Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - manda2014

Filter to certain boards:

Pages: 1 2 3 [4] 5 6 ... 8
76
Other Games / Re: Forum mafia-inspired mafia
« on: November 14, 2013, 01:40:09 pm »
Also, inspired by that game and the forum mafia I've read, I'm doing a class project tonight that uses mafia games to teach cybernetics and systems theory concepts, so that's fun...

77
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 11:54:28 pm »
Looks we tentatively can get another game started next week? A couple people are saying they really don't have time but will still play if we need people.

78
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 11:46:24 pm »
Well, that was fast........... they took like <10 minutes and then lynched town..... *disappointed face*
Did they agree to play another game?

At least one person isn't willing to play another game this semester, so it may or may not happen. We'll see.

79
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 11:32:53 pm »
Haha. No. We're just friends. We met freshman year and we've been hanging out ever since. Lots of people think that though....

80
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 11:25:03 pm »
Well, that was fast........... they took like <10 minutes and then lynched town..... *disappointed face*

81
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 11:10:35 pm »
Time for the final night of voting! Town has to either lynch the last mafia or die. I'm keeping my fingers crossed that they'll want to play a second game starting tomorrow night.

82
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 08:13:15 pm »
On the grounds that it's gossip between neighbors, and that it's feasible that someone could forge a text message from someone by texting themselves and changing the contact name, so it's not fully provable

83
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 08:12:04 pm »
My inclination is to allow it, and then revisit whether that's something we want to be allowed for the next game.

84
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:41:12 am »
Our current game will definitely end tomorrow night, and I'm gonna push for a second game to start up immediately. Hopefully the 7 people involved will be up for that. If not, we'll probably have to wait until January to play another game, but I think we can get at least 12 to play at that point. I'm really enjoying it (and loving how modding a game feels a bit like playing god), so I really hope we can make it into a big-ish thing next semester.

Also she is pretty good at writing flavor! It's been a fun game to observe....*grumble grumble*

Maybe you can convince them not to kill you next time XD

I thought I had an ace in the hole, I was even trying to play a little scummy on day 1. A good forum mafia tactic, but alas.

I'm still trying to figure out HOW they didn't change their minds about killing you after you claimed Doctor and NO ONE WAS COUNTER-CLAIMING. That should have been a clear sign that they needed to take a step back buuuuuuuut apparently not.

85
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:37:38 am »
Also we were VERY CLOSE to no-lynch on day 1. Someone threw the hammer in the last 15 seconds to avoid no-lynch and has been beating himself up for it all day.

86
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:36:41 am »
Our current game will definitely end tomorrow night, and I'm gonna push for a second game to start up immediately. Hopefully the 7 people involved will be up for that. If not, we'll probably have to wait until January to play another game, but I think we can get at least 12 to play at that point. I'm really enjoying it (and loving how modding a game feels a bit like playing god), so I really hope we can make it into a big-ish thing next semester.

Also she is pretty good at writing flavor! It's been a fun game to observe....*grumble grumble*

Maybe you can convince them not to kill you next time XD

87
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:33:06 am »
Our current game will definitely end tomorrow night, and I'm gonna push for a second game to start up immediately. Hopefully the 7 people involved will be up for that. If not, we'll probably have to wait until January to play another game, but I think we can get at least 12 to play at that point. I'm really enjoying it (and loving how modding a game feels a bit like playing god), so I really hope we can make it into a big-ish thing next semester.

88
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:03:08 am »
We're doing this at school.

How many people do you have playing? Have you found anything in particular that works in the forum but doesn't work irl?

89
Other Games / Re: Forum mafia-inspired mafia
« on: November 13, 2013, 12:00:53 am »
Well, the town wised up and lynched the VERY SCUMMY mafia roleblocker (although roleblocker was irrelevant after they lynched dsell). Tomorrow night will be the end.

90
Other Games / Re: Forum mafia-inspired mafia
« on: November 12, 2013, 12:45:23 am »
At the end of day 1: dsell is lynched, even after claiming doctor with no one counterclaiming.........

91
Other Games / Re: Forum mafia-inspired mafia
« on: November 10, 2013, 11:43:15 pm »
Which roles would you suggest? I think we're gonna have three setup known to everyone from the outset. Dsell suggested d doctor as 1 strong town role. Thoughts?

92
Other Games / Re: Forum mafia-inspired mafia
« on: November 08, 2013, 02:26:56 pm »
So we officially have seven people in to play (with a small chance we can get two more). What is the best ratio of roles to vanilla town for seven (with "vanilla" in this case meaning neighbor)?

