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« on: March 24, 2021, 07:58:55 pm »
I like Dominion, but luck plays a considerable role in who wins.
My friends and I came up with the following variants to make the game more fair:
(1) If the game would end with the starting player having had more turns than the last player, the last player gets an extra turn. This ensures everyone plays the exact same number of turns.
(2) Players select their first starting hand from their deck - meaning they can either pick 4/3 coppers or 5/2 coppers, their choice. This limits the impact of drawing 4/3 when the board is very favorable to 5/2 hands, and vise versa.
Both variant are simple to implement, and diminish the impact of non-skill factors (starting player, starting hand) without affecting the strategy of the game.
Are there other variants out there to make the game more fair?