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Dominion General Discussion / Re: Ignoring actions
« on: December 17, 2011, 04:21:58 pm »Talisman/nothing with treasure is as good as big money on a 5/2 split. The simulator suggest you have to go very deep into the vp purchasing rules to split them.
Fair point. I would probably replace it with Lookout or Outpost then. Or maybe Inn?
A little testing in the simulator shows BMU+Inn goes pretty much equal the BMU, if the Inn is bought at the right time. This program went 46.3-45.5 up against BMU.
Quote
<player name="Big Money Ultimate + Inn" author="Tables" description="Testing to see if buying an Inn can improve BMU">
<type name="Optimized"/>
<type name="UserCreated"/>
<type name="Province"/>
<type name="Bot"/>
<type name="BigMoney"/>
<type name="TwoPlayer"/>
<type name="SingleCard"/>
<buy name="Province">
<condition>
<left type="getTotalMoney"/>
<operator type="greaterThan" />
<right type="constant" attribute="18.0"/>
</condition>
</buy>
<buy name="Duchy">
<condition>
<left type="countCardsInSupply" attribute="Province"/>
<operator type="smallerOrEqualThan" />
<right type="constant" attribute="4.0"/>
</condition>
</buy>
<buy name="Estate">
<condition>
<left type="countCardsInSupply" attribute="Province"/>
<operator type="smallerOrEqualThan" />
<right type="constant" attribute="2.0"/>
</condition>
</buy>
<buy name="Gold"/>
<buy name="Duchy">
<condition>
<left type="countCardsInSupply" attribute="Province"/>
<operator type="smallerOrEqualThan" />
<right type="constant" attribute="6.0"/>
</condition>
</buy>
<buy name="Inn">
<condition>
<left type="getTotalMoney"/>
<operator type="greaterThan" />
<right type="constant" attribute="18.0"/>
</condition>
<condition>
<left type="countCardsInDeck" attribute="Inn"/>
<operator type="equalTo" />
<right type="constant" attribute="0.0"/>
</condition>
</buy>
<buy name="Silver"/>
</player>
Lookout and Outpost... I couldn't get to work. So possibly replacing Talisman with Outpost/Lookout should work?