Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - faust

Filter to certain boards:

Pages: 1 2 [3] 4 5 ... 955
51
So opponents generate $ by playing copper but can't use it?

Also this helps opponents a lot if they have terminal draw, which will be quite often.
Yes, in many hands, you have a choice of (effectively) discarding a Copper or 2 cards.

I'm aware that it can help the opponent, this is by design. It's a cheap Attack after all, shouldn't be too good.

52

Quote
Puppet Strings - $3
Treasure/Attack

+$1
Each player (including you) may play a non-Attack Action or Treasure from their hand.
Each player who didn't discards down to 3 cards in hand.

53
Non-Mafia Game Threads / Re: The Necro Wars
« on: March 01, 2024, 05:52:00 am »
I'm not sure I got across what I was getting at. I'm not talking about probabilistic strategies. More like: If I have AT, and the flop is AQ, then the opponent is significantly less likely to have AA, and more likely to have JJ. The distribution over the hands that would raise is not uniform.

54
Non-Mafia Game Threads / Re: The Necro Wars
« on: March 01, 2024, 03:17:30 am »
So all the probabilities are against a randomly sampled hand from that set. So it depends on the position of your opponent, the number of players only matters indirectly. (Of course if your opponent actually raises every hand, then position no longer matters and these are just the wrong probabilities.)
So this is a bit of a nitpick, but I understand "random sampling" as a uniform distribution. But surely the probabilities change based on the information of what you have in your hand (and the flop), right?

55
Non-Mafia Game Threads / Re: The Necro Wars
« on: March 01, 2024, 02:54:03 am »
It seems like we're not getting around a Trump Biden rematch unless Trump dies or declines cognitively a lot more than so far
Hey, Biden could also die!

Isn't that reassuring...

56
Variants and Fan Cards / Re: Alchemy: New (Fan) Edition
« on: February 29, 2024, 12:11:23 pm »
Some opinions:

The Elixir mechanic: It just seems like more convoluted Allies. In theory I appreciate the limit of only two Elixirs available, but it means that you don't want too many Alchemists in your deck. So in Alchemist-heavy kingdoms, a bunch of the cards become dead.

Also having three Elixirs to choose from is too much and adds too much complexity, especially given that the effects aren't simple by any means.

How could it be fixed? Not sure. An idea would be that each Alchemist you gain gives you an extra Elixir token. I also think the Elixirs need to be simplified.

Finally, just five Alchemists is not a lot for all this rules overhead. But that is the problem with making the Elixirs so powerful: That amount of stuff the cards can do other than give +P is severly limited, and thus there is not much design space.

Alkahest: Why is this a Duration? Seems a bit arbitrary. I think this would be okay if it did its thing on the same turn, it's then a beefed-up Improve, which should be fine at 8D.

Observatory: Too much nerfing here I think. That deck inspection is so important.

Occultist: Too strong. Basically Lost City, except the first copy is better than Lost City and later copies maybe get a bit worse.

Plagiarist: Yeah two Plagiarasts played on a turn shuts the game down. This is broken. You don't need to find a replacement for Possession, just do something else.

Spellbinder: Probably a decent way to do nonterminal junking.

Royal Laboratory: Too strong. Gold is something you often want, and don't mind in multiples. In general I don't think you should have $6 costs that are straight upgrades of $5s. At least make it require a Duchy.

57
Dominion General Discussion / Re: Weird Engine/Slog kingdom I just played
« on: February 29, 2024, 11:19:48 am »
Does it matter if you delay the Invest buy to T2? The board has Save, so this is possible usually (unless you get 5/2). In a mirror, a T1 Invest means that your first shuffle doesn't have any Lurkers.

58
Dominion General Discussion / Re: Weird Engine/Slog kingdom I just played
« on: February 28, 2024, 03:33:42 pm »
Witch isn't remotely worth skipping a Lurker buy here. The only interesting question is whether it is useful to Invest in a Lurker. I tend towards no.

59
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 28, 2024, 04:29:04 am »
But like men are the demographic more likely to vote for ring wing nutjobs so arguably those are more important to reach rn
Yeah from what I hear Destiny does decent deradicalization work, so that's not bad. But it means it's not going to be my type of content.

60
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 28, 2024, 02:30:13 am »
Destiny is obnoxious

why? (I promise I won't turn this into a long discussion.)
Oh, I guess he just reminds me of a colleague I used to have who also had a like debate club background. He talks very quickly and with an extreme level of confidence that is unwarranted. This is partially just the nature of debate, but this kind of behaviour is also an element of toxic masculinity that drowns out less confident voices.

61
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 27, 2024, 10:07:02 am »
Destiny is obnoxious, but sometimes he can have good opinions. Not so sure that the Middle East situation is one such example.

Here is a video with a different perspective: https://www.youtube.com/watch?v=3xottY-7m3k

My mind isn't fully made up on this, but ultimately I don't find many of the pro-Israeli arguments super convincing.

62
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 22, 2024, 01:36:40 am »
Yeah it's sad to see Doctor go. I kind of get the reasoning, and little feels worse than naming Copper and revealing 3 Estates... but still, it was unique and cool.

63
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 17, 2024, 03:54:28 am »
There are a lot of self-proclaimed Libertarians that support Trump. But yeah, even if you add all those it's still the minority.

