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Messages - hsiale

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326
Loser's Bracket / Re: Rats! Division (Losers Bracket) - Bracket and Results
« on: December 13, 2012, 03:51:33 pm »
AdamHorton 4-1 hsiale (1 draw)

1-0 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-113652-64d025b8.html
1-0 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-114851-c1f66f7b.html
2-0 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-120530-4959b139.html
3-0 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-121923-025b5db8.html
3-1 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-123328-06a8802b.html
4-1 http://dominion.isotropic.org/gamelog/201212/13/game-20121213-124537-6434a630.html

I feel I just played a bit worse all the time so lost. One game was a bit annoying when on a board with no interesting $4 or $5 buys I kept getting $5 all the time. I'm quite happy with the game I won, where my plan was to use Swindler to load him up with terminals (no villages on the board) and this worked quite well as my deck was faster.

327
Goko Dominion Online / Re: The Geiko Topic
« on: December 13, 2012, 01:53:27 pm »
I really like the super pack 2, 140 gokoins was exactly what I had available, so I don't have to think about buying any cards till Guilds come out.

328
Goko Dominion Online / Re: Cornucopia?
« on: December 13, 2012, 01:48:42 pm »
So I could not resist and played a game with the following kingdom:

Pirate Ship
Native Village
Island
Trade Route
Goons
Young Witch
Tournament
Hermit
Knights
Marauder
Urchin (bane)

Shelters, Colonies and Platinum

There were two full pages of cards (Goons went to the second, together with Prizes, Spoils, Ruins, Mercenary and Madman). The card display had 4 pages (36 different cards in the kingdom, should have added Fairgrounds but this would simplify setup).

I opened Urchin/Marauder, bot Urchin/Young Witch and proceeded to Curse me, which I tried to counter with Ruins and extra economy from Spoils. We both bought mainly various attacks. The game ended on 3 piles (Curses, Ruins, Native Villages we both wanted to play attacks) with 6-6 tie after 20 turns - log: http://dominionlogs.goko.com//20121213/log.50893139a2e67cff211cd7e5.1355423925554.txt

329
Goko Dominion Online / Re: An offer to Donald X.
« on: December 13, 2012, 02:33:55 am »
as I know their support forums can be difficult to get into
Why difficult? You get there more or less the same way as on Goko or Iso (for me exactly the same, I use Google to login on all three sites). Out of those I think GetSatisfaction is the easiest to access - you can start an account there or use Google, Facebook, Twitter, Windows Live or Open ID, while Goko doesn't allow last two ways and Iso is Google/Yahoo/no login only.

330
Council Room Feedback / Re: Anyone want to maintain councilroom?
« on: December 12, 2012, 06:08:35 pm »
I don't know a lot about web hosting, but is 200 GB a lot of space? My computer (bought half a year ago) has 465 GB on its two hard drives and I have over 400 GB of it free.

331
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 05:17:14 pm »
I think Potion would fit together with other basic treasures and victories, there's enough place for a small card even when playing with Platinum and Colonies.

332
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 05:00:35 pm »
Yes. I could see them having separate piles for each Prize on the second screen, which would be inelegant, but make naming the Prizes much easier when playing Wishing Well, Mystic, etc. It would be optimal if those 'piles' only appeared when you played Wishing Well, Mystic, etc. but I don't see that as likely.
The Prizes are all separate piles on the 2nd screen.
Madman, Mercenary, Spoils, Ruins, bane card, 5 prizes - one more thing and they'd be in need of a 3rd screen.

333
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 02:52:58 pm »
I guess they will fit potion somewhere as they did with Platinum and Colony. The real problems will start when they add Black Market.

334
Dominion General Discussion / Re: Greatest Isotropic Moments of 2012
« on: December 12, 2012, 01:54:58 pm »
http://dominion.isotropic.org/gamelog/201212/12/game-20121212-104730-96706836.html - unfortunately I was on the receiving end, destroying next really good turn (I had a hand with Bazaar and Grand Market)

— Honduras's turn 16 —
Honduras plays a Bazaar.
... drawing 1 card and getting +2 actions and +$1.
Honduras plays a Scrying Pool.
... getting +1 action.
... revealing a Scrying Pool and keeping it.
... making hsiale discard a Torturer.
... (Honduras reshuffles.)
... revealing a Scrying Pool and a Curse and putting them in the hand.
Honduras plays a Grand Market.
... drawing 1 card and getting +1 action, +1 buy, and +$2.
Honduras plays a Scrying Pool.
... getting +1 action.
... revealing a Scrying Pool and keeping it.
... making hsiale discard a Grand Market.
... revealing a Scrying Pool and a Copper and putting them in the hand.
Honduras plays a Scrying Pool.
... getting +1 action.
... revealing a Copper and discarding it.
... making hsiale discard a Torturer.
... revealing a Scrying Pool and a Copper and putting them in the hand.
Honduras plays a Scrying Pool.
... getting +1 action.
... revealing a Copper and discarding it.
... making hsiale discard a Torturer.
(...)

