could be other cards that trigger Ghosts, like there are with Spoils.  I guess that it still possible but less likely with only 6.

48
Dominion: Nocturne Previews / Re: Dominion: Nocturne announced!
« on: October 24, 2017, 08:14:09 am »
Correct me if I'm wrong, but I think we were at 300 kingdom cards before Nocturne.  With the addition of these 33 and the Dismantle promo, we have made it past 1/3 of 1,000.  Only about 24 more expansions to go, woohoo!

49
Dominion: Nocturne Previews / Re: Nocturne Teasers Speculation
« on: October 22, 2017, 02:25:40 pm »
Devil's Workshop - $6
Action - Attack
Gain a card costing up to $5. Each other player gains a cheaper card of your choice, where the difference in costs is no greater than $3.

Another idea for a fan card I had. You can gain a cheap card and curse your opponents, or you can gain a more expense card and give your opponents an Estate/some other undesirable card instead.

Would have to fix the wording so you can't give a different card to each opponent

50
I think Baths works with cards that cost debt as well.  And I just played a game with Baths + Tactician; definitely a useful combo.

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