64
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 15, 2024, 12:06:01 pm »
Is nostalgia really about remembering something from long ago, or is it really that children feel the-emotion-called-nostalgia frequently, maybe almost constantly, and the reason we associate it with memory is because it's not in the default state for adults, so we almost only get to experience it when remembering something from your childhood?
I'm not sure your theory holds up.

a) People can be nostalgic about experiences that were not even pleasant at the time.
b) People are frequently nostalgic about events that happened when they were already adults. Like I can think back with nostalgia to the time when I started studying.

65
Seems really strong. Maybe have it be “costs exactly 1 more than the last card played”?
I was honestly rather worried that it's too weak. It takes a substantial amount of work to even make this better than Necropolis. And the ceiling (in magical dreamland) is that you can play all the Actions you want for the rest of the turn (if you exploit some shenanigans with other cards playing cards); that's decent, but not like a busted effect.

With your suggestion, it would be completely unplayable on a majority of boards (all that don't have both $2s and $3s).

66

Quote
Social Climber - $1
Action

Do this any number of times:
Play an Action card from your hand that costs more than the last Action card you played this turn.

67
Dominion General Discussion / Re: Cornucopia & Guilds 2E
« on: February 12, 2024, 03:30:20 am »
My guesses for removed cards, in order of confidence:

1. Harvest. Of course.
2. Masterpiece, it's just too niche.
3. Taxman -  again quite weak, and when it's good it can quite annoying.
4. Tournament. It's widely misliked, though I'm 50/50 on whether Prizes will stay.
5. Fortune Teller, another weak and not so interesting attack.
6. Stonemason. This is now getting into more speculative territory, but I think the overwhelming 3-piling threat of this card is too much.
7. Horse Traders. You get this card for the buy, but man it does not usually feel good. Noone will be sad to see this go.
8. Soothsayer, it is the Curser that leads to the most boring games. It is also weirdly off-theme for the expansion.
9. Remake. If you're gonna remake the expansion, may as well remake Remake, which is just too strong.

68
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 09, 2024, 10:27:19 am »
as Varys correctly pointed out, power resides where people believe it resides
This is a bit undercomplex though. In Nazi Germany, lots of people believed that Jewish bankers secretly controlled the world. That did not exactly give those Jewish bankers more power.

69
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 08, 2024, 07:04:23 am »
I notice that if the general argument is "a lot of good ideas poll well, even if it's not all of them" this sounds like an argument for more direct democracy rather than representative democracy
Well, direct democracy is more democracy than representative democracy.

My argument is that the current system does not actually succeed in translating the preferences of the general populus into policies. It does to a larger extent translate the preferences of the wealthy into policies. You are using the lack of implementation of these good policies as a deficiency of democracy, but the above shows that it is rather a result of a deficiency in democracy.

In a similar vein, good results have been achieved by councils of randomly selected citizens (see e.g. here or here), but those prescriptions are unfortunately not binding.

70
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 08, 2024, 06:18:53 am »
[UBI case]

Ok, say I buy this. What about more difficult issues, like being pro nuclear energy? Not a popular position among democrats afaik. Would a true democracy do anything here? (Admittedly, I don't know what precise policies he proposed, but there was something about research into a new kind of reactor afair)
I am not sure where you are headed with this question. It's unclear where this policy would go. Currently the people are slightly in favor of nuclear energy, but this fluctuates over time.

But it should also be clear that even in a perfect democracy, decisions are not magically always correct. (It's debatable whether being pro nuclear energy is correct, but whatever. We can substitute the topic for GMO foods, where I think the popular opinion tends to diverge more clearly from scientific findings.) It's just that results can be expected to be better, but for controversial topics there is still work in convincing people that remains to be done.

71
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 08, 2024, 01:04:33 am »
I don't think there is any simple story of how macro politics evolves. I also don't think that anyone meaningfully controls the big picture. E.g., no one in Germany caused or planned the war in Ukraine, no one controlled how people reacted to all the refugees; it just hit the country and then people reacted in the ways they reacted. It's just a big ugly mess.
Well, the rich definitely have more influence over policy than the poor; there are several studies on this (for the US / for Europe).

72
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 07, 2024, 08:09:10 am »
And as for psychologically appealing theories: I think it can be argued that a theory that soothes the own ego by reaffirming that you are so much smarter than everyone else has more appeal than one that posits that you need to take everyone seriously.

73
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 07, 2024, 08:05:42 am »
It really seems to me like my own story of "people just aren't very smart and easily influenced to believe dumb shit" is simpler and explains the situation equally well.
It don't think this story explains anything. Who does the influencing? Are those people smart? Why are they smart and others not?

Your story has just like, zero explanatory power.

74
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 06, 2024, 07:41:35 am »
which is a green party but without the tankies
Also, are there normally tankies in Green parties? This is news to me.

75
Non-Mafia Game Threads / Re: The Necro Wars
« on: February 06, 2024, 07:40:01 am »
Correct me if I'm wrong, but it doesn't seem like AfD really has all that much power in Germany?
It's true, but they have been doing well in polls lately, and state elections are coming up in several states that are strongholds for them, meaning they will probably win first place there.

Also as far as I can judge from the Finn's party Wiki page, the AfD is significantly more extreme than them. There has been a recent scandal about a secret meeting in which they discussed the deportation of naturalized citizens (and even German-born ones that aren't white).

Pages: 1 2 [3] 4 5 ... 955

Page created in 0.374 seconds with 18 queries.