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1301
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 23, 2021, 12:58:09 am »
Doubly good becuase now this is no longer OMGUS:

Vote: 2.71828.....

1302
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 23, 2021, 12:54:52 am »
Vote: faust
When you look for scum and can't find them, it's because Faust is scum.

Or gkrieg.

Interested in hearing more about your faust vote. Seems very....random? I mean, you vote faust then just completely ignore both before and after.  By my count, you have 4 posts interacting with faust prior to your vote and a single post after your "when you can't find scum its faust" post. Did you even look at faust or just felt like you could get some traction on faust because no one will take the time to reread everything he posted and you can build a wagon of people who start getting antsy when faust stays alive too long (thinking of the whole "If Robz is alive D4 he is scum" line of thinking, which I know faust has experienced as well)?

I don't know, your vote just doesn't sit well with me. 

vote: iguana
I feel like iguana has done me a great service with this vote. It's like a repellant for other votes.

1303
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 03:40:42 pm »
Consider this from D1:

Okay faust, what are the reasons we should believe you're Town?
Well, I have done townie things. I think I am more contrarian when I am town, and thus often attract more votes as town than I do as scum, and I think you can see that in my play.

The three players I have voted for (joth, iguana, Jimmmmm) have all since ended up on the EFHW wagon, so unless you think that is completely town-driven, I have already voted for scum. If you do think that the EFHW wagon is completely town-driven, then it is probably beneficial to join that wagon rather than start a new one on me.

This sounds nice and everything, but those three votes happened in his first 13 posts (joth-iguana-joth-jimmm votes), and that early one of those could very well have been a vote on a partner.  So while it sounds super neat and all, it is a total deflection that a casual reader takes as a townie point for faust. I think it is scummy.
If you can make a better case for yourself being town at that stage of the game then I'm eager to hear it.

1304
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 12:19:11 pm »
No, I don't think there is a lot you can do about being scum.

When you can't find scum, look at lurkers. Faust is not one of them this game.

Well, I could also go for gkrieg. I believe I said that.
That would be preferable. Though it would be best if you went for joth.

1305
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 12:13:09 pm »
Two scenarios. One (partner) where he was bussing you for distance but wanted to get off before the wagon kept growing larger. Two (framing) where he wanted it to look like that. Because he seemed to want to get off that wagon in a hurry.
Well, I'm town, so I'm ignoring the first scenario. What you are saying is... scum!mathdude is actively trying to look like scum in order to implicate me?
My thought was that given how close he came D1 to being exiled, he might be trying to make the most of it, assuming he would be the exile today. Could be far-fetched. How do you explain the post?
Dunno, he got paranoid when a scumread of his joined his vote with flimsy reasoning? It happens to me all the time.

1306
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 11:10:57 am »
Two scenarios. One (partner) where he was bussing you for distance but wanted to get off before the wagon kept growing larger. Two (framing) where he wanted it to look like that. Because he seemed to want to get off that wagon in a hurry.
Well, I'm town, so I'm ignoring the first scenario. What you are saying is... scum!mathdude is actively trying to look like scum in order to implicate me?

1307
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 09:00:28 am »
Vote: faust
When you look for scum and can't find them, it's because Faust is scum.

Or gkrieg.

You're really grasping at straws, aren't you? Just trying to see who will bite and where. You're either super helpful and going to stumble on something good, or you're scum trying to mislead us. I don't like you sheeping my vote.

unvote
This is a really strange post. For some reason math is offended that iguana joined the faust wagon, to the point that he unvotes. This outrage feels like an excuse to get off the wagon. He could be protecting partner faust, or more likely trying to frame him.

vote: mathdude

PPE MiX saying the same thing.
How does that post frame me?

1308
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 08:58:18 am »
We should be looking at MiX and faust. Especially faust. Give me some time I値l put together a cogent case.

1309
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 08:57:18 am »
Sorry I知 having a lurky D2. I am reading along and planning to do some rereading but life is busy rn.
I thought you were going to give us the incredible case you have built on me. I guess those were empty promises.

1310
Dominion General Discussion / Re: Dominion: Allies
« on: September 22, 2021, 12:55:31 am »
Surely the release date is a piece of information that will come out in between now and the previews, so maybe that is what was being referred to.

1311
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 22, 2021, 12:52:06 am »
When you look for scum and can't find them, it's because Faust is scum.

Or gkrieg.
There isn't a lot I can do about that, is there?

I think you may have been looking for scum in the wrong places. And I guess - you are continuing to do so.

1312
Mafia Game Threads / Re: M135: Among Us Mafia (Day 1)
« on: September 21, 2021, 10:56:05 am »
This is literally town!math being the D1 exile.

And now you vote Math. What changed your mind?
It must needs be remarked that MiX has rudely ignored this question.

1313
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 09:06:31 am »
Y誕ll are substituting wagon analysis for reads ina way that is very tempting, but ultimately self-defeating.

We should be looking at MiX and faust. Especially faust. Give me some time I値l put together a cogent case.
A wise man would call this
Thinly veiled OMGUS.

