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Messages - vidicate

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301
Dominion General Discussion / Re: Allies Preview 1: Allies
« on: February 28, 2022, 11:03:24 pm »
We’ve come a long way. Given Bauble, it’s amazing we would pay 5 for Royal Seal.

302
Ghost Town is going to be great.



I like how the building they're walking away from looks kind of like something from Dominion. :D

303
Dominion General Discussion / Re: What is your favorite Dominion Downer?
« on: February 19, 2012, 04:25:22 pm »
I went mine/mint which was more of a vote for confusing cards in general (I have not actually mistaken mine for mint yet) one of my favorite (least favorite) misreads of the kingdom which I do a ton is not realizing it is a colony game until turn 6 or 7. This is usually not as bad as most of the others on this list, but I do it so often (like every other colony game it seems) that I have to hate it the most.
Gah, yes! You plan out a decent strat, play well -- in a non-Colony setting -- for several turns, then an opponent buys a Platinum (possibly after you have a Province), *look of shock, followed by face-palm* I vote for adding this to the survey, just because I'm curious if we're not the only ones.

304
General Discussion / Re: Dominion addiction interfering with life
« on: February 09, 2012, 04:39:36 pm »
Leechblock for Firefox. Or find a similar extension for your browser(s). Use the 64-character password for access control, or better yet have your girlfriend etc. come up with a password. Leechblock is great for choosing what time of the day, and for how long, you can access websites. It helped me a lot when I was supposed to be looking for a job, as well as when I was taking classes full-time.

305
Dominion Articles / Re: Duke
« on: February 09, 2012, 04:06:25 pm »
... if you win the duchy split 5-3 even, even if you lose the duke split 5-3, you have a 2 point lead ...
Correct me if I'm wrong so I can smack my forehead while saying "duh", but isn't this a six point lead?

306
Dominion General Discussion / Re: Homage to the Best Card
« on: December 16, 2011, 05:04:18 pm »
http://qkme.me/35iku8

Kind of reference dependent, hope someone likes it
I fail p hard at BB code it seems
I fully expect a chapel/torturer chain so it's definitely not the reference I'm thinking of.
*spits out eggnog all over the screen* Hahaha!

307
Dominion General Discussion / Re: Confusable cards
« on: December 11, 2011, 09:40:35 pm »
Haven/Hamlet. I think beyond the similar name and price, the meaning of the words are sort of related (like Farmland/Fairgrounds or Cache/Stash), and they're both WD-40 for a lot of deck engines. One is on the first "best $2" list, and the other is bound to join the next list.

When Intrigue, my first set, was brand new: Baron/Bridge, Swindler/Saboteur

308
Either everyone has to rank all 12403 possible 2-card-combinations (if I counted right)...
157*156/2 = 12246.
Shown here, and also calculated the long way. I am very much a math geek. ;D

309
Puzzles and Challenges / Re: ABC
« on: November 28, 2011, 01:39:39 pm »
Nice solution, ghostofmars! I was really confused about the action count and available coin not adding up on most of your later turns until I noticed you just need to make the following changes to your abbreviation key: CO --> CR, CB --> CO

The last turn seems like overkill, I wonder if you could do it in one less turn.

310
Rules Questions / Re: Reactions are confusing, man
« on: November 25, 2011, 06:27:33 pm »
Here's another way to look at it that might put AJD's and others' minds at ease. (Going by guided's wisdom--which I'm inclined to do--this isn't technically correct, but in my opinion equivalent.)

The default rule for a reaction or reaction-like effect is that (1) an event or state triggers it, (2) the reaction is revealed if necessary and resolved, (3) and then the game continues. There's no need to think about "time".

Now there are two (well really one-and-a-half) exceptions thus far, both of them being cards that are revealed from, and remain in, the hand in reaction to an attack. So Secret Chamber and Moat (uselessly, except that it can follow after another reaction to the same event) are actually the exceptions to the rule. (FWIW, Trader is not an exception, and doesn't "freeze time"; it just can continue to react to its own effect each time it resolves, literally as the card text allows, ad nauseum.)

Now this is obviously confusing since those were the first two reactions printed in Dominion. But I just think that when you tell yourself that they are the only exception (so far), then you won't get hung up on the reaction mechanic anymore. I hope that helps even just a couple of people. If not, oh well. ::)

311
Dominion General Discussion / Re: New Promo Governor
« on: November 18, 2011, 04:51:46 pm »
Dudes. I don't think any "flavor" was created for this card beyond what came from Puerto Rico.

