Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Heziva

Filter to certain boards:

Pages: [1]
1
Simulation / Re: Help me... building a Genetic AI over Geronimoo
« on: June 30, 2014, 08:01:23 pm »
Yes, thanks for the reference :) That's what got me in. Matt's bot is ignoring other player's strategy.

My field of research for now is "given I know my opponent strategy in detail, how should I react". If I ever go to the bottom of it, I could start looking at a proper IA that makes good decisions while playing...

2
Simulation / Re: Help me... building a Genetic AI over Geronimoo
« on: June 30, 2014, 07:43:13 am »
The "ultimate big money" goes to 80%. There is probably a deck that can reliably beat it - or at least approach it...

For now I have a bug in my fitness evaluation that lead to discard too many good candidate. I'll tweak it. IA are fascinating!

3
Simulation / Help me... building a Genetic AI over Geronimoo
« on: June 29, 2014, 11:41:39 pm »
Hello,

I'm building a Genetic IA that will fight against a Geronimo's bot and find a strategy that beats it.
Would anyone be interested in developing it with me? Any feedback?

For now, my bot runs only against a basic BM and struggle to get more than 70% wins on a board containing only basic victories and basic treasures.

https://github.com/JonathanScher/Geronimoo-s-Dominion-Simulator

I have a running AI that needs further development:
- Optimise Geronimo and the Genetic AI
Geronimo constantly counts the number of pile depleted, and takes a long time to figure out victory points. The GAI creates a lot of new games instead of recycling games that have ended.

I would need someone to help me optimise Geronimo and my bot.

- Better GUI
I use a standard GUI that present the best bot for every step and draw a general graph.
How about choosing the opponent bot? Or giving the user the ability to save the simulation to restart it later? Or providing a way to enter the initial population size and the selection strategy?

- Code cleanup
I started with TDD, but now it's messier. How can we clean that up?

Anyone interested? Any feedback from anyone?

Cheers,
Jonathan

Pages: [1]

Page created in 1.54 seconds with 19 queries.