335
Loser's Bracket / Re: Losers Bracket Sign-Ups
« on: December 06, 2012, 01:04:45 pm »
Interested

336
2012 / Re: Gardens Division: Bracket and Results
« on: December 05, 2012, 05:05:59 pm »
gamesou 4-2 hsiale

Game 1: http://dominion.isotropic.org/gamelog/201212/05/game-20121205-121511-3d858238.html
He opened 5-2 on a board with Witch and bought his second one before I could buy first. I never recovered from initial cursing and lost 24-40.

Game 2: http://dominion.isotropic.org/gamelog/201212/05/game-20121205-122531-ebc99310.html
Board with Duke and Silk Road, I won Duchy split 5-3 but it turned out later that I started greening too early and could not get Dukes reliably. His Hoard was working wonders.

Game 3: http://dominion.isotropic.org/gamelog/201212/05/game-20121205-124005-7f4eaefe.html
Played BM with 2x Envoy and 1x Bridge. With early terminal clashes I felt it isn't going well, but somehow my deck got going and his didn't. He tried some tricks with Forge but they never worked well.

Game 4: http://dominion.isotropic.org/gamelog/201212/05/game-20121205-130135-a0982865.html
This time I opened 5/2, bought Highway and went for Highway/Goons. He bought no Goons early and my attacks stopped him, I got a lead. In the end his smaller deck started to chase me (and he got Goons of his own) but I bought 7 Gardens and managed to get my deck to 51 cards before I could take 8th Province (for 5-3 split) and stay in the lead despite having 3 Colonies left.

Game 5: we lost the log
I went for Double Jack which was working nicely, but before I could buy enough Provinces I got hit by a crazy Torturer-University-Golem-Throne Room chain, that played Torturer something like 10 times a turn.

Game 6: http://dominion.isotropic.org/gamelog/201212/05/game-20121205-133229-7bb72b9d.html
Witch game once again, I got cursed more and again could not recover from this, as he was always two steps ahead and I had no idea how to change this.

337
Solo Challenges / Re: A different golden deck
« on: December 04, 2012, 01:38:33 am »
To quit, before you play any actions, hit end turn once. Then a red resign button pops up. There is no way to force a 5/2. You've got a 1 in 6 chance. Good luck.
Thanks. Of course it took me something like 10 tries to finally get the 5/2. On the other hand the game went very lucky afterwards and I'm happy with my result after the first try.

@gman314: I haven't seen this topic first time around.

338
Solo Challenges / Re: A different golden deck
« on: December 04, 2012, 01:12:49 am »
Is it possible to quit a solitaire game on iso before it is finished?

Is it possible to force a 5/2 opening in such a game?

I have some idea but it requires 5-2 start to work and I don't want to take time playing through games where I don't get it, and the exit button I have in multiplayer is gone in solitaire.

339
Goko Dominion Online / Re: Goko, quite simply, sucks
« on: December 03, 2012, 02:10:07 pm »
I use Firefox 17 (on Windows 7) and play at Goko a lot with no performance problems.

340
You use only 10 Ruins in a two player game. It's exactly the same rule as with Curses - 10 for each player except the first one.

341
Dominion General Discussion / Re: Greatest Isotropic Moments of 2012
« on: November 29, 2012, 05:39:00 pm »
Defender Bot - cards: 6 Island, 4 Nobles, 3 Upgrade, 1 Fortress, 2 Gold, 2 Copper, 4 Duchy, 2 Estate (34 points, 19 turns)
hsiale_ - cards: 2 Nobles, 2 Island, 1 Chapel, 1 Saboteur, 1 Count, 4 Copper, 3 Gold, 3 Silver, 3 Province, 2 Estate (28 points, 18 turns)

One more Province and I would win, I guess I'd do it if I played thinking only about the game. Overall his strategy probably looked was more impressive than efficient, seeing several Upgrades being played one after another with the same Fortress was something new to me and I didn't think it will work.

