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Dominion General Discussion / Re: Taking Notes - Against the Rules?
« on: February 06, 2019, 11:43:29 pm »However, it makes complete sense that you're not allowed to take notes because it's an issue relevant to gameplay and nothing in the rules says you can. That seems entirely obvious. Next, people will be asking if they're allowed to use the Zarrow shuffle, a matter on which the rulebook is equally silent!But again, nothing in the rules says you can count things up out loud, or on your fingers—issues just as relevant to gameplay—yet the general consensus about those, unlike note-taking, seems to be that they're fine. Since the rulebook treats these two cases in exactly the same way, the distinction between them must follow not from the rulebook, but from common notions of the "default" rules applying to games. If games are considered by common custom to allow tabulation on the fingers unless specifically forbidden, but disallow note-taking unless specifically permitted, I understand how the silence of the rule book on these points can be interpreted in two opposite ways. Without reference to common custom or convention, I'm not sure how you would justify that*.
If the convention that note-taking is disallowed by default were truly universal, it would indeed seem to follow that a game of Dominion that lifts that restriction would have to be classified as a variant. There seem to be enough dissenters to this rule that I do not personally consider it one that truly goes without saying. Nonetheless, given that the game designer intended it to be a rule of his game regardless of one's conventions for other games, and has made these intentions clear, I'm coming around after all to the view that it should be considered a canonical rule of the game. I still don't know how to reconcile that with the official website billing the "variant" as "Dominion Online", however.
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*The exclusion of the Zarrow shuffle can be justified by appeal to common sense—we all know what the purpose of shuffling in games is, and that this purpose is not served by a false shuffle—but I don't think that the same can be said of the note-taking question, since either style of play results in a perfectly sensible game. I think it speaks well of Dominion that it doesn't need a memory aspect to make it interesting, even if it has one.