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Messages - pinkymadigan

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101
Goko Dominion Online / Re: Possession in one-player games -- Important?
« on: January 25, 2013, 12:41:15 pm »
There are limits to descriptivism!  Unless you think there is literally no such thing as an incorrect usage of language.

Everyone agrees that at some point, a sufficiently popular misuse of language is no longer a misuse of language.  But where do you draw that line?  I think that line has to be really damn high if you are talking about literally inverting the meaning of a phrase.  Like if I get my friends to start exchanging the meanings of "bus" and "weasel".  We're still wrong, even if everyone we know starts talking about double-decker weasels.

I don't do it to feel superior.  Prescriptivism is not all about being snooty and pointing out mistakes.  Rules are important because incorrect usage makes it more difficult to communicate effectively.  For example, transposition of literally/figuratively make it difficult for me to write "literally" and predict that my audience will understand my true meaning.

I'm solidly in this camp. I can tell when people are using literally to mean 'even more figuratively than normal' in speech most of the time, but that totally destroys any use the word has.

If a word can mean it's exact opposite, literally, then that word no longer has any value, literally.

102
Dominion General Discussion / Re: DA lacking draw cards?
« on: January 22, 2013, 03:33:30 pm »
I'm an engineer, I approximate things.

Not trying to start something, but an engineer for who? That statement is one of the oddest things I've read today, and it was a big reading day for me.

The old joke is that if an engineer can make an approximation to make the math easier, s/he will.  It comes under the heading of "If X... you might be a Y" jokes:

If you can say 'let's approximate this horse as a sphere to make the math easier' with a straight face... you might be an engineer.

pi is exactly 3.

This is true for very large values of 3.

In all seriousness, though, when you're doing the initial math for things in engineering, using pi = 3 is kinda common.  Remember that up until the 1970s, engineers only worried about three significant digits... on their slide rules...

Maybe that's why in the 70s you could buy cars with two inch gaps around the door where it was supposed to meet the frame and it was considered fairly acceptable.

103
Dominion General Discussion / Re: DA lacking draw cards?
« on: January 18, 2013, 03:49:46 pm »
I'm an engineer, I approximate things.

Not trying to start something, but an engineer for who? That statement is one of the oddest things I've read today, and it was a big reading day for me.

104
The avatars are creepy. I'm pretty sure one is trying to steal my soul through the monitor. Any plans to change the way they look?

I'd phrase this differently but I agree with the core sentiment. I find the avatars off-putting and they are a barrier to me introducing others to the site. I would like it if they could be changed or turned off.... any chance?

At the very least, make them blink every once in a while. They just keep staring at me.

105
The avatars are creepy. I'm pretty sure one is trying to steal my soul through the monitor. Any plans to change the way they look?

106
Goko Dominion Online / Re: Newest Goko Update Broken?
« on: January 15, 2013, 05:46:42 pm »
I apologize if I have this rule wrong.  I come from playing the physical card game Dominion although I have only played it a handful of times.  That is what led me to find the online version.  My understanding was that they game ends when any three card piles are depleted.  I thought this covered the victory cards as well as the action cards.  So you guys are saying if any ONE pile of victory cards is depleted the game ends?  If this is the case we have been playing the card game wrong.

Not quite right. If Provinces (specifically) or any three piles are empty, the game ends at the end of the turn.

107
Goko Dominion Online / Re: Newest Goko Update Broken?
« on: January 15, 2013, 12:15:24 pm »
Ever since the servers were down the other day, the game is not playing right for me.  When playing solo versus the computer, as soon as the Province (6 point) pile is empty the game ends.  This is regardless of the fact that no other piles are empty.  It totally ruins the game.  Has anyone else noticed this?
I've had this bug report in since day 1 man...

108
Goko Dominion Online / Re: The Goko Dominion Release Prediction Contest!
« on: January 15, 2013, 08:50:05 am »
Pretty sure 'Spring' is not allowed!