342
Dominion General Discussion / Re: Greatest Isotropic Moments of 2012
« on: November 29, 2012, 05:11:27 pm »
Just played a game on Goko with Chapel, Upgrade, Saboteur and Island, so there were lots of ways to get cards out of your deck. Talking on the phone, I didn't play very focused and had no real plan for the game, but the way the bot destroyed me was quite impressive.

After 14 turns the bot reduced its deck to two Upgrades, Fortress, Gold, Warehouse and Island.

Then turn 15 it was: play Upgrade, draw only card remaining, trash Fortress, gain Upgrade, play another Upgrade trashing the same Fortress, rinse and repeat. The Fortress was Upgraded 9 times to give the bot 7 remaining Upgrades and 2 Duchies.

Then it continued similar tricks for next 4 turns, Upgrading Fortress into Duchies, Duchies or Upgrades into Nobles and so on, till 3 piles were empty. Too bad Goko logs don't show trashed cards list, I would really like to see what ended up there :)

343
Dominion Articles / Re: Band of Misfits
« on: November 28, 2012, 01:47:48 pm »
I have just used Band of Misfits as a Treasure Map enabler.

http://dominionlogs.goko.com//20121128/log.50893139a2e67cff211cd7e5.1354126069665.txt

The board contained 8 actions costing 4 or less, Band of Misfits and Trading Post. I opened Silver/Silver and got first Band of Misfits turn 3. Then I got $4 for next turn, first though about taking another Silver, but saw Treasure Map and thought "this will be just one dead card if they don't line up, and chances are good that they will, as I'll have more Band of Misfits.

They lined up earlier than I expected, I got 4 Gold turn 7. Other than that, I used Band of Misfits as Moneylender till I had Copper, as Swindler later, as Village when two of them collided, as Armory on my last turn to gain an extra Estate. And of course the bot used it as Thief trying to get at least some of Gold I had plenty of :)

344
Game Reports / Re: Where I ignored mountebank... and won
« on: November 28, 2012, 01:19:22 pm »
Yes, Goko logs show each trashing double.

345
Goko Dominion Online / Re: I unlocked the governor!
« on: November 26, 2012, 10:10:35 am »
Ah, so that's what the skull symbols are for. Thanks :)

346
Goko Dominion Online / Re: I unlocked the governor!
« on: November 26, 2012, 05:20:41 am »
I just started playing adventures to unlock the promos. I won first two games of Base Act I (two stars game 1, one star game 2) but got no victory points for either of them - is it normal?

347
(only Cornucopia is, and the translation is so bad that two cards needed an errata because a mistake changed their gameplay)
Intrigued. What did they do?
As Tables already said, Tournament worked not as it should. Also Menagerie's wording was so unclear that without looking at the English version it was very hard to decide what the card is doing - more or less "if all cards in your hand have other titles, +3 cards", without specifying other than what.

The errata was issued half a year after the set was released.

348
I have Base Game and Intrigue. Unfortunately most of the other expansions are not translated into Polish (only Cornucopia is, and the translation is so bad that two cards needed an errata because a mistake changed their gameplay), and people I could play with using real cards don't feel comfortable enough with English games, so I don't think I'd be buying more, maybe if I find a good way to do this I will translate the other sets and make cards.

349
Dominion Articles / Re: Bishop
« on: November 21, 2012, 06:02:14 pm »
I just played a game against a Goko bot with Bishop and Chapel on the board. So first thing I thought about was going for the golden deck. Then I saw Militia and thought "no way". And then I saw Lighthouse. 2x Lighthouse, 2x Gold, Bishop and Province should work, so I decided to give it a try.

In the end the bot went with very aggressive early Militia (its first three buys were Chapel, Militia, Militia and third Militia followed turn 8) and it took me some time to get two Golds, when I was there I decided my deck is good enough to simply buy Provinces and Golds (which changed into Provinces as I bought two Remodels). I wonder what would happen if I tried to get rid of all remaining Silvers and Coppers to build the 6-card deck :)

350
2012 / Re: Dominion Strategy 2012 Championships Poll
« on: November 20, 2012, 11:52:06 am »
The problem might be that if we try to get 512 and then we get ~400 entries. What should we do?
I see no problem at all. If, for example, there are exactly 400 entries, to get 256 people we need to eliminate 144 of them. So we rank them any way the organizers decide to be fair (I guess it should be Isotropic ranking, signup time, random or some combination of those three), top 112 advances to round 2 without playing, remaining 288 form 144 pairs and play round 2. Then we have 256 people in round 2 and the tournament goes on till final.

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