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Topics - KenN

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1
Help! / Alchemist/Chapel is a tie pre-ordained?
« on: February 05, 2013, 06:54:56 pm »
Here's the game thread:
http://councilroom.com/game?game_id=game-20130204-145950-493cd6bf.html
I believe that we both played this board about as well as could be played.  The game ended very quickly with a tie.  I'm not sure I could have improved this outcome.  Do you?

2
Game Reports / City/Saboteurs is too slow to beat double Jacks
« on: March 22, 2012, 10:48:26 pm »
Here's the game:
http://councilroom.com/game?game_id=game-20120321-224227-269bcaa0.html

I opened with steward/Jack.  My opponent followed. 

I just went through the game and reallized that I never bought my second jack. lol.  Here I was thinking, "Hah! Double Jacks for the win."  It's Jack/Steward for the win.  Hmmm.

I bet I would have gotten that last Province if I had had that second JoaT early in the game (instead of buying a silly city).

I got caught up in my opponent's strategy, thinking, "Ok, if you want to power up cities, I get a few and we'll do power-cities together."  Clearly I should have gotten my second Jack and won the game by turn 20.  I would not have even been posting this.

Ah,well.  A messy win is still a win, right?

3
Help! / Monument Beats Goons?
« on: March 22, 2012, 10:27:05 pm »
I am not (yet) a good Dominion player.  My opponent is not either.  I felt that I should have handily won this game concentrating on goons and witches.  I was handily defeated by my opponents unrelenting monuments.

Here's the board:
Alchemist, Black Market, Colony, Duke, Goons, Moneylender, Monument, Platinum, Potion, Silk Road, Swindler, Tunnel, and Witch.

Here's the game:
http://councilroom.com/game?game_id=game-20120321-221126-f53a239e.html

I opened with potion to claim an alchemist lead.  I bought Moneylender to trash copper and gain goons early.  I didn't buy much money because I didn't believe that the game would go to 8 colonies. (I was right.)  I bought witch to clog my opponent's deck with curses

That at least was my early thoughts

One of the problem I ran into was the collision of goons and witches and no way to play both.  Alchemists get me two cards (nice) but only one action.

The game went interminably.  My opponent finally 3-piled with all of those monument points.  Seems that goons, with the vps that they gain could have kept up. . .

4
Help! / Wharf - Worker's Village - Island win by the skin of my teeth
« on: February 12, 2012, 07:15:38 pm »
I am new to Dominion (since Christmas) and have been enjoying playing on Isotropic.  Here's a game I won by one point (good enough, right?)

http://councilroom.com/game?game_id=game-20120211-234624-fe31c636.html

Well, I wonder if I played this the best.  I never bought gold or silver.  In turn 11 I got a peddler and 7 copper. My wharves, villages and peddler got me 5 buys.  So I bought a province and the rest of the peddlers.

Here's the question:  Would this have played better if I had bought two islands instead of the province.  I would have been able to slide a province/estate out of the way.  On the other hand, we both bought provinces in each of the following hands, so I would have lost by one vp. 

What's the "best" play in this situation?

Also, my opponent and I were discussing the game afterwards.  I felt that Wharves won the game for me.  He said that he was not convinced.  It was so close, that really perhaps I won out of pure dumb luck? ;)

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