yed - BraveBear 3-3
I don't feel like commenting on all the stupid mistakes I made...
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396385137778.txt
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396386192676.txt
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396387361045.txt
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396389000117.txt
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396390010972.txt
http://gokosalvager.com/static/logprettifier.html?20140401/log.51102b6ee4b06719e45eef9d.1396390588977.txt
That is disappointing yed...
Not that I have had a great back and forth discussion about any of my matches so far. It still was a little disheartening for that to be your only response on the games I played against you. Anyways here are my thoughts on the games!
Game 1. This game was I think one of my favorites. You open double lighthouse which I really don't understand. Yeah margrave is there but there isn't a village and so I don't really like that opening. I go hard for hunting parties and grab a altar much earlier then you. Then you focus on peddlers which again I don't understand because there was only 1 +buy and getting one platinum in your deck is much more important then 5 peddlers in a HP game. Anyways I think my favorite part about this game is that I top deck a LH every turn and have one out so I don get hit by a margrave the entire game which is why I won this one.
Game 2. You have 5-2 opening on a cutlist board which stresses me out and I open double lookout instead of double lighthouse. I have 2 lighthouses and 3 lookouts by turn 12 but have 5 ruins still in my deck and you blow me apart the rest of the game.
Game 3. This was the most interesting game of the match. Rebuild is there but we both decide to build a menagerie engine. You open double steward and I fall behind. I decide to do some weird tricks with ironworks and grab estates. But that probably wasn't smart. I get a rebuild too late and you are able to end it pretty easily.
Game 4. This was a risky engine board with the only draw in steward. But if you thin enough I still think that's still good. And so do you because we pretty much mirror buying 1 mandarin each for support. I obv get really fortunate that all of your border villages are on the bottom of your deck one shuffle and am able to end it before I stall.
Game 5. This game was very luck dependent. Mountebank hits hard before any light trashing can be done with moneylender. I king a Mountebank turn 11 even though you had a king before me. Try lining up a Kings Court with anything when the only village is a Kinged Treasury. This slog lasts 32 turns and I think I'm about to lose when one of my kings line up with a monument. Got lucky on this one.
Game 6. I double province on turn 14 which is my only good hand of the entire game. I completely over value Watchtower here thinking I wouldn't draw an extra card because I would trash the curse. But of course you gain the curse first and then trash it so you still draw a card, effectively making watchtower a ruined library. I didn't have a good strategy going into this one. Got outplayed here.
Thank you for the games yed! I'm not expecting you to reply to this but it really does help my game when someone of your caliber comments. Hopefully the games were at least a little fun for you because they were a blast for me. Good luck in the last round!