Dominion Strategy Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - cactus

Filter to certain boards:

Pages: [1]
Hi all. I've been AWL for a while due to work / family commitments. My best mate who is the main person I play Dominion online with had a child recently so he hasn't had much time to play. The work commitments have been my own.  :-\

So question: how overall is everyone feeling about the new version?

I was pretty excited for the new version before it came out. I really couldn't stand the Goko / MF version of Dominion. MF eventually became playable but five years (?) after it was first released it still had a bunch of the problems it had on day one and I was never going to learn to love it.

My first experience of the shuffle IT version was that while it fixed a few outstanding problems with the MF version it was pretty clunky. As I don't really have time to play at the moment I was hoping people could give me a idea of how things have been going in the six weeks since release. Is the shuffle IT version improving? Are we still hopeful that it will go on to become the version of Dominion that Dominion deserves?

Goko Dominion Online / What feature will you miss the least?
« on: December 07, 2016, 04:57:08 am »
Not long now before this dog of an implementation finally bites the dust. So, which feature will you miss the least? I was going to say the execrable music but then I remembered that you could just switch it off ... so the creepy everybody-has-to-look-the-same avatars are getting my vote. It is going to take me take me way too long to forget them.

Goko Dominion Online / Waiting for Adventures On-line
« on: December 08, 2015, 01:48:24 pm »
This is the latest from Developer Jeff on the MF forums:

"The end of January was our guess two months ago, before we ran into so much trouble releasing the tablet version (getting it working on low-memory devices and redesigning for Apple approval on iOS.) We certainly won't be into testing of Adventures until February. As I've written in another post, our prior focus was the tablet release; the new focus is Adventures. So the good news is that it's our new top priority and we're starting serious work on it."

So we could still be waiting a fair while I'd say ...

Goko Dominion Online / My App Store Review
« on: December 03, 2015, 07:32:22 am »
**** (Four Stars)

If you love Dominion this is a lot of fun

Dominion is the best deck building card game there is (IMO). The basic game play is simple but the more you play the more tactical depth you discover.  I've been playing Dominion weekly for about four years and I still find it an enjoyable challenge every time I play.

This app version of Dominion is not perfect and you will probably read a lot of criticism by fans of Dominion who are disappointed that it is not more polished - and yes - many of the art and design decisions are not what I'd have chosen. But the actual gameplay on this app is fine (which is when it comes down to it the most important thing).

If you haven't played it before give Dominion a go - it is the best board / card game released in it he last 10 years (again IMO).

Edited to trim the hedge.

Goko Dominion Online / Four Weeks Without Dominion ...
« on: November 10, 2015, 05:42:23 am »
... well It will be on Thursday by my count.

This posted on the MF forums yesterday by Jeff:

"Submitting it for the third time this coming Monday. In a nutshell, an app where you login to something other than Game Center and purchases are already available on a new device without having to restore is not something that fits in with Apple's pre-existing models of how an app needs to work. All this despite the existence of some other apps like Hearthstone that act the same way."


I wonder what that realistically means in terms of time until we might actually see it in the App Store?

Dominion General Discussion / Long wait for Adventures to arrive
« on: June 01, 2015, 06:37:35 am »
Here in Australia we usual seem to get expansions a couple of weeks after they arrive at stores in USA but I can't remember a wait half as long as it has been for Adventures.

I ordered It before it was released and it is still showing as "coming soon". I wonder if it has something to do with the printing issue?

Goko Dominion Online / Gaining Grand Markets w/ Stonemason
« on: December 31, 2014, 03:54:49 am »
Apologies if this topic has been raised before - I had a quick search of the forums and couldn't see it.

I played a game with Stonemason and Grand Market on Goko (or Making Fun, or whatever). I had 3 silvers and 2 coppers. I played all my money and bought a Stonemason with the intention of over playing by 6 and gaining 2 Grand Markets. Obviously after I played the coppers the little lock went on the Grand Markets meaning I couldn't buy them ... but the lock stayed there even after I'd bought the Stonemason meaning that I couldn't gain Grand Markets either.

If I'm reading the cards correctly You can't BUY Grand Market with coppers in play but Stonemason lets you GAIN cards, not buy them ... So you should be able to gain Grand Markets with Stonemasons right?

Is this an error with Goko or have I got the wrong end of the stick?

