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Messages - Blooki

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1
Puzzles and Challenges / What's Missing?
« on: February 18, 2013, 02:41:12 pm »
Which 7 cards are Missing?

Fortress
Haggler
Jester
Merchant Ship
Moneylender
Mountebank
Noble Brigand
Nomad Camp
Rats
Secret Chamber
Smithy
Trading Post
Witch
Workshop

Honorable Mentions - Class A
Market Square
Thief
Possession

Honorable Mentions - Class B
Hunting Party
King's Court
Lookout
Oracle
Pirate Ship
Sage
Squire

Honorable Mention - Class C
Silver

2
Puzzles and Challenges / Re: What's Missing?
« on: January 18, 2012, 01:42:06 am »
Both of you are correct.

3
Puzzles and Challenges / What's Missing?
« on: January 13, 2012, 01:28:30 pm »
Woodcutter
Possession
Walled Village

4
Puzzles and Challenges / Re: Win the Fool's Gold rush - as second player!
« on: January 12, 2012, 03:55:16 pm »
Doesn't Mint/Fool's Gold accomplish this pretty simply?

5
Puzzles and Challenges / Re: Another what's missing
« on: November 29, 2011, 03:31:33 am »
Here's the parallel list I have in mind:


Laboratory
Gold
Silver
Pawn
Silver
Woodcutter
Tournament
Silver
Silver
Copper
Silver
Village


I think Highway's parallel is Great Hall and Peddler's is Treasury.

My question is. Are you sure Harem belongs because it has no line.

6
Puzzles and Challenges / Re: Remodel puzzles
« on: November 21, 2011, 07:29:20 pm »
For #1, would Trader with a depleted Silver pile provide a valid solution?

7
Dominion General Discussion / Re: Duchess
« on: October 25, 2011, 05:37:52 pm »
As HiveMindEmulator has indirectly mentioned, I believe the most significant feature of the Duchess is that it's a pile that is easy to empty if you're rushing Duchies. How or why this works thematically is beyond me.

8
Puzzles and Challenges / Re: Blooki's Puzzle #7 - Savvy Shopper
« on: October 14, 2011, 11:25:06 am »
Hmm, I had thought you could put 30 embargo tokens on something and use trader, but that actually only gets you 10 silvers, not 30.

I thought this too and actually went on Isotropic to test out what the implemented ruling is only to discover what you did.
That's a bug.

So the rule is that you may gain more Curses than the supply pile allows and Trader them one-by-one?

9
Puzzles and Challenges / Re: Blooki's Puzzle #7 - Savvy Shopper
« on: October 14, 2011, 11:02:57 am »
OK, I'm up to 203190 VP I think.

Assume:

We play 10 Hoards, 10 HoP trashing for $11. 11 is possible say Copper,Silver,Gold,Platinum,Potion,HoP, so I need 5 other cards played for this. The Black Market can give us enough of "innocent" cards we can play for this.
For the HoP, take 8 Colonies. 1 Harem, 1 Island.
Because of the 10 Hoards, we gain 100 Golds. If I'm not allowed 100 Golds, I trade some of them for Silvers. #Gold+#Silver>100 if I remember correctly.
Buy Border Village, gain Great Hall.

Assume I have 8 Gardens, 8 Vineyards, 8 Fairgrounds.
For the gardens, we lost 10 HoPs and gained 10+100+2 cards, so the value can increase by 11 each.
For the Fairgrounds, I lost HoP, and gained Colonies, Island, Nobles, Border Village, GH, thats >0, so they can increase by 2 each.
For the Vineyards, I lost nothing and gained Border Village, Island, Nobles, Great Hall, thats +3, so they can increas by 2 each
In total,
8 Colonies = 80.
Island = 2
Nobles = 2
Great Hall = 1
8 Gardens x11 = 88
8 Vineyards x 2 = 16
8 Fairgrounds x 2 = 16
sum=205

So just think if we can have 5 emtpy piles at the buyphase: Empty are HoP, Hoards, Vineyards, Gardens, Fairgrounds. Assume Vineyards and Hoards are empty before, we can bridge the other ones down to $4 and take 3 cards with Ironworks, and draw them afterwards. We only need to draw the HoP, the Hoards are all in hand before, that can be done with an Ironworks.
So we "just" need Ironworks, Bridge and a Village, nevertheless we are now at 11 cards. And we need 2 Bridges and 3 Ironworks.  Ok, that doesn't work. Have to give up some points, say just 7 Gardens, Fairgrounds Vineyards, that -15VP, so 190 in total.

On the other Hands 10 Hoards are clearly more than $11


Great progress, but reread Hoard. It says when you buy. Horn of Plenty gains are not buying.

Your solution did make me realize an error in my calculations. Thanks! I lose 7 VP as a result. Original post has been adjusted to reflect this.

10
Puzzles and Challenges / Re: Blooki's Puzzle #7 - Savvy Shopper
« on: October 14, 2011, 10:57:24 am »
Hmm, I had thought you could put 30 embargo tokens on something and use trader, but that actually only gets you 10 silvers, not 30. Quarry/Talisman/BV messes up your ability to get a bunch of Duchies, and Bridge/Princess give you plus buy so those are out too

I thought this too and actually went on Isotropic to test out what the implemented ruling is only to discover what you did.

