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Dominion: Guilds Previews / Re: Preview #4: Butcher
« on: June 06, 2013, 10:59:25 am »Although I'm a little surprised Donald X felt the need to take this option out, even when the card text was so long already. It's not THAT strong of an option (pretty clearly weaker than Junk Dealer or even Upgrade trashing, unless coin tokens are way stronger than I think) and it does carry significant opportunity cost. Maybe there's some nasty interaction I'm not seeing?Oh, here is a fun trick. Butcher a copper, spend one coin token. Gain a card costing 1 coin, which is no card in most kingdoms. So, if you draw it without a better target, you can still trash out a copper and get a coin token out of the deal. Might not be the right play in all cases, but might make sense in some cases.
You'd gain a card costing up to $1. So probably just your Copper again, unless you're really eyeing a Ruin.
I also love the fact that you don't have to trash anything, so if you somehow get your deck thinned enough or all your good cards are in your hand, you can still gain two coin tokens.Yeah this is nice design. I would have been disappointed if there weren't a Coin token "Terminal Silver" here, but blending it with a Remodel variant is brilliant, especially in an expansion that has room for so few cards.