Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Festuca

Filter to certain boards:

Pages: [1]
1
Variants and Fan Cards / Fan Cards for Christmas Presents
« on: November 06, 2011, 05:29:27 pm »
I was planning on making Dominon fan cards for my Dominion-minded friends for Christmas, based on everyone's favourite/signature cards. I'm a card designing noob though, so I was hoping for some advice or commentary. Here's what I've got:

Magic Lamp
Cost: 4
---
+1 Card
+1 Action
Name a card. Reveal the top card of your deck. If it's the named card, put it into your hand. Repeat until the revealed card is not the card that you named.
---

Awkward wording probably. This friend's signature card is (obviously) Wishing Well; this is supposed to be a Wishing Well you can keep using till you get one wrong.

Covered Wagon
Cost: 4
---
+1 Card
---
While this card is in play, Grand Markets cost 7$, but may be bought with copper.
---
Setup: Add Grand Market as an extra Kingdom card pile.
---

Again pretty obvious. I was also considering making it a duration card, so it had this effect for two turns, but then it would change the price of Grand Markets on the other peoples' turns, and I don't know about the price, and all sorts of stuff. This was more simple, but I'm interested in other peoples' thoughts. Also, I'm not sold on the name.

Overhaul
Cost: 7 5
---
+1 Card
+1 Action
---
Discard X cards. Trash a card from your hand. Gain a card costing exactly X more than it.
---

This friend likes Upgrade, and also Library-esque chains. Is 7 okay for this? No it is not! It could be kind of crazy.

Oratory
Cost: 3
---
Choose one: Trash a card and any number of copies of it from your hand,
or
Trash Oratory. If you do, +1 card.
---

Colonist
Cost: 4
---
+1 Card
+1 Action
---
You may set aside this and a Province from your hand. Colonists set aside in this way are worth 4VP at the end of the game.
---

The last person doesn't really have a signature card, except he only ever wants to play Colony games. That doesn't make for a very exciting pet card. Better ideas would be welcomed.

Pages: [1]

Page created in 0.04 seconds with 18 queries.