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2011 / Re: 2011 DominionStrategy.com Championships Registration
« on: November 21, 2011, 09:16:02 pm »
Awk Sed Yacc
GMT-8 (PST)
GMT-8 (PST)
Some of these "For each empty supply pile" cards would get pretty crazy if you manage to empty a 3rd/4th/5th pile at the start of your turn...It's really a part of fun. You can plan some really strong superturns based on immediate depleting of several piles. To work well, there should be some helpers:
Black Market VillageWow! a good addition to the Diadem! To make it a really Bad Card, it should cost $1 to be engaged into the chain of Upgrade/Remake
$2 - Treasure
Worth $0
+2 Actions
Squatters
$4 Action-Attack
Each other player reveals the top 2 cards of his deck. If they revealed any Victory cards, they trash any of them that you choose. You may gain any or all of these trashed cards. They place the other revealed cards back on their deck, in the order that you specify.
Why bad? Because they're interesting ideas that are really really broken.
Government Debt
$3
Action
+$5
The player to the left of you gains a Government Bond card.
Government Bond
$0* (can't be purchased)
Treasure
The player to the right of you may reveal and discard a treasure. If he does, + the cost of this treasure, otherwise that player gains a Curse.
Should say "that treasure" - "this treasure" implies the cost of government bond itself.
Sleeve mat? No, no, this should literally require you to set this card aside up your sleeve.Well, I thought to make it put into a player's sleeve, but recognized that it's summer for most of us, and not many players use sleeves.
Though, considering the stereotypical hygiene of gamers, I can't blame you for having a sleeve mat.
Russian Roulette $4
-4 VP
Reveal the top card of your deck. If you reveal a victory card, discard your hand. If any other card is revealed, trash the Russian Roulette. Each other player gains a Russian Roulette.
The card I thought about earlier today that would be interesting is something likeAnd it should be combo'd with some anti-chapel card like:
Graveyard
Cost $4(?)
Victory
Worth 1 VP for every curse in your deck.