UmbrageOfSnow's plan has 1 problem: the hider's night action is essentially random, not based of night actions. The hider could be forced to hide behind someone who he wouldn't otherwise because they are either very scummy or a likely NK choice.
I agree that this is the flaw in the plan. I pointed that out in one of the earlier posts, I do think allowing the Hider to target whomever he or she wants gives it a bit more power, but I don't have any great ideas of how to arrange that and still be able to allow everyone to back-calculate ALL their targets after they died. I think the confirmed townies are almost as important as the confirmed scum, although others don't seem to value that as much, it really would make process of elimination more powerful.
That said, I've come to think that random picks probably aren't a bad thing either, as long as we can figure out who the random picks were after the fact.
Similarly, what if the hider's flavor name corresponds to the player we lynch today? Or what if it corresponds to themself?
This is a silly objection. Twice in my initial explanation I said that the Hider should skip themself. Likewise, skipping the lynched player, other dead players later on, and already confirmed town (if it somehow got all the way around to that, although I can't see how the game could possibly go on that long) should be pretty obvious. It's not really a flaw in the plan at all.
Here is what I think we should do, this can be organized during our long twilight, or right before the hammer:
Each player makes a list of the 11 other players who aren't them self or the player we lynch today, from best player to hide behind to worst player to hide behind, for them self only if they are the hider. They can even make two lists, one if the player flips town, another if they flip scum. Then they ONLY look at the 3 or 4 people at the top of their list. Then they take their flavor-name-number, (for instance, Mr. Green is #7), and they go to the player list, and starting from their number, go down until they get one of the players at the top of their list. hide behind that player.
This makes it so the hider hides behind a decent hiding target, without giving scum too much info on who is going to be hid behind.
This is a bit complicated, but I think it's our best option.
I actually like this plan, and I'd be totally fine with it. It is a bit more work for people to post lists though, and the important thing is that we need EVERY player to post a list in that case, because any player not doing so seems less likely to be the hider, reducing the possibilities for mafia to guess who they should target. It does also make it a bit easier for Mafia to guess who the Hider is hiding behind and kill that person if they have a few guesses as to who the hider might be, especially if they narrow it down to a few people who have the same few people in the tops of their list.
I like my plan better, but I'd be perfectly willing to go with yours, I think it definitely has merit and we shouldn't avoid good plans on the basis of being complicated.