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Messages - Awaclus

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1
Which I guess was already clear now that I read the conversation a bit more carefully.

2
Mexlo means we can no-exile.

But if there's an exile-proof traitor, we are not in mexlo and can't no-exile.

3
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 4)
« on: October 12, 2024, 06:15:08 pm »
Also I'm a bit VLA and very drunk tonight, I'll probably do some re-reading tomorrow.

4
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 4)
« on: October 12, 2024, 06:14:19 pm »
The first vote on someone is safe though.

5
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 10, 2024, 06:52:20 am »


Meanwhile, in the comments we have a demonstration of how Musk has been "improving" Twitter.

6
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 01:59:17 pm »
If Didds flips town, then I think we might just have a McRobzalot team.

Well, if Didds flips town, we just lose, don't we?

7
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 01:54:51 pm »
If I'm right, I am calling on Cuzz and Awaclus to recognize what's happening here... Awaclus, shraeye is casting doubt on your claim because he's scum.

I don't want to comment on this.

8
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 01:13:13 pm »
Huh. Well, no exile is better than a misexile for us because at least then we live to fight another day.

Only if there is no exileproof traitor.

9
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 12:02:41 pm »
I'm tempted to say I'll move to mcmc to get an exile, but I'm not sure I will. I've been that guy twice now and all it's gotten me is suspicion and misexiles. Someone else can move to Didds to get an exile.

Didds and mcmc are at L-2 so we won't get an exile just from one person moving.

10
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 12:01:21 pm »
Let’s also keep in mind that the argument that awaclus was galz’a neighbor and would probably not have nk’d him doesn’t work if he’s the traitor and has no control over the nk.

Sure, but then the argument that I would have NK'd my neighbor because I scumslipped or because Galzria PRslipped also doesn't work.

11
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 09, 2024, 07:15:50 am »
The fact that Didds isn't hammered yet is a good sign.

12
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 08, 2024, 08:31:04 pm »
I am about to go to bed so I'll claim before I get put within quickhammering range without a chance to defend myself.

I'm Galzria's neighbor. There were only two of us. He told me in the neighborhood that he accidentally missed the deadline on D1 and that's why he wasn't around. There's other stuff in there about his reads that I might want to share later but not right now, and nothing else even remotely interesting.

You should believe my role claim because I breadcrumbed it by casting an explicitly pointless vote on him as my first action in the game; I avoided his wagon that normally I would have hopped on D1; and I have been using the knowledge that there are two town neighbors to inform my analysis of the situation today, which should come across if you read it knowing it being the case.

You should believe I'm town because scum would have to give town a substantial benefit to gain a neighbor role which doesn't otherwise help them (besides letting them use this same argument in their defense), which is not impossible, but does seem unlikely by default; and because I think all of my actions this game make sense as Galz's town neighbor. I can also explain my Swowl and LaLight votes if someone feels they'd be able to better figure out my alignment from that (but I won't if there's no need), and I'd prefer not to explain my Cuzz vote yet because Cuzz is still alive but I would explain it to avoid getting misexiled.

Interesting. I don’t feel like galz is the type of player to inform his neighbor that he is a cop I don’t think we necessarily assume scum took the become neoghbor thing.

I also think scum is less likely to kill their neighbor so actually a lean slightly towards the other neighbor being town.
Maybe the other neighbor scumslipped.

I'd like to believe that scum!me can be trusted with not scumslipping in a neighborhood. You'll have to take my word for it but I posted 4 messages in there, they were all one-liners, one of them was just a greeting and the rest were stating the obvious about how it wasn't a big deal that Galz wasn't there for the deadline.

13
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 08, 2024, 07:24:21 pm »
Awaclus got really spiky with my voting analysis where I figured that all three of them ended up looking scummy to varying degrees.

I got really spiky with you analyzing me as a part of a wagon that I wasn't on, had never been on, didn't start, didn't build, didn't like, and didn't in any way contribute towards being the top wagon all the while I was on what was the most viable alternative wagon besides Galz. As usual, I am only defending myself, and I don't think I have been too unambiguous about that.

14
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 08, 2024, 06:07:22 am »
But no one has given a good reason why scum didn’t kill the claimed PR night 1.

Good! As long as we aren't exiling EFHW, I'd highly recommend not speculating about the reasons why scum didn't kill her, unless you are EFHW and doing so to defend yourself.

15
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 05:50:14 pm »
And to be fair, my main problem with the scola wagon wasn't that I had a strong townread on him, I just didn't like the wagon because it wasn't helping me read anyone.

16
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 05:45:26 pm »
But you DID express a desire to have an exile, and no argument against it being scola.  So the brush I paint you with applies.

Because it would have been bad to no-exile in a setup where kills and exiles can be prevented, which was objectively true (if we *had* no-exiled and then exiled all the same people we have exiled now, it's likely we would have already lost!), and defending other people is generally anti-town.

And I disagree whole-heartedly with your description of EndOfDay1 Awaclus as "actively" doing any thing.

