My games against dudeabides. All were pretty interesting. I do not make it into the playoffs.
markusin 1-3 dudeabides
Game 1:
Log and
VideoPoor House, Secret Chamber, Wishing Well, Conspirator, Wandering Minstrel, Catacombs, Horn of Plenty, Stash, Upgrade, Border Village
This board is just begging for a Horn of Plenty megaturn. My opponent finds a really neat interaction: Upgrading Catacombs into a Border Village. That's 3 cards right there, one of which can be a replacement for the trashed Catacombs. Very powerful on a board lacking +buy. This allows my opponent to get extra Wandering Minstrels, while I have my hopes on thinning my deck with upgrades.
Also, this is the first time I see Stash on Goko. Of course, neither of us got one.
markusin
0-1 dudeabides
Game 2:
Log and
VideoHerbalist, Pawn, Storeroom, Feast, Young Witch, City, Contraband, Haggler, Market, Minion, Torturer
Storeroom isn't the best bane for Young Witch. Nevertheless, I underestimated their usefulness on this board that at least had city for a source of +actions. My opponent adds a Torturer to his deck, helping him win the curse split despite having two Young Witches to his 1. I started getting Minions, hoping that their cycling would help me find my Young Witches faster, and expected them to be a great asset in finding my Cities once they inevitably leveled up. My opponent triggers a bad reshuffle towardsw the end, giving me a good chance of catching up with my Detroit Rock Cities (because calling them Level 2 Cities or Level 3 Cities just doesn't cut it for everyone).
markusin
1-1 dudeabides
Game 3:
Log and
VideoFishing Village, Storeroom, Urchin, Bishop, Envoy, Spice Merchant, Band of Misfits, Counterfeit, Hunting Party, Mystic
This series was full of interesting boards. This one was no exception. Though it featured Hunting Party, it also featured Fishing Village with Envoy for draw. Bishop and especially Band of Misfits also came into play. I went for the trim, 1-Province a turn and using Bishop for VP while my opponent went for something more explosive involving Counterfeit. I do manage to get the early lead though.
markusin
1-2 dudeabides
Game 4:
Log and
VideoCellar, Embargo, Pawn, Workshop, Familiar, Gardens, Ironworks, Remake, Rogue, Witch
Ironworks-Gardens mirror with Workshop to boot. I start with a 2/5 split, yet opt to open Pawn/Ironworks over something with Witch. I don't see how anything can possibly keep up with the rush except for the rush itself. I tragically lose the Gardens split, which pretty much seals the game. I wonder if Rogue could have been effective here, but it seems too slow in the non-mirror.
Thanks for the games, dudeabides.