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Dominion Articles / Re: Combo: Animal Fair & Way Of The Butterfly
« on: May 04, 2020, 01:46:23 pm »
$2-actions are definitely a good synergy! I played a couple of sample games vs. Bots today. I got the 4th province at turn 11-13, which is quite good on most boards I think. I stumbled upon the same "Animal Fair + $2" hands that you described, where $2-actions really help.
One thing I noticed is that after the 4th province I sometimes had a deck without action cards anymore, that's where the strat gets stuck a bit. Maybe focussing on getting action cards early and only later trashing them into Animal Fairs does better.
Here are some sample games (Notation: C=Copper, E=Estate, P=Province, A=Action, AF=Animal Fair):
Game 1: 4th province on turn 12, one action left in deck
T1&2: Buy 2*A
T3: CCCEE - Buy A
T4: ACCCE - Trash A for AF
T5: ACCEE - Trash A for AF
T6: AF+ACCE - turn AF into P, trash A for AF
T7: AF+CCCC - turn AF into P, buy A
T8: CCEEP - do nothing
T9: AF+CEPP - turn AF into P
T10: ACCCE - Trash A for AF
T11: CCCCE - Buy A
T12: AF+CEEP - Turn AF into P
Game 2: 4th province on turn 11, two actions left in deck
T1&2: Buy 2*A
T3: ACCEE - Trash A for AF
T4: CCCCE - Buy A
T5: ACCEE - Trash A for AF
T6: CCCCE - Buy A
T7: AF+ACCC - Turn AF into P, trash A for AF
T8: ACEEE - Trash A for AF
T9: AF+AF+CCC - Turn AF into P, Buy A
T10: AF+CCCP - Turn AF into P, Buy A
T11: AF+CEEE - Turn AF into P
Game 3: 4th province on turn 11, 5th and 6th on turn 12 and 13. Early focus on getting action cards, Pouch and Tracker helped a lot (Po=Pouch, T=Tracker)
T1: Po+CCCE - Buy 2*T
T2: CCCEE - Buy A
T3: ACCEE - Trash A for AF
T4: T+Po+CCE - Play T, Buy 2*T, Topdeck 2*T
T5: TTTCC - Play T, Trash T for AF, Topdeck AF
T6: AF+TCCE - Turn AF into P, trash T for AF
T7: AF+TTCE - Turn AF into P, trash T for AF
T8: Po+CCCE - Buy A (A was $4-action this time, maybe 2*T would've been better)
T9: AF+ACEP - Turn AF into P, trash A for AF
T10: CCCCE - Buy A (A is $4-action with idea to maybe turn into Duchy later)
T11: AF+Po+TCP - Turn AF into P, trash T for AF
T12: AF+ACCE - Turn AF into P, trash A for AF
T13: AF+CEPP - Turn AF into P
One thing I noticed is that after the 4th province I sometimes had a deck without action cards anymore, that's where the strat gets stuck a bit. Maybe focussing on getting action cards early and only later trashing them into Animal Fairs does better.
Here are some sample games (Notation: C=Copper, E=Estate, P=Province, A=Action, AF=Animal Fair):
Game 1: 4th province on turn 12, one action left in deck
T1&2: Buy 2*A
T3: CCCEE - Buy A
T4: ACCCE - Trash A for AF
T5: ACCEE - Trash A for AF
T6: AF+ACCE - turn AF into P, trash A for AF
T7: AF+CCCC - turn AF into P, buy A
T8: CCEEP - do nothing
T9: AF+CEPP - turn AF into P
T10: ACCCE - Trash A for AF
T11: CCCCE - Buy A
T12: AF+CEEP - Turn AF into P
Game 2: 4th province on turn 11, two actions left in deck
T1&2: Buy 2*A
T3: ACCEE - Trash A for AF
T4: CCCCE - Buy A
T5: ACCEE - Trash A for AF
T6: CCCCE - Buy A
T7: AF+ACCC - Turn AF into P, trash A for AF
T8: ACEEE - Trash A for AF
T9: AF+AF+CCC - Turn AF into P, Buy A
T10: AF+CCCP - Turn AF into P, Buy A
T11: AF+CEEE - Turn AF into P
Game 3: 4th province on turn 11, 5th and 6th on turn 12 and 13. Early focus on getting action cards, Pouch and Tracker helped a lot (Po=Pouch, T=Tracker)
T1: Po+CCCE - Buy 2*T
T2: CCCEE - Buy A
T3: ACCEE - Trash A for AF
T4: T+Po+CCE - Play T, Buy 2*T, Topdeck 2*T
T5: TTTCC - Play T, Trash T for AF, Topdeck AF
T6: AF+TCCE - Turn AF into P, trash T for AF
T7: AF+TTCE - Turn AF into P, trash T for AF
T8: Po+CCCE - Buy A (A was $4-action this time, maybe 2*T would've been better)
T9: AF+ACEP - Turn AF into P, trash A for AF
T10: CCCCE - Buy A (A is $4-action with idea to maybe turn into Duchy later)
T11: AF+Po+TCP - Turn AF into P, trash T for AF
T12: AF+ACCE - Turn AF into P, trash A for AF
T13: AF+CEPP - Turn AF into P