Disclaimer, I would not have thought of this in-game. This is hindsight analysis. First try, and like DonDon, playing a second seems tiring.
Also great piece, I usually jump to the game log to figure out player's intentions, but the report was very nice.
http://dominion.isotropic.org/gamelog/201211/29/game-20121129-060022-1d0f284c.html21 Turns - 88 points. Just straight duchy/dukes. One crossroads away from piling out. The intention is to show the... my version of 'max speed', similar to how BM would try to get all 8 colonies as fast as possible. Differences in gameplay:
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One wishing well then crossroads for <$5. I'm thinking two wouldn't be horrible, but crossroads should be the drawer...
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No embassies, the +2 net cards isn't the greatest. It does help with crossroads drawing, but I think that's where wishing well comes in to provide more green in hand.
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5 bazaars only - Ideally I'd be drawing out my hand and still have enough dollars, this didn't always work so 6-7 could be better for consistency. Though I think any more is excessive and should be duchies (they help with drawing your deck too).
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2 Moneylenders - I think this helps with drawing out your deck a lot more (lining up green with crossroads). These can be expanded later. This could have probably been purchased on T4.
I think most of these changes helped in getting duchy/dukes, maybe aside from 5 bazaars, probably could have grabbed a 6th.
What this deck doesn't provide is flexibility that Marin's and Dondon's provides, because my sole intention is to go duchy/duke. That probably sway things a little on my favour.
Things to fix with my strategy:
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Copper/cache management. I did not use cache's as well as the other two. Marin's was incredibly streamlined and Dondon ran the pile so i assume it was used well.
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Timing of expand purchases. I think this goes hand-in-hand with bazaars. I had a couple turns where I would not be able to expand all my treasures to pieces because I only had $4. I think this is a problem so either needed to gain more bazaars or limit myself to two expands.
Other notes: BM players should be buying duchies freely if they see the player acting like me (restricted to duchy/dukes). Each one would ideally be worth 3VP to you, and -8VP to the opponent. That's pretty similar to province which is 6VP to you, and -6VP to your opponent. That's only a difference of 1 VP (is this logical to think of VP?). This wouldn't hurt embassy's strategy too much right (after getting the required amount of embassies of course).