If it is I will go for sometime between 2013 - 20187

Although, guilds release date should be.

If we're allowed to link it to other variable-type dates (like "guild's release date"), then mine is going to coincide with 'Goko's Dominion release date'.

109
Goko Dominion Online / Re: Philosopher's Stone selected as Bane card
« on: January 10, 2013, 05:09:48 pm »
Man. Their code has to be a mess.

110
Goko Dominion Online / Re: Philosopher's Stone selected as Bane card
« on: January 10, 2013, 11:29:41 am »
So, I am assuming Potion showed up in the kingdom.

Correct. It was below Curse on the right.
At least it didn't go to the next page. Was it a Colony/Plat game?

111
Goko Dominion Online / Re: ****! (The Censorship Thread)
« on: January 03, 2013, 11:47:36 am »
Years ago, I remember playing a game online that, for some reason, filtered the word mountain as explicit text.

Mountain Dew me.

112
Goko Dominion Online / Re: ****! (The Censorship Thread)
« on: December 31, 2012, 08:19:23 pm »
No wonder black people look at me funny when I call my dog...

113
Goko Dominion Online / Re: Deck Builder
« on: December 30, 2012, 09:25:48 pm »
The real question I have is, how many people want to replay the same set, and how often? Personally, I rarely do and if I do, it's not to do instantly. I don't think, personally, it's even more button presses, or at least it's negligible. You click save after the game. Next game, you make the table, choose the set from your deck builder list on the set up game menu, done. Compared to, end the game, make the table, choose the repeat last game button from the set up game menu. I think you're crying over nothing here to be honest, both options are so similar that having both seems redundant to me.
I don't want to even remake the table, what an unnecessary step if all I want is a rematch.

Sounds like it works for the majority though.

I just don't see why at the end of the game I can't instantly replay it.

114
Goko Dominion Online / Re: Deck Builder
« on: December 30, 2012, 12:45:34 pm »
I feel they can do both, saving the set is unnecessary menu work if I just want a quick rematch though.

115
Goko Dominion Online / Deck Builder
« on: December 30, 2012, 12:02:19 pm »
https://getsatisfaction.com/goko/topics/allow_replaying_a_game_against_bots

It sounds like goko is about to implement the new deck builder in the worst way possible, so that it will be almost as unused as the last, laden with heavy menu usage, requiring you to save kingdoms then set them up to play them (might just be the way I'm reading it, but with their track record for user friendly UI, I think I'm reading their responses correctly).

I urge any who care about the details of this feature to sound off ASAP, I know they said they were looking to release the changes soon. I'm sure some people might like the way the new one sounds, I urge them to make their voices heard too, as I'm sure my opinion on the matter isn't the only one.


116
Goko Dominion Online / Re: Cornucopia?
« on: December 21, 2012, 12:14:59 pm »
Just tried getting on to look at the MEGAPACK, and it seems to be down.  Probably fixing the bug mentioned.

But it does seem that they're going to try to release expansions immediately after open-private-beta testing.  (As opposed to the open public beta, or the private employee's only beta).

I don't get the point in the private beta test if they aren't going to bother fixing the bugs, why not just release them?

117
Goko Dominion Online / Re: Bizarre bot strategies?
« on: December 17, 2012, 10:06:08 am »
My favorite is when it continues to buy Warehouses whenever it hits $3, always plays Warehouses, and never discards Warehouses when playing a Warehouse. The bot just plays 4 or 5 Warehouses in a turn and buys nothing. Classic!
I have reported this one a couple times.

I am told that they have an improved AI in-house; dunno if it fixes this.

Good thing they are keeping it to themselves. We wouldn't want that going public.

119
Goko Dominion Online / Re: The Geiko Topic
« on: December 13, 2012, 02:43:10 pm »
How long does it usually take for a response on Getsatisfaction?  I'm having trouble with buying more Gokoins, and I posted there - haven't heard anything yet.  I want to play with Cornucopia.  >:(

In my experience, they tend to check it from 4:00 PM to 6:00 PM Central Time. I wouldn't expect a response before then.

