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Council Room Feedback / Advanced filters for popular buys
« on: January 06, 2012, 08:52:37 am »
i really love your work. I'm spending alot of time reading the popular buys lately.

Unfortunately you can only filter by the name of the card.

I would love to see filters like this
Cost==7 returns Bank, Expand, Forge, and King's Court
Cost == "P2" returns Apothecary, Scrying Pool, and University
(""+Cost).indexOf("P")>=0 returns all cards with Potion in cost

Actions >= 2 returns all cards that provide 2 or more Actions
Cards < 2 returns all cards that draw either 0 or 1 Card when played
Coins == "?" returns Bank, Philosopher's Stone, Pirate Ship, Salvager, Secret Chamber, Trade Route, Tribute, and Vault
Buys == 1 returns all cards that provide +1 Buy
VP >= 6 returns Province and Colony
Trash == 4 returns Chapel

Action && Victory returns Great Hall, Islands, and Nobles
Treasure && Victory returns Harem

Attack returns all Attack cards
Duration returns all Duration cards
Reaction returns all reaction cards

So i can compare Win rates of only "+1Action&&Cost==3" cards etc.

Dominion General Discussion / Statistics: Right # of Cantrips in deck
« on: January 03, 2012, 06:34:03 pm »
Statistics: Right # of Cantrips in deck

So i was checking some stats out on the councilroom site and i put alle the Cantrips which Costs 5 in the graphic.

What was weird is, if you have odd numbers of those cantrips in your deck, your winning rate drops down.
So i wonder if there is some mathematical or psychological reason for it.
I mean how come your winning rate of 2 and 4 Bazaars is better than 3 for instance?

Would love to hear what your theories are about it?

Dominion Isotropic / How to setup random game without colonies/platinum?
« on: January 02, 2012, 04:34:54 pm »
Hey, i enjoyed the random selected board games, but a friend of mine dislikes the more lengthier version of colony/platinum games.

We like the regular setup with Province as the highest Victory card to buy, but dont mind $7 and $8 Action cards.

So the question is, how can we set up a random game with or without prosperity cards but without platinum/colonies?

Dominion Isotropic / Feature Request: Timer
« on: January 02, 2012, 04:10:20 am »
I thought it would be nice to have a countdown of a timer.

Of course optionally and as basic installment sth. like 60 secs per Turn. It puts more pressure on the player and speeds the game more up. It's just an idea i take from online poker tables where the timer dictates speed of game in comparison to real life play.

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