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« on: January 09, 2023, 11:34:25 am »
So how I interpret all this:
When you play a card:
- Move it to the play area
- Effects that trigger on playing a card happen: adventures tokens, people revealing moat, etc.
- Then you determine how to resolve the card, which involves choosing between the following applicable options:
-- The default mode, "follow it's instructions". Reckless effects this.
-- Enchantress.
-- Highwayman. Either of these options being available prevents the default mode from being chosen.
-- A Way. This can be chameleon, which says "Follow its instructions", but isn't affected by reckless, because it's not the default mode, nor is affected by enchantress or highwayman.
- Once one of those is chosen, that determines what to actually do.
- Other effects can then look for things that happen as a direct result of that; e.g. harbour village can look for getting money, moat can look for things that would affect players who revealed it, elder can look for choices, and lantern can look for a specific string and change it for something else. Indirect effects, such as via other effects that get triggered, or by playing another card, don't get seen by these things.