Goko Dominion Online / Over promise and under deliver...
« on: October 22, 2013, 06:05:59 am »
... thy name is Goko.

When I finally get an evening free to play some dominion... and I end up spending the evening watching the Goko website trying to load... I get bored and start whiney anti-Goko threads...

Dominion: Guilds Previews / Doctor + Shelters
« on: June 15, 2013, 01:54:59 am »
I was playing a Shelters game with Doctor on Goko.

Once I'd trashed out my Coppers I wanted to get rid of my Shelters but when I played the Doctor I couldn't find how to select Overgrown Estate or Hovel as the card I wanted to name.... anyone else run into this issue?

Dominion: Guilds Previews / Masterpiece
« on: June 14, 2013, 11:57:33 am »
Just played my first couple of Guilds games on Goko.

One of the games I decided that there wasn't a viable engine so I went treasure maps (turns out there was an engine which I almost lost to).

Managed to get my treasure maps together on turn five or six and the next turn bought a masterpiece and overpaid by nine - so four gold and nine silver added to the deck in two turns.

Goko Dominion Online / Non-Goko Avatars
« on: June 08, 2013, 06:57:56 am »
So I've logged in and been playing a few games on Goko for the first time in a while and I've seen a few people have managed to hack the system somehow and got rid of there Goko avatars (which I hate).

Anyone know how they are doing this?

Introductions / <actus
« on: March 28, 2013, 10:09:34 am »
Hi All,

I'm from Melbourne, Australia.
I'm a Nurse (Oncology).
I also have a degree in English Literature.
I have a long-suffering wife and two young children.
I don't get a lot of time to play Dominion and I suspect I'm not really in the league of most of the folk who read this forum. When I do get time to play I usually just play against one particular friend of mine who is also pretty obsessed with Dominion.
I first used the name "<actus" when I had a brief obsession with playing Counter-strike. It seemed appropriate as I'm pretty sure "he's cactus" means you are without a hope and or just dead. It seems wholly inappropriate for a game with a medieval flavour like Dominion.... but what am I going to do...? Change my name?
Other games I love (or have loved): Test Cricket (as a spectator); 500 (the card game); Warcraft II; Fifa 10 for Play-station; and Australian Rules Football


Goko Dominion Online / Increased number of Goko players?
« on: March 17, 2013, 06:21:48 am »
In a post on the future of Isotropic Ednever was imagining the big wigs at Goko checking the number of new sign-ups hourly after Isotropic closes....

So has anyone seen an increase in numbers on Goko? It is hard for me to get a feel because I'm in Australia so most other folks aren't logged in when I am.... but I haven't seen any increase in numbers at all.

Before Iso went down Goko always had one full lobby of 50, a second lobby with about 40 odd players in it and not more than about 10 or 12 spread out over the lobbies.

I've logged in twice since Iso went down and the numbers look almost exactly the same as they were prior to the shut down.

Goko Dominion Online / My (Mostly) Positive Goko Review
« on: March 11, 2013, 05:21:33 am »

I was one of the beta testers for the new Goko version of Dominion.

Since they tried to go live and failed a few months ago I have probably been one of the biggest critics of the Goko implementation but I have to admit it has improved. Most of my biggest gripes have been resolved. Yes there are a number of minor problems but for me at least none are deal-breakers.

Things that have been improved (at least to my satisfaction):

1/ Price. Originally they wanted to charge about $90 USD for the total game (i.e. all of the expansions). It now costs $40-45 for everything. You may still not think it is all that cheap but $40-45 USD I can live with (I play the game quite a bit).

2/ Security. You can now pay with Paypal. I am no expert on internet security but this seems to have silenced almost all of the people who were expressing security concerns.

3/ Stability. The game has been/is subject to prone to freezing and crashing. This was a big one for me. I was not prepared to pay for a game that crashed as often as Goko dominion did. I was playing with Safari. It was suggested to me that I try playing with Chrome. Now the game works fine as long as I clear my browser history occasionally. No crashes at all. Maybe a tiny bit of lag now and again but not enough to be a problem. I do still hear reports of people having problems using Firefox but Chrome seems stable.

4/ Interface. There are still some problems with the interface but fairly minor IMO but most of the early problems that made playing on Goko a bit of a painful experience have been corrected. Your hand is now arranged in a way that you can easily see what you have. Buttons are now marked so you can easily tell what you are doing.... still some things to be ironed out but they are making progress fixing these and the things that are left are minor issues to me....

