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Variants and Fan Cards / Re: Fun with Setup
« on: December 04, 2017, 03:07:45 am »
Forgot about piles with differently named cards. Go go more inclusive wording!
Infinite $ from cost reduction I assume, you can do infinite loops with official cards and this needs enough different pieces that I don't think it's a problem.So, 5 Highways + my card, buy Forum, reveal Watchtower from your hand, trash Forum, buy it from the trash, trash it, repeat. Ya, I'm not worried about that. If anything, just do what other games do: add an infinite loop rule. "When a player demonstrates that an infinite loop is possible, rather than repeat the loop, that player chooses a number of times for that loop to occur and calculates the results."
The only problem I have with this is that ts has the strictly better than Silver for $4 problem. But it probably wouldn't be terrible at $5, or you can slap a +1 buy on it or something if you think it's weak for $5.I'd probably slap the +1 buy at that point.
I had to pretend you weren't joking to come up with an excuse to reference Spawnsire of Ulamog.Completely acceptable. I was collecting foils of him for a while just because I liked seeing 20 in a cost.
Mind elaborating on this? Where is the infinite $/buys/turns coming from?Compass - $4This can make infinite turns. Just because you can endlessly buy on-gain effects when going from the trash, you can get Villas endlessly. You'll probably need Mandarin-Capital too (and a way to draw that Mandarin so maybe Rats are involved, and Royal Seal with a drawing card, anyhow it's possible).
Treasure
+$2
You may buy cards from the trash this turn.
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Setup: Put one of each Victory card in the trash.
One card from the trash for each time you play a compass, maybe.
I like that card a lot. You do mean "Setup: Move one copy of each Victory card from the Supply to the trash" right?
Sure. I design way more Magic cards than Dominion cards, so I'm more than capable of messing up specific wordings. "From the supply" does make it nice and clear that you don't have to go out and buy Alchemy just to get Vineyards to make this work.
For the record, the way Dominion protocol works, you would use however many victory cards you owned, but not be obligated or be using the card wrongly if you didn't own Vineyards. The only official we've ever had where this has mattered is Black Market, where the descriptions about the promo indicate to use whatever collection you have to build the Black Market deck. Although Young Witch might be kind of like that too.
The limited demand on ownership works a bit like one of my favorite Magic cards, Spawnsire of Ulamog: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=193535
I like that card a lot. You do mean "Setup: Move one copy of each Victory card from the Supply to the trash" right?
you can lose track of the card (discard it, shuffle your deck, draw it again), so it can't stay the type forever. you have to limit it to the time it's revealed.
I don't get what ambiguity you're referring to, but I'm quite open to wording suggestions.
If I have Orchard, Orchard, Estate, Estate, Estate, Golem, Curse.
Then the costs are 4, 4, 2, 2, 2, 4P, 0.
Do we first reduce to costs in coins -- 4, 4, 2, 2, 2, 4, 0 -- and then take the most common -- 4, 2 -- and finally the larger -- 4?
Or did we take the most common before reducing to coins, and thus arrive at 2?
The card is fine, but I'm not sure if it properly produces a skewed strategy the way the other Alt-VP cards do. Garden makes you buy Coppers, Silk Road goes for Estates, Feodum for silvers, Vineyards for cheap Actions, Fairgrounds for variety, Duke for $5 hands, Bishop for the Golden Deck, etc.
But with this card, you'll want to buy as many Golds and $5 Action cards as you can. But don't most strategies revolve around getting either Gold or $5 actions, or both? So I'm not sure how this wouldn't just be a cheap Duchy that you buy in the endgame.
And if you're consistently able to buy $6+ cards, aren't you also consistently able to buy Provinces? And wouldn't you want those instead?
Possession's redirection is a would-gain effect and happens before any on-gain effects. Royal Seal can't affect a card gained during a possessed turn.
You're reading the rules incorrectly then. On-buy and on-gain are well established. Buying leads to gaining, though there are ways to gain besides buying. Buying is not a different form of gaining, it is one of several ways to gain.