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Dominion General Discussion / Re: Seaside 2E Announced
« on: March 08, 2022, 09:05:28 am »Would be nice to do this…
Why hide removed cards?
I did it. But I don't know why. ^^'
Would be nice to do this…
Woo-hoo, the Chancellor is back, now presumably even more powerful!
Hoping Lookout survives somehow; it's still one of my favorite Seaside cards.
Is it possible to create a good, fair and balanced card with the goal of being a card which helps whoever is losing the game?
Found Vampire at the Black Market. So nice when you can't Exchange it!
Research / Fortress
Of course Fortress is good with any TFB, but this interaction makes Research shines.
I played a game where I bought 3 Researches and 3 Fortress and I was starting every turn with 9 or 13 cards in hand. This made me win against a player so much better than me.
Tornado of Destruction
Event
$10
Trash the Colony, Province, Duchy, Estate, Platinum, Gold, Silver, Copper, Curse, Potion, Ruins, Imp, Will-o'-Wisp, Ghost, Madman, Mercenary, Spoils, Prize, Bane, Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince piles, along with the Black Market Deck, and all cards owned by players.
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Setup: Use Colony and Platinum. The ten kingdom cards in this game are: Hermit, Exorcist, Urchin, Transmute, Marauder, Trader, Mandarin, Black Market, and Prince.
the “trash this” fails because Embargo expects itself to be in play but it isn’t.
No, because you did not trash it, so you only get the +$2
Firstly I don't like the idea of split cards for this challenge.
I ban the following cards:
Philosopher's Stone
Transmute
Harvest
Royal Seal
For future printings, would you consider unifying the Tavern Mat, Exile Mat, and Island Mat?