They sometimes check back in a little later, but yeah, they all either wear multiple hats, or keep very short support hours.

120
Goko Dominion Online / Re: Cornucopia?
« on: December 13, 2012, 12:19:31 pm »
The bane card is marked with a purple star on either side of it and the HIGHEST cost card goes to the second tab

Well this is sure to happen at least once:

"WTF? How'd you get a King's Court?? You cheater!!"

I don't get what everyone's complaining about... when I play Dominion in real life, I ALWAYS set up another table in the next room with the most expensive card and the Ruins on it. Only players who like to randomly go exploring in my house get to buy those cards.

On a related note, do not attempt to let hot Lasagna shoot out your nose. It hurts.

121
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 05:25:43 pm »
I think Potion would fit together with other basic treasures and victories, there's enough place for a small card even when playing with Platinum and Colonies.
We all would think that. Except Goko. They don't think that.

122
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 05:10:19 pm »
Yes. I could see them having separate piles for each Prize on the second screen, which would be inelegant, but make naming the Prizes much easier when playing Wishing Well, Mystic, etc. It would be optimal if those 'piles' only appeared when you played Wishing Well, Mystic, etc. but I don't see that as likely.
The Prizes are all separate piles on the 2nd screen.
Madman, Mercenary, Spoils, Ruins, bane card, 5 prizes - one more thing and they'd be in need of a 3rd screen.

Potion

Yeah, I do not think I would play that board on Goko.

123
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 02:00:57 pm »
Young Witch is a special case though. It adds a special ability to a card that didn't have it before.

No, it doesn't. That's like saying in game with Explorer, Province should include a clause that says, "If you reveal this when you play an Explorer, gain a Gold instead of a Silver." The bane card is just the same as it ever was. It's Young Witch that specifies the interaction.

Thing is, Province is already there. The bane is only there because Young Witch makes it appear. I mean, it's only a minor part of the bane, but it's still the whole reason for it's presence in the game. On top of that, Province is the same every game. When Explorer's out, well, you know Province can be used for that. When Young Witch is out, well, this game it's Hamlet, next game it's Cellar, game after that it's Watchtower, then Fishing Village, then Pawn...

I do see where you're coming from. But you definitely need some clear way of distinguishing 'the bane' card, and the bane only being recorded on YW isn't really clear enough.

Oh, absolutely. The bane card should have a blue halo around it or some symbol that marks it as the bane. But text shouldn't be added to the card. That way lies rules confusion.

I can see that too. I'm in a very agreeable mood today I guess.

124
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 01:49:30 pm »
Young Witch is a special case though. It adds a special ability to a card that didn't have it before.

No, it doesn't. That's like saying in game with Explorer, Province should include a clause that says, "If you reveal this when you play an Explorer, gain a Gold instead of a Silver." The bane card is just the same as it ever was. It's Young Witch that specifies the interaction.

Thing is, Province is already there. The bane is only there because Young Witch makes it appear. I mean, it's only a minor part of the bane, but it's still the whole reason for it's presence in the game. On top of that, Province is the same every game. When Explorer's out, well, you know Province can be used for that. When Young Witch is out, well, this game it's Hamlet, next game it's Cellar, game after that it's Watchtower, then Fishing Village, then Pawn...

I do see where you're coming from. But you definitely need some clear way of distinguishing 'the bane' card, and the bane only being recorded on YW isn't really clear enough.

I guess I naturally assumed they were going to add something to the stack (different color, maybe have a big label 'Bane' under it... I dunno).

125
Goko Dominion Online / Re: Cornucopia?
« on: December 12, 2012, 01:29:34 pm »
I could see the text swap being done on the YW card. based on several drawing errors I ran into lately, it looks like the text is not part of the card image, so it's probably easy enough to swap the text in.

I think it's a pretty elegant solution.

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