93
Other Games / Re: Forum mafia-inspired mafia
« on: November 07, 2013, 05:17:20 pm »
As the friend mentioned in the original post, also keep in mind that the game will mostly be people who have only ever played (or even observed) mafia as a party game, and have played a few games of The Resistance.

94
Forum Games / Re: Vacation/Limited Access announcements
« on: April 28, 2013, 11:06:52 pm »
Dsell asked me to post and let everyone know that he's on a trip and is having much spottier internet access than he thought he would, but that he'll post as soon as he gets a chance. He'll be back to regular internet access by next Wednesday at the latest.

95
Game Reports / One of the longest end games I've ever seen.
« on: March 10, 2013, 10:21:28 pm »
We went through two reshuffles with an essentially tied score and neither of us able to buy the last province. Masquerade was great, but, in the end, it just wasn't enough. Fun game though.

http://dominion.isotropic.org/gamelog/201303/10/game-20130310-191558-6134826b.html

96
Well, if someone made the mistake of voting for someone they had never voiced any suspicion before, we could catch scum that way. But nah, it doesn't really work.

And Nick, got any better candidates? I know I dont.

Again, based on d2 feels (aka currently unsupported), I'd prefer s_b. Make a case, a real one, against manda and then we can talk.
Why would you prefer shark_bait? Don't get me wrong, I think he is a good candidate too (as I said, my clear 2nd), but I've laid out my case on manda, why do you think shark_bait is better? Short repeat: no real pro-town contributions (I thiink shark_bait has some), and the "I'm town I don't need to defend myself" - defense which reads "I don't know what I should do, I can't really explain my actions so I choose this" to me. I think one of my strengths in mafia is figuring out if someone's defense/behavior is genuine when facing a threat of getting lynched. The emotions I think townies usually show, are not there in manda's posts.

...What emotions are those? The way I see it, emotion is probably not a good response to anything in a mafia game.

97
I also didn't hammer galz (or even vote for him).... no one but you can make a claim about the certainty of my vote on you and even then, we can't believe you with %100 certainty.  So I don't see how your claim about my vote on you has any validity to it to anyone but yourself.
hence why it's one of my reasons for thinking you are scum here. and uh, well, my opinions are going to matter for people who trust me to be town too. and if i die at night, i've putten it out there for the rest of the town to remember.

If we don't lynch scum, it doesn't matter who dies at night. We lose...
what if we lynch you and sharkie kills me at night? its important to give pps and nick the information.

Lynch me and the game's over. Everything becomes irrelevant :P

98
I also didn't hammer galz (or even vote for him).... no one but you can make a claim about the certainty of my vote on you and even then, we can't believe you with %100 certainty.  So I don't see how your claim about my vote on you has any validity to it to anyone but yourself.
hence why it's one of my reasons for thinking you are scum here. and uh, well, my opinions are going to matter for people who trust me to be town too. and if i die at night, i've putten it out there for the rest of the town to remember.

If we don't lynch scum, it doesn't matter who dies at night. We lose...

99
Oh and as for scumhunting, d2 was so much the Galz/timchen madness that I don't recall much scumhunting happening at all...

100
Like every single post of her screams scum to me? The "I'm town I don't have to defend myself" earlier, her constant not helping town (has she contributed anything to scumhunting?), everythinggggg. Mostly it's just intuition I don't know how to explain, you seem genuine to me, PPS seems trustworthy to an extent, shark_bait doesn't give a good vibe and manda gives an outright bad vibe. Don't know how to explain it. :/

It seems like you think me saying "I'm town I don't have to defend myself"="I don't want to defend myself." What I'm TRYING to say is that if someone is truly town, they don't really NEED to defend themselves, because saving their own necks isn't the point, the town as a whole has to be saved. Sometimes a townie has to be willing to sacrifice themselves if that's what it comes down to, and the reason I didn't spend much time defending myself d2 (or d1 for that matter) was that I didn't think that would actually do the town much good. Scum, on the other hand, can't afford to lose anyone, so they HAVE to defend themselves or lose. I believe I stated something similar to this d1 in reference to someone else not defending themselves.

Since we're in lylo, though, it's a different story. Lynch me, and town loses, guaranteed. So I'll try to be better about answering the accusations against me today, although it seems like the only accusation that's been put forth is lurking, which I've tried to explain previously (RL stuff), and the "I'm town I don't have to defend myself" which I've tried to explain better above.


Pages: 1 2 3 [4] 5 6 ... 8

Page created in 1.447 seconds with 18 queries.