11 is a regular action or treasure. 13 is a Victory card. I don't know where you got your numbers from Sakako
Oh, you're absolutely right. In that case the only really "viable" solutions are
1: 13 * 2 + 11 + 4 prizes (again, this is probably too much victory)
2: 13 + 11 * 2 + 6 prizes (maybe good? Is 6 more prizes too many?)
Combinations with "pile-and-a-half" or "double-piles", which include cards-plus-support like Hermit/Madman or Urchin/Mercenary (note, I'm not going to go into the case where our bigger pile is a base card and so doesn't need a randomizer):
3: 21 + 11 + 9 (perhaps a new base card?)
4: 21 + 13 + 7 (7 new prizes is probably too many though.)
5: 16 + 11 * 2 + 3 prizes