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Messages - spiralstaircase

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76


While I agree with the others about the changes that are still necessary, this is much better than the original.  Thanks for taking people's advice to heart!

I'd quite like to see it say "Take <debt> equal to its total cost in <coin>, <debt> and <potion>", just because I think it'd be cool to see all three symbols together.

77
I'd had the same idea; this was my phrasing, inspired more by Prince than BoM:

Royal Wedding
Action - $6
Once per game, set aside two different action cards from your hand.
Each time you play this, play both the set-aside Actions in either order, setting each aside again when you discard it from play. (You cannot play a card again it if you fail to set it aside on a turn you play it.)

78
Dominion General Discussion / Re: What should Dominion do next?
« on: April 12, 2018, 03:27:46 pm »
Unadventurer
Cost: $0
Types: Action
Choose one:
+$P, or
Put an Embargo token on any supply pile (This has no effect unless Embargo is in the kingdom), or
This card stays in play.

79
Dominion General Discussion / Re: What should Dominion do next?
« on: April 12, 2018, 08:20:00 am »
More cards called "Squirt".

80
Variants and Fan Cards / Crystal
« on: April 03, 2018, 09:21:58 am »


Quote
Crystal
Types: Treasure
Cost: $5
+1 Buy
You may turn a complete set of face-up Copper, Silver and Gold cards face down for the turn, for $6.

I wanted to do something that used the turn-face-down mechanic from Nocturne.  Does this work, do you think?

81
Variants and Fan Cards / Re: Really bad card ideas
« on: April 01, 2018, 02:56:40 pm »
Fixed Possession
Action
Cost: $6P

Take an extra turn after this one, in which all decisions are made by Lord Rattington.

Fixed Possession
Victory
Cost: $6P
Value: 9VP

82
Dominion General Discussion / Re: Dominion Anthology/Fan edtion PLEASE
« on: March 20, 2018, 04:12:47 pm »
and Monopoly for the mechanics.

Now there's a thought.  Though it falls down pretty much immediately, because Ruins for the browns, fair enough, but then why are the best spaces purple?

83
Dominion General Discussion / Re: Interview with Donald X.
« on: March 19, 2018, 04:49:39 pm »
for instance, "Slivers", were changed to remove the help for the other player, and there was major outcry because it was a defining attribute of the card type (to the players).

What.

Right, that settles it.  I'm retroactively not playing M:TG for the last fifteen years in protest.

84
Variants and Fan Cards / Re: Really bad card ideas
« on: March 18, 2018, 06:11:49 pm »
Really Rad Card Idea
Action - $2
When you play this, propose a card. If it is, like, totally awesome, play this as if it was that card.  This is that card until it leaves play.  If not, bogus.

85
Variants and Fan Cards / Re: Really bad card ideas
« on: March 18, 2018, 06:10:21 pm »
Really Bad Card Ikea
Action - $2
Assemble a piece of furniture from the cards in the supply.  If each other player agrees to it, receive that piece of furniture.  If not, +1 Card, +1 Action.

86
Variants and Fan Cards / Re: Really bad card ideas
« on: March 18, 2018, 05:44:30 pm »
Beery Bad Bard Idea
Action - $2
Reveal the top boon. If each other player agrees to it, receive that boon.  If they do not, drink some beer.

87
Variants and Fan Cards / Re: Really bad card ideas
« on: March 18, 2018, 05:43:42 pm »
Really Bad Bard Idea
Action - $2
Reveal the top boon. If each other player agrees to it, receive that boon.  If they do not, +1 Card, +1 Action.

88
Dominion General Discussion / Re: Dominion Anthology/Fan edtion PLEASE
« on: March 18, 2018, 05:21:49 pm »
So, you've said here and elsewhere that Adventures began as a treasure set, and that Durations were visible the thing you could revisit, and that's why it ended up as a sequel of sorts to Seaside.  You've said yourself that Empires started out as a sequel to Prosperity, so we got more VP tokens, as well as the novel elements that it inspired.

