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Dominion League / Re: Standings & Results
« on: July 18, 2014, 12:57:41 pm »
C4, Jean-Michel vs. Emeric, 3-3
Maybe you won't shuffle often, but the game also takes much longer. And producing $2 is pretty common for $5 Treasures.That's why $5 Treasures are bad.
Usually you cycle very slowly in slogs so you don't shuffle often. And it produces only $2.QuoteCan someone explain why Stash isn't worst? Counting House, Cache and Harvest at least have some utility in slogs
Why would it be the worst? It's a balanced card that only suffers because 5 cost treasures are unpopular. Stash has perfectly good utility in slogs for lining up one good hand after each shuffle.
liopoil vs. Jean-Michel:I think my 2 Lookouts were a good idea here. They countered Sea Hag well and also trash my coppers. My last turn was very lucky compared to yours.
Game 1: http://www.gokosalvager.com/static/logprettifier.html?/20140314/log.5162cba0e4b0e1a71501e85d.1394832374120.txt
Tie. We pretty much mirror in this weird BM game. He says he got lucky, but I dunno, our decks look pretty even. 0.5-0.5
Game 2: http://www.gokosalvager.com/static/logprettifier.html?/20140314/log.5162cba0e4b0e1a71501e85d.1394833132998.txtYes, losing Ruins split 7-3 did hurt. I almost caught up in the end, which surprised me. Your deck was far better though, so the result was your victory.
I got a lucky 5-2 split on a cultist board which was a big deal. My first cultist did miss the first reshuffle, but still, that was a big help towards getting more cultists and fewer ruins. 1.5-0.5
Game 3: http://www.gokosalvager.com/static/logprettifier.html?/20140314/log.5162cba0e4b0e1a71501e85d.1394833813085.txtGovernors are certainly the right call here. I probably started greening way too late but you did some mistakes with the Treasure Maps too, so this was a quite clearly my win.
He goes for governors, I don't. He wins. 1.5-1.5
Game 4: http://www.gokosalvager.com/static/logprettifier.html?/20140314/log.5162cba0e4b0e1a71501e85d.1394834686704.txtYes, I should have bought at least 1 more Smugglers. This is really the dream board for them. Silk Road also had some support, but when I saw you opening with Bureaucrat I bought Embargo to prevent going for them. My other opening card should have been Smugglers instead of Bureaucrat. Your Smugglers ended up being a tad luckier than mine which sealed the game.
Very interesting kingdom, I'd like to hear from f.ds about this. I wasn't sure whether to go for silk road or provinces near the beginning, because while a silk road rush looks faster, there's embargo, and he opened with it. In the end we both went for provinces. Because silk road was double embargoed. I got a lucky smuggle off his first gold, and in general I think my having two smugglers to his one really helped. I won, but I'm not sure exactly why... also, my potion buy near the end was really silly. I wanted a transmute for duchies, but that was way too slow. 2.5-1.5
Game 5: http://www.gokosalvager.com/static/logprettifier.html?/20140314/log.5162cba0e4b0e1a71501e85d.1394835558298.txtMy plan here was to split the Curses somewhat equally using the Sea Hags and then go for Provinces via Farmland. Sea Hags are also nice Farmland targets. The plan failed though because only 1 Sea Hag play was successful and I had to buy a couple IGGs to save myself from total debacle.
Another lucky 5-2 split for me with IGG, and there was also moat which really hurt his sea hag, which I think only hit me once. I won the curse split 7-3, and the slowly piledrived the duchies for the win. I made a few mistakes, but the beginning carried me anyway. 3.5-1.5
Thanks for the games!You too.
Duchess, Moat, Doctor, Moneylender, Duke, Saboteur, Adventurer, Border Village, Hoard, Hunting Grounds
Oh, I forgot that. I just can't resist looking for opportunities to use weak cards.I think Chancellor might actually have been a good a opening here.
Not for what I was doing. Venture can't hit Chancellor, and I want to get rid of my copper as fast as possible, then buy a Masterpiece with a big overpay. Chancellor doesn't help with that. If you look I actually only played my Market Square 2 or 3 times, so 2-3 Chancellor plays really isn't going to make as much difference as a Silver that will make my Ventures stronger.
I'd rather the next event be the 2013 DominionStrategy Championship.
Diamond
Types: Treasure
Cost: $4P
Worth $3.
When you discard this from play, you may spend an Action to put it on top of your deck.
Not an identical effect, but close enough in most cases.
Puzzle question:
Which Duration(s) you played this (not the previous) turn can get put on your deck with a Scheme you also played this turn?