1314
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 08:46:42 am »
I mean surely if anyone's to blame for the no-exile it's joth, math and LL for not being on one of the main wagons at Day's end.
What point are you trying to make with this?

That we shouldn't assume that a no-exile can only happen because of scum refusing to bus.
Is anyone assuming this?

1315
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 08:36:53 am »
I mean surely if anyone's to blame for the no-exile it's joth, math and LL for not being on one of the main wagons at Day's end.
What point are you trying to make with this?

1316
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 08:34:38 am »
Y誕ll are substituting wagon analysis for reads ina way that is very tempting, but ultimately self-defeating.

We should be looking at MiX and faust. Especially faust. Give me some time I値l put together a cogent case.

Killing LL to push me and faust doesn't work cause LL always scumreads us. You should've known that.
Can confirm that this is the case. I am not sure that your argument works though: Even if LaLight always scumreads us, it is still beneficial for scum!us to remove them.

But it's not beneficial for other scum teams to kill them to push us, right?
Why not? What I wrote above provides a reason for why scum!us would kill LaLight, and thus if LaLight dies we can be pushed with that reasoning.

1317
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 08:19:02 am »
Y誕ll are substituting wagon analysis for reads ina way that is very tempting, but ultimately self-defeating.

We should be looking at MiX and faust. Especially faust. Give me some time I値l put together a cogent case.

Killing LL to push me and faust doesn't work cause LL always scumreads us. You should've known that.
Can confirm that this is the case. I am not sure that your argument works though: Even if LaLight always scumreads us, it is still beneficial for scum!us to remove them.

1318
Mafia Game Threads / Re: M135: Among Us Mafia (Day 1)
« on: September 21, 2021, 08:14:59 am »
I responded to Swowl above before realizing there were 2 more pages of content.

Jim, I freaking love your chart. Deadline mid-day on a weekend is tough. But I think a part of inability to coalesce is related to scum not needing to bus. Joth and math both got up to E-2 on the last day, but it was easy to just stay and possibility not lose a buddy than to bus. I think if they had both been town, there壇 have been more willingness on the part of scum to move to get one of them bounced.

I feel like the Joth wagon had different people on it earlier? Is that right? I値l need to go grad all the VCs when I知 on a computer, but I知 curious about both math and Joths wagon earlier in the game. I値l do that later today!
Earlier joth wagon was really quite early.

joth (4): iguana, Jimmmmm, MiX, faust

Early Jimmmmm wagon:

Jimmmmm (5): faust, MiX, mathdude, EFHW, joth

So compared to the end-of-day wagons, the people on Jimmmmm just stayed there, other than me and MiX who went back to joth.

I suppose iguana and Jimmmmm's later unwillingness to switch to joth is somewhat suspect. Looking back I especially found these back-to-back posts curious:
Jimmmmm (3): mathdude, EFHW, jotheonah
mathdude (4): 2.71828....., iguanaiguana, gkrieg13, Jimmmmm
MiX (1): LaLight
joth (4): faust, MiX, WestCoastDidds, Swowl
Fine, vote: joth
The former is the last post iguana makes. Assembling a vote count does not seem like the action of a player who's about to disappear. iguana says this:
Also, I hate nexiles. I had intended to be there at EoD but my wife pulled me away 10m before deadline and when I remembered to check if I could move my vote last minute I was 2 minutes late and the thread was locked.
Now I know that is probably not a precise measurement, but EFHW's vote was more than 10 minutes before deadline.
iguana: Can you confirm of deny that you saw EFHW's vote before D1 ended?

1319
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 08:00:06 am »
"MiX finally join and makes joth into a wagon; late enough that it is very unlikely to succeed. T-5 hours."

This is true in hindsight but not when I voted. T-5 hours is a reasonable time.

EBWOP
This ignores that you seemed about ready to vote at T-21 hours, but delayed for 16 hours.

1320
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 04:50:25 am »
I'm not seeing too many opportunities to get an exile through. MiX and Swowl could have exiled math, so you could argue for a math/MiX/Swowl team.
Aside from from those around at deadline, at the time of each person's last post, the biggest wagon was 4 (X - 3), and for most the biggest opposing wagon was 3 (X - 4). You could argue iguana should have switched to joth or faust or Didds should have switched to math, or that you don't believe people who say they weren't available, but given how late it was when anyone hit 4 or 5 votes, I would attribute the no exile to general disorganisation and failure to come to consensus, rather than 1-2 people not doing what they should have.
This analysis is alright, and I don't think the nexile was due to people maliciously skipping the deadline. However "General disorganisation" is something that scum definitely had an impact on. The leading wagon at the end was joth, and it started fairly late, and at the time a lot of people were hesitant to join for very lackluster reasons. Here is a timeline:

Vote: joth
Me starting the joth wagon. T-21 hours.

Vote: joth

This follow logically.

I agree with you.
MiX voices agreement but won't join me in voting. T-21 hours.

TLDR; I think Joth is playing too skummy to actually be skum. What am I missing here?
[...]
TLDRX2; IDK. Almost everything there makes me want to say Joth is skummy af. The thing is... I also just don't think that Joth like... does that as skum. Especially after opening the game they way they did. I am trying to talk myself into skum, but I have to really try so I think I am a no go on Joth today.
Swowl investigates joth and does a weird "too scummy to be scum" defense. T-14.5 hours.

