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Variants and Fan Cards / Re: Dynamic draft mode
« on: January 29, 2013, 10:49:03 am »
Maybe set it up with 5 piles out and 5 "to be determined" on those next few turns?
I was drawn in for the same reason. I actually had been avoiding ALL CCG/TCG games because of what I witnessed with MtG back in high school. Who wants to play a game where you lose before your 2nd turn? I actually wasn't much into gaming at all until this local company (PKXL, now Little Big Games) came to my work with PK Cards. The game struck me as exceptionally well balanced for a CCG/TCG so I tried it out. I'd love to still be playing it, but it doesn't seem that the company that owns the property actually does anything to promote it. (Which is sad, because it is a very fun game.)What I've always liked about Dominion and disliked about Magic is that in Dominion all players have the same choices. Every card in the kingdom was available to every player. You weren't limited to the amount of money you wanted to spend on random booster packs and such. You could just buy a set, know every card you were going to get and have equal access to all of those cards.
This is what instantly clicked with me. I committed to buying all the expansions if the game promised to be any good, and still be way below the money I spent for M:tG.
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Gipped (might also be vulgar/offensive? )
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