What do you mean by, "Quarry/Talisman/BV messes up your ability to get a bunch of Duchies?"

11
Puzzles and Challenges / Re: Blooki's Puzzle #7 - Savvy Shopper
« on: October 14, 2011, 10:56:29 am »
Do I have 1 buy and $11 at the *start* of the buy phase, or merely at this point in my buying? Is horn of plenty allowed?

For the sake of simplicity, let's say your coin total doesn't go past $11. I don't see how this would help you anyways other than by using Hoard which I don't think helps you enough as an alternative to my solution.

Your spoiler card is indeed allowed.

12
Puzzles and Challenges / Blooki's Puzzle #7 - Savvy Shopper
« on: October 14, 2011, 04:21:13 am »
It's your buy phase. It's a solitaire game. You have $11 and 1 buy. Under ordinary circumstances, you would be gaining 10 VP. However, these are far from ordinary circumstances. What's the maximum number of victory points you can gain during this buy phase alone?

Restriction #1: No Gardens, Vineyards or Fairgrounds are gained during this buy phase.
Restriction #2: To keep things simple, let's say your coin total never exceeds 11 and your buy total never exceeds 1 (so no Contraband).

My maximum: 250 VP

Hint: ...erlands cards are fair game.
Hint: My solution utilizes all 10 kingdom cards, one of which is Black Market.

Gone for the weekend. Will post more hints on Monday if the puzzle remains more or less unsolved.

13
Got it, thanks guys.

14
Possible issue with Trader.

Turn 1 - Buy Trader.
Turn 2 - Do nothing.
Turn 3 - Buy Curse. Reveal Trader. Gain Silver. Reveal Trader. Gain Silver. Reveal Trader. Gain Silver. Reveal Trader. Repeat until Silver pile is depleted.

I think we need a ruling on this Donald.

15
I've never played the game, but based on the other user responses and a quick Google search http://brettspielwelt.info/rules/PuertoRico/ seems to suggest that Colony, Lighthouse, Library, Trading Post and Black Market are all valid answers... unless I'm not on the right track.

16
Puzzles and Challenges / Re: Blooki's Puzzle #6 - Nothing's Missing
« on: October 08, 2011, 08:05:05 pm »
The name must be read as a verb and cannot be read as a noun.

We have a winner. Congrats. Hope you enjoyed it.

Was Jimmmmm's signature a hint for you?

17
Puzzles and Challenges / Re: Blooki's Puzzle #6 - Nothing's Missing
« on: October 08, 2011, 07:25:10 pm »
I think I've got it.

Honourable mentions to Upgrade, Salvager, Apprentice, Bishop?

I don't know you Jimmmmm and don't take this the wrong way. It will all make sense when the answer is revealed. But I just noticed that you of all people should get this one.

18
Puzzles and Challenges / Re: Blooki's Puzzle #6 - Nothing's Missing
« on: October 08, 2011, 07:18:10 pm »
I think I've got it.

Honourable mentions to Upgrade, Salvager, Apprentice, Bishop?

Mmm... I'm not sure what you're thinking, but that's nothing like what I'm going for. Still seems to require knowing how to play Dominion given the similarity in the trash-for-benefit card functions which has nothing to do with the intended solution.

19
Puzzles and Challenges / Re: A What's missing, I have just come up with
« on: October 08, 2011, 06:51:00 pm »
Is it Tournament?

20
Puzzles and Challenges / Re: Blooki's Puzzle #6 - Nothing's Missing
« on: October 08, 2011, 06:39:17 pm »
This is obviously not the solution you intended according to your second hint, but what about: These cards let you trash a $3-action card to gain a duchy?

You are correct. It's not what I was looking for. However, that's a perfectly valid way to define the set!

Here's another hint: You don't need to know a thing about how to play Dominion to notice the property that these three cards share and all other Dominion cards do not share.

21
Puzzles and Challenges / Blooki's Puzzle #6 - Nothing's Missing
« on: October 08, 2011, 04:38:11 am »
I wanted this to be a "What's missing?" puzzle, but surprisingly there just weren't enough cards that made the list. So instead, tell me what these cards have in common. Remember, these are the ONLY cards that share this characteristic.

Transmute, Remodel, Expand

Hint #1: I thought Remake would make the list, but it turns out it doesn't.
Hint #2: You might be tempted to think about their (along with Remake) obviously similar functionality of trash-for-immediate-gaining. Think again. Turns out that's just a coincidence.
Hint #3: This puzzle may not work in non-English versions of Dominion depending on how the cards have been translated.

22
Puzzles and Challenges / Re: What's missing?
« on: October 08, 2011, 04:14:38 am »
Platinum. Too easy.

A hint/warning for all: This puzzle is much easier for Americans of a certain age range.

23
Yup, you guys got it. Great job! Hope you enjoyed solving it.

24
Any hint?

The property involves the text of the cards.

Groups that share this property will always come in fours.

The missing card must be in all groups with this property.

25
Puzzles and Challenges / Re: Think outside the box: what's missing?
« on: September 27, 2011, 12:30:49 am »
For once, I have completely no idea. Even after looking at the answer.

Maybe this will help.

Spy, Mine, Duke, Harem, City, Mint, Goons, Hoard, Expand, Peddler and Platinum all fall just short.

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