Anyway, I count myself among the people who are sad that we'll never see more official potion-cost cards, but I'd still love to see your sequel to Alchemy, even if it has to take some other form.

89
Variants and Fan Cards / Re: Really bad card ideas
« on: March 18, 2018, 08:22:08 am »
Really Bad Card Idea
Action - $2
When you play this, propose a card. If each other player agrees to it, play this as if it was that card.  This is that card until it leaves play.  If they do not, +1 Card, +1 Action.

90
Dominion General Discussion / Re: What should Dominion do next?
« on: March 13, 2018, 12:36:30 pm »
Dominion Legacy! That might be pretty cool. Although some of the fun of Legacy games is that you don't know what's coming next.

Your Dominion Enlarges
Types: Event
Cost: $10 and 2 VP tokens

Open Box C.  Perform the instructions on the card inside, then destroy this card.

91
Dominion General Discussion / Re: Poor Scout
« on: February 08, 2018, 04:55:14 pm »

92
Other Games / Re: Dominion clones
« on: February 08, 2018, 08:08:37 am »
I wouldn't consider Concordia a deckbuilder. You are technically building a deck, but the fact that you draw it all at once and you can trigger your "reshuffles" with an action makes it work completely differently than pretty much any other game mentioned here.

Agreed - this and Century: Spice Road fall into a category which I've seen called "Hand-builders".  Definitely they owe a debt to Dominion, but it's probably unfair to call them clones.

Edit: sorry, I missed ipofanes' comment.

I recently played Don't Turn Your Back which was definitely a deck-builder, but it felt different to Dominion, and I'd happily play it again.  It certainly didn't have the thing that Legendary has where the other players get annoyed at me for calling things Coppers and Silvers.

93
Dominion General Discussion / Re: Interview with Donald X.
« on: January 20, 2018, 04:03:40 pm »
Altenburger also wanted the world champion for this coming year to get to make a card. We said no! We are willing to put their face on a card, that is as far as we will go. However, as it happens, Adam is the current world champion. So a world champion did get to design a card.

So... if I want to get to design a card, I should ask you a question to which the answer is no?  Hmmm.

Please can I design a card?

94
Variants and Fan Cards / Re: Dominion Card Image Generator v1.3
« on: December 14, 2017, 06:57:35 am »
This is a great tool - thanks for making it!

As a feature suggestion, would it be possible to let us specify an expansion symbol?

95
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2017, 01:51:41 pm »
Yes, 8 is a complex number.

But it's not made of baklava, which is only slightly disappointing.

96
Dominion General Discussion / Re: Interview with Donald X.
« on: December 13, 2017, 02:44:56 am »
Did you ever consider or playtest a complex number of victory cards in the piles?

97
Dominion Online at Shuffle iT / Re: The Dominion online 2017 thread
« on: December 09, 2017, 05:00:27 am »
Autoplay plays coppers when Grand Market is in the supply and the other treasures produce at least $6

This is a known issue and will be worked on.

+1

98
Variants and Fan Cards / Re: Dominion: Ice Age
« on: December 08, 2017, 06:51:49 am »
Agreed - the control you have over shuffling would make it a more interesting mechanic to play with.

I'd also point out that if you do have a deck which draws itself often, then it's thematic that it should thaw out faster.  Industrialisation causing climate change!

99
Variants and Fan Cards / Re: Fiddler
« on: December 06, 2017, 10:13:54 am »
Thanks!  I'll try it with "up to two Buys" and see how it goes.

100
Variants and Fan Cards / Re: Dominion: Ice Age
« on: December 06, 2017, 05:40:32 am »
Great idea!  I'm another person who thinks that cards should thaw once per shuffle, and that the number of tokens should be scaled down a bit to compensate.  Perhaps "after you form a deck from your discard pile" might be a better wording?  I'd also say that frozen cards shouldn't come into your deck at the end of the game, since it makes for more interesting decisions about when you think the game might end and it makes it less broken if you're Rediscovering Provinces.


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