Titandrake wins 4-1
http://dominion.isotropic.org/gamelog/201212/04/game-20121204-155156-eafe804c.htmlIGG. I open 5/2 and go first, so yeah. Some fun Develop shenanigans here though. Buy Nomad Camp, Develop it into IGG + Develop, Develop that into Harem + Nomad Comp! khanh93 pointed out that you could develop Nomad Camp -> IGG + develop, buy Nomad Camp, and repeat, but no one did so.
http://dominion.isotropic.org/gamelog/201212/04/game-20121204-160457-de41cf5a.htmlAnother IGG game. I miss $5 on both turns 3/4, so I Embargo IGG to stop the snowball (albeit in a bad spot), then Embargo Duke when I see khanh93 is going for Duchies. Should probably have been Embargoed Duchy in retrospect. Try an amazing comeback attempt with a Xroads-Nobles engine (I'm surprised it actually worked as well as it did), but didn't quite make it.
http://dominion.isotropic.org/gamelog/201212/04/game-20121204-162241-f032776d.htmlReally weird game. I try Remake -> Villages + Pirate Ships. Game completely breaks down, ends super close after ~30 turns with 6 VP Fairgrounds and everything.
http://dominion.isotropic.org/gamelog/201212/04/game-20121204-162736-008a9359.htmlTHIRD IGG game of the set. This time khanh93 gets the 5/2 and goes first. Except I get Woodcutter-Gardens as a fall back plan, so I'm not in nearly as much hurt. A bit of a shame: switch around a few cards and it turns into a very intricate engine game.
http://dominion.isotropic.org/gamelog/201212/04/game-20121204-163535-8f5235c5.htmlChapel, Tournaments, Nobles, and Bridge. Considered Bridge-Gardens, but it's way too slow here imo. The snowball starts rolling and it doesn't stop for anything.
The slogs in the middle part of the match are some of the weirdest + closest games of Dominion I've ever played. Thanks for the match!