7879
« on: February 19, 2012, 06:13:53 pm »
That hard one is going to be very, very hard to solve... but I'll set an upper bound at 16 turns.
T1/2: Buy Chapel, Tournament
T3/4: Buy Lighthouse, Chapel 4 coppers
-Now we have 9 cards in deck. We want to trim our deck as fast as possible, which unfortunately means foregoing a Silver here (as the worst drawing is 3E/2C, 4C/Chap, and Tournament can be in the chapel hand or miss the reshuffle, it doesn't matter).
T5: Draw Chapel, 3C/LH, play LH, trash 1 Copper, buy Silver
-Alternatively, we could draw the Chapel with some Estates. I'm reasonably confident in saying that would be faster (so it doesn't happen).
Deck: 3 Copper, 1 Silver, 1 Lighthouse (in play), 3 Estates, 1 Chapel, 1 Tournament
T6: Draw 3E/Tournament/(shuffle)Copper/(Tournament)Copper. Play Tournament, have 5, buy Mining Village
-We need extra money to hit that province, and Mining Village will be 2 moneys later. Again, we had to reach 4 here (Lighthouse, Tournament (if that was last turn we'd have trashed an extra copper plus having it this shuffle), +2 money cards or 1 and chapel (and chapel with the estates is again great)), so I'm happy this is about the worst we can do.
Deck: 3 Copper, 1 Silver, 1 Lighthouse, 3 Estates, 1 Chapel, 1 Tournament, 1 Mining Village
T7: 1 Chapel, 1 Silver, 1 Copper, (Shuffle) 1 Lighthouse, 1 Mining Village. Play MV, draw Copper. Play Lighthouse, Trash 2 copper, buy Nothing
- Clearing our deck some more.
Deck: 1 Copper, 1 Silver, 1 Lighthouse (in play), 3 Estates, 1 Chapel, 1 Tournament, 1 Mining Village
T8: 1 Copper, 3 Estates, 1 Tournament. Play tournament (shuffle), draw MV, play that, draw Silver. Buy MV.
-With Silver (2), Tournament (1), MVx2 (4) and Lighthouse (1), we have the required money. We just need to clean the rest of our deck a little more.
Deck: 1 Copper, 1 Silver, 1 Lighthouse, 3 Estates, 1 Chapel, 1 Tournament, 2 Mining Village
T9: Chapel (shuffle), Silver, Lighthouse, Copper, Estate. Trash Copper, Estate, play Lighthouse, buy nothing
-The deck can't stop us trashing Estates forever. Now it has to bite the bullet and we get them out of the way.
Deck: 1 Silver, 1 Lighthouse (in play), 2 Estates, 1 Chapel, 1 Tournament, 2 Mining Village
T10: Estate, Estate, Tournament, 2 MV. Play MV, MV, trashing both, play Tournament. Draw Chapel, Silver. trash Estates. Buy Province
-And we clean the deck up. With our deck being so small even if the MV's missed the shuffle (were drawn on turn 9) we'd still draw them again here and get our Province.
Deck: 1 Silver, 1 Lighthouse, 1 Chapel, 1 Tournament, 1 Province
T11: Draw deck. Play tournament, gain Trusty Steed. Play Lighthouse, play TS, Coin & action. Trash Silver. Buy Tournament
-Final Consolidation. We have 4 again for another tournament (and we're now going to hit twice, of course).
Deck: 1 Lighthouse (in play), 1 Chapel, 2 Tournament, 1 Province, 1 Trusty Steed
T12: Draw deck. Tournament for Followers, Trusty Steed for Action & Cards, Tournament for Bag of Gold.
-3 Prizes down
Deck: 1 Lighthouse, 1 Chapel, 2 Tournament, 1 Province, 1 Trusty Steed, 1 Followers, 1 Bag of Gold
T13: Draw Chapel, Bag of Gold, Tournament, Tournament, Followers. Do nothing.
T14: Draw Province, Trusty Steed, Lighthouse, (shuffle) Chapel, Bag of Gold. Trusty Steed for Card+Actions, draw Tournament+Tournament. Tournament for Diadem. Trash Lighthouse.
-Unfortunately, we can't guarantee we get to the province again with another Tournament to play.
Deck: 1 Chapel, 2 Tournament, 1 Province, 1 Trusty Steed, 1 Followers, 1 Bag of Gold, 1 Diadem
T15: Draw Followers, Tournament (shuffle), Tournament, Bag of Gold, Diadem. Do nothing.
-It should be noted, TS can't be in this hand, or we can draw our deck with it+Followers.
T16: Draw Trusty Steed, Province, Chapel (shuffle), Bag of Gold, Diadem. Play Trusty Steed for cards+actions, definitely draw a tournament, play it for Princess. Buy a victory copper.
If you're okay with trashing prizes, I think you can change what you do from about turn 13, and cut about 2 turns off this solution. Also, as with any 'worst luck' solution I've made a number of assumptions, many of with are hard to justify. In particular regarding chaple hands and getting certain amounts to make buys.
And there's probably a mistake somewhere anyway...