No you don't:
Also of note, Awaclus is clearly around and commenting, AND saying no-exile is a bad decision. He could have provided the hammer, if mcmc had not.

17
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 04:07:28 pm »
For all intents and purposes, any vote-count looking at scola's final wagon composition should include Awaclus as on-wagon.

I mean, I would have hammered scola if it had been necessary, but it's absolutely ridiculous to act like that makes me pretty much the same as the people who could have chosen to build a wagon on anyone and chose to build it on scola, or the people who could have chosen to build a competing wagon but chose to join the existing scola wagon instead. There weren't really any alternative wagons that had traction at the time besides Galz, who I wasn't excited to exile, but I was on Cuzz whose wagon had had some traction earlier, so I was actively doing at least a thing that could have contributed towards a different exile happening, in a situation where opportunities to do things were extremely scarce.

18
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 10:09:13 am »
That has not been me, it’s been me.

What?

19
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 08:19:15 am »
Also we are technically now in quickhammer territory, but I am checking the game for new posts pretty frequently so I feel like I could react if Didds was town and scum tried to do something.

20
Mafia Game Threads / Re: M142: Spiel des Jahres Mafia (Day 3)
« on: October 07, 2024, 08:14:52 am »
I do not agree that we should put our cards on the table, but I guess I'm fine with Vote: Didds.

21
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 06, 2024, 09:15:16 pm »
Replace sounds with pixels and that's also true for this picture:



None of those pixels are really integral to the picture, you could change any number of them to a random grayscale pixel and the picture would still look the same. Meanwhile, if you just changed the sub bass sound so that it starts at 0° phase instead of the ~90° it actually does, that would very substantially change the character of the song. (This is what difference it would make.)

22
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 06, 2024, 08:29:34 pm »
And the stuff that is there in Green is definitely a lot more complex and particular (as in, it is crucial for things to sound exactly the way they do, much more so than it is in Ice)
Alright well there's the part I don't get. I think you could change the sounds by a lot and move a lot of stuff around and it wouldn't sound particularly worse to me.

But the sounds are, like, the entire song. If you change them, it's a different song.

23
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 06, 2024, 08:14:48 pm »
(Also do you actually like Green or are you just playing Devil's Advocate?)

I like it somewhat, it kind of reminds me of Koan Sound, although I'd rather just listen to Koan Sound tbh.

24
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 06, 2024, 08:12:04 pm »
but it's also possible that I'm underwhelmed because I'm comparing it to his previous work. Have you listened to what he did before this? The title track from the previous album is a pretty good one, also only 10 minutes long. Don't you agree that this is way more stuff? https://virginbabylonrecords.bandcamp.com/album/ice

It is a more exciting track to me than Green, and there is more stuff in the sense that the arrangement changes a lot more throughout the song and different parts have different instruments to an extent, but I don't think they're in wildly different weight classes in terms of how much stuff there is; if Ice was 100%, Green would be maybe something like 80-90%. And the stuff that is there in Green is definitely a lot more complex and particular (as in, it is crucial for things to sound exactly the way they do, much more so than it is in Ice).

I'm obviously biased because the music I make is a lot more similar to Ice than it is to Green, but if someone tried to hire me to produce something and gave Ice as a reference track for how it should sound, I wouldn't hesitate to accept the project; I'd refuse if the reference track was Green because I would anticipate that being too difficult and too much work.

25
Non-Mafia Game Threads / Re: The Necro Wars
« on: October 06, 2024, 01:42:24 pm »
I don't enjoy any aspect of this, I'd have to give it like a 1/10. But even just looking at how much stuff there is in here, it feels so underwhelming. Like it feels like something he could do in a month. The good stuff he's made has so many layers, and it all feels so perfectly and lovingly crafted together. This is just a bunch of shit. Genuinely, I think he could do this in a month. And, well, since the lat album was released in July 24th of this year, it can't have been that much more time.

There's so much stuff though. I only listened to Green, but there's lots of different synths and some of them are very complex sounds with modulation, some are complex enough that I don't even know how they're made beyond recognizing some obviously apparent techniques. There's also tons of different percussive elements, and even the vocal sample and piano have all kinds of glitch effects and other processing going on. This kind of stuff is actually pretty difficult to do and almost necessarily involves a lot of experimentation and trying out different versions of things, because it's that hard to find the balance between overdoing and not doing enough and to identify the reasons why your current version doesn't sound as satisfying as you're imagining it should.

I don't think it's unrealistic to make in a month, but a month is a very long time to be making an album's worth of electronic music (for reference, I spent about 2-3 hours per song on the Jelly Is Sticky soundtrack, and Martin Garrix has a 23-minute long tutorial where he teaches you how he made his hit song Animals and it's almost comprehensive enough that you can just follow the tutorial and recreate the song if you have the same samples and presets he's using), and I'd actually believe him if he said it took much more than a month if the whole album is like Green.

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