5/ Monetization. This was the really big one for me. When the Goko version of dominion was originally released Goko had this unbelievably ill conceived idea about having these things called "zaps" that you could buy with real like money and use to improve your starting hand or disadvantage the AI players (I don't think it was envisaged that they would be used against other human players....). Essentially it seemed to me they were trying to turn dominion into some kind of a farmville clone and this was an absolute deal breaker for me. I would have actually preferred to give up dominion completely than put up with that sort of thing. Happily this demented idea has almost completely been abandoned by Goko. Yes "Zaps" still exist in the adventure mode of the game but they are freely available in bulk without using real money and they have no relevance whatsoever to people who like playing against other people.

Basically what I'm saying is that for me all of the major issues have been fixed to a level that I can live with. I have been a fully payed up player on Goko for about the last 6 weeks and I have been enjoying it plenty.

For the record there are a few things that are still "works in progress" but none of these is really a deal breaker for me:

a/ Goko dominion is not really optimised for iOS yet. Apparently this is what they are currently working on. You can play with an iPad but not all of the features work perfectly (chat for instance).

b/ Adventure mode. Basically a kind of narrative version of the game where you play through a whole heap of predetermined sets. Could have been fantastic. Is actually incredibly lame. 90% of the sets are completely boring and the script writing.... well lets just say it is an insult to the witty and surreal writing by Donald X. which accompanied the actual physical boxes of the game.

c/ Promo cards. The only way to currently get access to the promo cards is to slog through hundreds of games of the adventure mode. See b/ above.

d/ Avatars. Basically Goko have come up with all these almost identical looking rather childish looking avatars that you must select one of. They're pretty off putting.

But these negative point to me pale into insignificance when compared with the joy of playing Dark Ages cards online.

Before I end I should mention the one way in which I think Goko dominion is clearly better than isotropic. It is much more accessible for people who are not hard core dominion players. My wife will not play dominion with me on isotropic because she finds the isotropic interface very off putting, but she loves the way Goko looks and feels more like an actual game of cards.

Goko Dominion Online / Which Internet Browsers Work Best?
« on: January 30, 2013, 09:28:08 pm »
Hi All,

I know this issue has been touched on in various other threads, but I'd like to know what other people are using now and what their play experience is like....

I'm using a recent MBP with the current version of Safari (and a pretty reliable, fast WIFI connection) and my experience playing Goko Dominion is not as good as I'm seeing being described by other people using other set ups.

I seem to remember in another thread Donald saying that he was using the beta version of the next version of Chrome with good results. I'm not a Google fan and I'd rather not have to download an alternate browser to Safari just to play Goko but if that is the only way to get a good game play experience, probably Firefox is a more acceptable alternate for me....? Are people getting good results using the current version of Firefox? Or is in necessary to download the beta of the next version of Firefox also?

I'm actually getting a better game play experience when playing the base set adventures than when I try to play multiplayer. With multiplayer I pretty much can't get to the end of the game without it locking up (or the screen going black except for a few unclickable cards). Does this mean that it is likely my problem is more related to Wifi connection than the browser I'm using? I don't have any Wifi related issues with the many other games I've played so it doesn't seem that likely.... 

Goko Dominion Online / Kingdom Builder
« on: December 03, 2012, 06:48:21 am »
So "they" can get an official version of Kingdom Builder into the iOS app store, but Dominion.... not so much....

Goko Dominion Online / I'd like to hear some news from Goko
« on: September 12, 2012, 11:47:50 am »
I know, I know, someone will tell me that Goko have a lot to be doing right now and they shouldn't be wasting time updating us on their progress, they should be just fixing problems etc. etc. etc. etc.... but I for one would like to know some progress....

Is it really so hard to take a few minutes out to say something along the lines of "we're working on this at them moment, and after we're finished with that we're going to tackle such-and-such"? I mean we are beta testing for them (well quite a few of us are).... what about some two way communication?

Goko Dominion Online / Letter to Trisha
« on: August 25, 2012, 02:59:32 am »
Dear Trisha,

The recent “Funsockets Livestream” left me feeling like some of my main concerns were not addressed. I’m wondering if you or someone else from the company would be happy to address them directly?