I guess I'll end by saying I find joth either definite scum, or definite town... but I have no idea which.  It's not one of those "in-the-middle, slightly leaning one way" deals.  Except that it is, because I don't know which way I'm leaning.  Not a viable wagon D1 at this point anyway here, so I'll check back again D2 if/when relevant.
mathdude does not perceive joth to be a viable option and that's his main reason against voting there. T-14 hours.

I think joth's town. But this looks really weird. It probably means joth is scum, but I don't know, I like wall posts from joth and he's been making enough...

This isn't an easy person to read today I'd say.
MiX is also very ambivalent about joth, which seems in contrast to his earlier reaction to my vote. T-5.5 hours.

What can I say guys? I知 a mystery wrapped in an enigma wrapped in a tortilla.

Vote: joth

A smart man once said, the only sure way to know someone's alignment...
MiX finally join and makes joth into a wagon; late enough that it is very unlikely to succeed. T-5 hours.

I think I have some understanding of joth's game so far now, and it's making a bit more sense. I think the "stick to a read" plan explains the vibe I (and I gather Swowl) was getting, and it sounds likely to be a premeditated (ie non-alignment-dependent) plan. I think I'm leaning slight Town, but also that he warrants further investigation on a future Day.
Jimmmmm joins the club of "uh I don't really know but let's look at this tomorrow". At least this point has an actual read in it. T-4 hours.

Vote: Joth
This vote from Didds makes joth a semi-viable option. I feel like they can't be partners. T-3.5 hours.

Okay I just said I'm not joining the mathdude wagon but I have to put my vote somewhere more useful than where it is, and I prefer mathdude to the other options. Sorry folks, but I'm going to have to turn it in. Might be around for another 10 minutes or so if there are any last-minute questions or anything.

Vote: mathdude
Jimmmmm joins a wagon he expressed dislike for rather than the wagon on joth. T-3 hours.

If we're going to exile someone, Jimmmmm seems the most helpful, and IMO, most likely to be scum.
EFHW should also be good tp get future reads on people, but I think she's town so I won't vote there.
Joth would also be a good vote, or maybe MiX.
mathdude calls joth a "good vote" but prefers to stick to the dying Jimmmmm wagon. T-1.5 hours.

And from there we go into EoD territory explored by Jimmmmm. It strikes my as extremely odd how many people were hesitant about the joth wagon despite barely anyone actually townreading him.

1321
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 04:28:59 am »
Hey Jimmmmm, could you explain in more detail what made you vote mathdude over joth? Your EoD1 posts are a bit terse on the issue, which is understandable given the lack of time.

1322
Weekly Design Contest / Re: Weekly Design Contest #129: In Play
« on: September 21, 2021, 04:18:01 am »
I have made a submission already that I'm going to keep, but the contest made me consider another card idea:

Quote
Some Name - $?
Action
If you have more than X cards in play, +1 card, +1 action.

Otherwise, if this is the first [Some Name] you played this turn, and the previous turn wasn't yours, take another turn after this one.
Not sure what the best way to balance it would be in terms of the number X and the cost. But I think it's kind of neat. If you are lacking in inspiration this week, feel free to steal this idea  :D I would like to see how it does.

Also, should it be a Duration?

1323
Weekly Design Contest / Re: Weekly Design Contest #129: In Play
« on: September 21, 2021, 04:10:40 am »


Four Leaf Clover
Action ($5)
+1 Card
+1 Action
+$1

If the cost in $ of all your cards in play is exactly $21, gain a Treasure.

A spin on Leprechaun, Four Leaf Clover is a Peddler variant with the possibility of an extra bonus if you time it just right. Like Leprechaun it synergizes with Throne variants, and it can also be popped more than once a turn with cost reduction. I wasn't 100% sure if I should limit it to gaining Golds, I decided to pick "Treasure" for now because there aren't a ton of official cards that can gain non-standard Treasures and I think the condition is difficult enough to warrant it.

This is admittedly one of my sillier ideas, but hopefully it can be silly in a fun way! :)
The concept is neat, but I doubt that Treasures will be very desirable in a deck that can reliably activate Four Leaf Clover, and it can lead to a situation where you actively try to avoid activating it. I would put a "you may" there at least, so people don't activate it accidentally. But generally, I feel that a Wish or even some generically good VP/Coffers bonus might be better on this.

1324
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 02:24:28 am »
Why is it relevant to include what joth said about his availability after the fact, but not for me or iguana?

1325
Mafia Game Threads / Re: M135: Among Us Mafia (Day 2)
« on: September 21, 2021, 12:59:36 am »
Alternatively, they were both town so scum didn't bother to show up at EOD.
Meh. If this is TvT then scum absolutely wants to exile one of them. they had a prime chance to exile someone without the chance to claim there.

When and who?
Well, either mathdude or joth, just before the deadline.

No, I mean who had the chance to exile them?
Pretty much anyone? It's easy to justify a last-minute switch in the face of "we need an exile".

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