Certainly the card was inspired by Puerto Rico, but who's to say the exact name of the card wasn't chosen -- from among other names that could also be derived from Puerto Rico -- because it had additional flavor to offer?  Whether it happened this way or not, it's pretty easy to imagine Donald looking at a list of Puerto-Rico-inspired names and purposely picking the one that was doubly significant.

Regardless, though, the fact that a compelling alternative flavor interpretation is interesting in and of itself.  That is, the observation is sound whether or not it has anything to do with the original intention.
You caught me. It drives me nuts when people speak in absolutes as well as presume others' intentions, and here I was basically doing that. Rinks is correct, of course. I could have better made the point without that sentence in the first place; lesson learned. At least I presented that sentence as opinion instead of fact, yeah? ::)

I don't even like Puerto Rico. :o

312
Dominion General Discussion / Re: Counting House and Hinterlands
« on: November 17, 2011, 12:46:34 pm »
Oh yes, good point.

313
Dominion General Discussion / Re: New Promo Governor
« on: November 16, 2011, 01:50:04 pm »
Dudes. I don't think any "flavor" was created for this card beyond what came from Puerto Rico. 1: The Governor card in PR is similar to the button in poker, showing who was the starting player for each round. 2: When you choose your role/action everyone performs that action, but the bonus goes exclusively to you (you might recognize the same thing in RftG, which based its mechanics on PR). 3: The symbol in the corner of the promo card is the same as the icon on PR's Governor card, according to comments on the BGG thread.

Funny, I've only played PR two or three times (and RftG five times <--- and I own this one, why can't my wife be as geeky as me? :(  ).

314
Dominion General Discussion / Re: Counting House and Hinterlands
« on: November 16, 2011, 01:27:37 pm »
...although with Scheme you need to play the Counting House first.
Nope. It will work if you play Scheme then Counting House. Now I want to try this!

315
Puzzles and Challenges / Re: Another What's Missing? puzzle
« on: September 03, 2011, 12:22:42 pm »
The only cards that can potentially add a Philosopher's Stone to your deck without losing any cards in the process. This includes Jester of course.

316
Simulation / Re: PPR = overrated!?
« on: September 02, 2011, 02:08:30 am »

Quick games where you should definetely use the PPR
BM Envoy (ignoring PPR) 40% - BM Envoy 52%
BM Envoy (uses the PPR) 48% - BM Envoy 44%
There seems to be a typo here.
Geronimoo said that these numbers are only from the sub-sample of games where player 1 is faced with a PPR possibility. The first simulation was when player 1 stayed normal BM Envoy, and the second was with p1 applying the PPR on top of BM Envoy.

317
Dominion Isotropic / Re: Can anyone not log into isotropic right now?
« on: August 21, 2011, 12:14:41 am »
Good point, T.i.n.a.s. I neglected that aspect of Courtyard lobby.

Regarding the low numbers of people -- I was thinking that in the case of the Courtyard, the low population was because the lobby was working as intended? ???

318
Dominion Isotropic / Re: Can anyone not log into isotropic right now?
« on: August 20, 2011, 12:09:37 am »
I have a question about the new lobbies, and I hope this is a good place to ask it. Are the auto-match players in "Great Hall" pooled together with those in the "Courtyard", you know, behind the scenes?

I hope so. I can't imagine why that would not be a good idea. Thoughts?

319
Feedback / Re: Dominion Card Beneath User Name????
« on: June 22, 2011, 01:24:56 pm »
I'm much more bothered by the fact that you saved a screenshot as a GIF :(
:D
I'll assume you're just giving me a hard time while educating me as well. Duly noted, thanks! My impression was that GIF was a common format for message board content.

What's wrong with his title? I don't get it =[
At the time of the screenshot he was "technically" a Swindler--probably one of the worst things you want to be known as if people are buying/using your product. I was hoping someone else could come up with a tasteful jibe at him because my jokes often come off the wrong way--this one probably already has. :P ;D

320
Feedback / Re: Dominion Card Beneath User Name????
« on: June 21, 2011, 11:50:17 pm »


er... uh... Okay someone else come up with a dumb image caption about Donald's apparent title; too many snarky comments are popping into my head.

321
Rules Questions / Re: Who goes first?
« on: June 16, 2011, 04:48:47 pm »
This explains why i keep getting stuck with 3rd position in 3p games!  I think i have a new algorithm for deciding whether or not to play a 2er or 3er
Ha! Play 2p til I lose, Play 3p til I win? Love it.
edit: I wonder if people already do something like this to "game the rankings".

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