1/ Security: there was a lack of detail in your discussion of security on the Livestream. Could you further elaborate with some more technical details as to exactly how security will be handled in the future so we can have confidence about having financial transactions with your company?

2/ Cost: a price of approximately $85.00 USD for the full game has been widely discussed. This price seems very high when compared to almost all equivalent games. If this is to be the price how do you justify it? I am concerned that a price this high would be a massive barrier to more casual player experiencing Dominion and learning to love it (I don’t think free access to the base set is enough). Does Goko have reasons for thinking that the casual market will bear pricing at this level?
3/ Gokoins: there is discussion you will be introducing a new form of currency to pay for Dominion with. I think these “Gokoins” (at least based on the information that has come out so far) seem infantile – like something you would invent if your market was grade three children rather than adults. Why exactly were these considered a good idea instead of just telling people how much money in USD we needed to pay to buy the game? Does this added level of complexity add anything to the player/customer experience in any way?

4/ Microtransactions: there is a lot of talk about microtransactions being included in the game in some form. How will they be implemented (if at all)? My personal opinion is that microtransactions are frequently a dishonest way of extracting money from customers that are not well versed in the ways of modern technology.  If you intend on implementing them will you instituting any safeguards to ensure the money you make is made fairly and in an “above board” manner?

5/ Communication: some people are disappointed that you do not have a regularly updated blog to ensure you potential future customers are kept in the loop about progress with the project. Is there any reason you don’t have something like this?

6/ Playability: the Goko implementation of Dominion is currently buggy and poorly designed in parts. It does not have all of the cards are implemented. It was thought that it was to be implemented in iOS but that is not currently the case and it doesn’t support off line play. If there is a justification for a new implementation of Dominion (apart from profit) it must be to improve the interface and make it more accessible to more people. Could you speak to these issues specifically rather than just saying that these are issues that you hope to improve in the future?

The final point is seems the most important to me. I have a relatively small amount of free time. I like playing dominion online. I happy to pay for Dominion but I think I should be able to play the currently best possible version of the game (and I don’t feel I should have to apologize for wanting to play the best version of the game to DXV or anyone else) and by "currently best possible" I mean the best available interface and all of the currently available cards). My playing experience is currently suboptimal because I can’t play with the Dark Ages cards on Isotropic (apparently at the insistence of Goko). I am concerned that when your product is launched my playing experience will get worse not better. Let us make this 7/….

7/ What is the justification for Goko insisting that we play without the Dark Ages cards on Isotropic now? Is there any justification that relates to players experience or is it only an expedient decision based on Goko’s perceived financial best interest? I think a lot of the resentment towards Goko is based on the perception that we are/will be playing a second rate version of the game based on Goko’s financial interests. Could you address this point directly? Do you think it is reasonable to expect player to be supportive of Goko and it’s attempts to implement Dominion if Goko is not committed to players having the best possible playing experience?

Obviously many people on these forums have invested a massive amount of time not just to playing but to thinking about, writing about and otherwise promoting the game and many people are genuinely distressed by the thought that the Goko implementation of Dominion will do irreparable harm to the community that has been built up with so much time and effort. I would be pleased if you could provide some direct and full answers to these questions to allay these fears.

Thanks for your consideration (and patience),


Goko Dominion Online / Bonfire
« on: August 17, 2012, 08:42:27 pm »
Burn your hopes of a good implementation of Dominion here:

Dominion Isotropic / Problem loggin in with Firefox
« on: June 27, 2012, 08:20:18 am »
Hi there - for some reason I've never been able to log in to isotropic with Firefox - only with Internet Explorer.

When trying to use Firefox for isotropic I start off at the first screen with the heading "Online Dominion" where you have the option of logging in with google, yahoo or playing without logging in. Whichever option I take from this screen I get to the second screen where you have the four boxes "nickname", "lobby", "initial status" and "interface" and the "enter lobby" option. Then when I click on enter lobby I get looped back to the initial "Online Dominion" screen....

This hasn't been a big problem until now because I've just used Internet Explorer but yesterday I reinstalled IE and now when I try to play a game the interface is completely scrambled and unplayable.... text displayed over the top of other text and pictures.... all the cards available to buy are still in their normal play (half without their pictures) but to get to your hand to play it you have to scroll down for about 10 or 15 seconds....

I've tried using Chrome but same problem as with Firefox. Any suggestions?

Pages: [1]

Page created in 0.108 seconds with 17 queries.