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Dominion General Discussion / Re: why isn't Weaver a "choose one" card?
« on: July 02, 2022, 06:26:15 pm »
The on-play effect of Weaver, a "gain" effect varying both quantity and class of cards gained, has wording precedent with the on-trash effect of Hunting Grounds: "When you trash this, gain a Duchy or 3 Estates."
Elder + Weaver doesn't seem to be an especially good or important combo to be worth changing the wording just for that reason (plus they are in different sets).
The longer wording "Choose one: Gain 2 Silvers; or gain a card costing up to (4)." might struggle to fit on two lines with the large font.
Elder + Weaver doesn't seem to be an especially good or important combo to be worth changing the wording just for that reason (plus they are in different sets).
The longer wording "Choose one: Gain 2 Silvers; or gain a card costing up to (4)." might struggle to fit on two lines with the large font.