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Non-Mafia Game Threads / Re: Diplomacy 2: Fool Me Twice (this thread will have current game-states)
« on: June 03, 2013, 10:11:07 pm »
Congrats Galz!
Well, it's mostly unfair against the players I suggested you hurt. It helps me
If I were to suggest you take the sun (since I was pretty obviously going to do so), and you did so, that would be kind of unfair against me.
Also, do we need to announce dominance changes in thread?
I think we probably should, because we're more likely to recognize when we've caused someone to lose dominance...but I'm curious if it should be required for dominance to change.
Darn, was hoping to get one of those two. Oh well.
Take the Meat
Now, none of these are really good for me, darn. I guess I'll take one of the water tokens...
Take a water token, placing it on the bottom left of the mountain space
Not really sure what I should have done there..
It's actually quite funny that Jimm went own to 1 territory first (back in 1904, and it was.. mos!) and than outlived Robz, Davio/hyppo, and Qvist!
Easy one: you get a Wharf from the Black Market. You then build an engine that plays it every turn. How?An engine involving Procession and Graverobber/Rouge. Each turn you procession the Wharf and then get it back from the trash with Graverobber/Rouge.
The second question is a variation of the first: Which non-Duration cards that don't have "+X Card(s)" or a "draw up to X ability" or a text similar to "put that card in your hand" on them can still give us extra cards in hand on our turn?
Ok, I came up with a puzzle of my own.
You have a five card hand an only one buy but you can still empty the gold, silver, copper and curse piles. How is this possible?
Bonus mode: Can you still do it if there are no embargo tokens out at the start of your turn.
Centers owned:
England: 13 centers, can build 1
France: 5 centers, can build 1
Germany: 1 center
Turkey: 15 centers
another probably easy one:
you play your navigator as the last action in your turn. You dont want to discard the 5 cards. Why does the order you put them back still matter?
-Loan
-Venture
-You have Watchtower or Royal Seal and will be topdecking what you buy. So which card you put on the bottom matters.
-You also played an Outpost so you'll only be drawing 3 cards instead of 5.
-You plan to buy Farmland and trash a Rats, Cultist, or Overgrown Estate.
YW slog?Get on with it!
Go Germany!
Retreat Deadline: Tuesday 1pm forum time (1 day from now)
For those of you asking, why disband Moscow?
My plan is simple: neither side wants the other to take mos, so there is a stalemate there with our without my presence. If either side wants my help in breaking the stalemate, then they will have to cede a supply center to me and I will help with the army that builds in mos this winter.
I realize that this plan my backfire on me and take me out of the game, but I think the potential benefits outweigh both the possible negatives and the drudgery of having an inactive army bludgeoned from all sides.